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NPC Generator

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Advanced [show]


Geoffrey Springfield, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he is dressed in earthy colors with a white and green handkerchief worn on his left side. Sporting a black mohawk and bushy mustache this man's hair draws a lot of attention. His eyes are a pleasant gray.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-sister.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He always admired martial-users and wanted to develop the talent, but never had the affinity for it. He has achieved small success as a Crown-heir.

Motivation: Sabotage a competitor; and obtaining odd cultural human artifacts is his passion

Ideals: Philantrophist, Gifted. Flaws: Antagonistic. Bonds: Family, Job, Adventurer. Occupation: Crown-heir

Voice: Old thin voice

Attributes [hide]

Geoffrey Springfield, Male Human Fighter 5
Medium (5'0") Human, Lawful Neutral (CR 5)
Armor Class 8
Hit Points 30 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)7 (-2) 15 (+2)12 (+1) 13 (+1)8 (-1)
Skills Animal Handling +4, Perception +4
Senses Passive Perception 14
Languages Common, Sylvan
Attacks Melee +2 / 2d4-1, Ranged +1 / 2d4-2, Grapple -1

Possessions: 4000 sp.


Social Check DCs


Jocelyn Gracey, Male Human [Permalink]

Personal [hide]

Description: He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He has a moderate pudge and is not very fit. He is bald on top and has large golden tufts of hair around his ears. His eyes, though not visible through his cowl, are violet.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is an amazing painter.

History: He was born into a rich family. His father was very strict, and drilled into him lessons on being the perfect gentleman. He has built up a small fortune and can afford his own way.

Motivation: He feels the way he acts is they only way to get by in the world; and he is greedy

Ideals: Gifted, Impeccable. Flaws: Ugly, Mundane. Bonds: Rich. Occupation: Healer

Voice: Loud with bravado

Attributes [hide]

Jocelyn Gracey, Male Human Fighter 4
Medium (5'10") Human, Chaotic Good (CR 4)
Armor Class 8
Hit Points 22 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)7 (-2) 13 (+1)11 (+0) 16 (+3)13 (+1)
Skills Acrobatics +0, History +2
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +0 / 1d10-2, Grapple +2

Possessions: 18000 cp. Large well-done wool tapestry (600 gp). Brass mug with jade inlays (600 gp). Ceremonial electrum dagger with a star ruby in the pommel (500 gp).


Social Check DCs


Trey Clive, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears professional attire. His auburn hair is cut jaggedly and amateurishly. His otherwise smooth face is marked with small tiny scars.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: The child of a Interpreter, who enjoyed hunting, Trey was taken on many hunting expeditions. In his 13th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He bought a sai and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He feels threatened by others; and he is content

Flaws: Mundane, Fearful. Bonds: Attractive, Nature. Occupation: Herbalist

Voice: Loud with bravado

Attributes [hide]

Trey Clive, Male Human Fighter 3
Medium (5'1") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 15 (+2)8 (-1) 12 (+1)3 (-4)
Skills Intimidation -2, Performance -2
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp.


Social Check DCs


Robert Cornish, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears long strands of aquamarine and short white dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He wears his chestnut hair up. He wears an eyepatch.

Personality: He is erratic and paranoid. He believes brigands are coming to abduct people. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: He comes from a rich northern family. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.

Motivation: He desires power and/or immortality.

Flaws: Ugly. Bonds: Rich, Enemies, Has a crush, Adventurer. Occupation: Bather

Voice: Scratchy, weak

Attributes [hide]

Robert Cornish, Male Human Fighter 4
Medium (5'5") Human, Neutral Evil (CR 4)
Armor Class 9
Hit Points 32 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 14 (+2)16 (+3) 11 (+0)12 (+1)
Skills Medicine +2, Religion +5
Senses Passive Perception 10
Languages Common, Auran, Elven, Sylvan
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2

Possessions: 500 gp.


Social Check DCs


Raymond Hackney, Male Human [Permalink]

Personal [hide]

Description: He sports grey clothing, slightly heavier than average wear. He carries with him a set of axes on his belt, each one with a opal on the hilt. His auburn hair is cut short. His gray eyes have a joyful gleam in them most of the time.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He is lazy, self-centered, vain, and jealous.

History: Sold as a small child to a necromancer, Raymond was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. From there he went from mercenary job to mercenary job. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Raymond fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting. Flaws: Emotional, Selfish. Bonds: Mentor, Adventurer. Occupation: Healer

Voice: Sleepy voice

Attributes [hide]

Raymond Hackney, Male Human Fighter 3
Medium (6'5") Human, Neutral Good (CR 3)
Armor Class 8
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)7 (-2) 11 (+0)12 (+1) 8 (-1)13 (+1)
Skills Intimidation +3, Survival +1
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +5 / 1d8+3, Ranged +0 / 1d8-2, Grapple +3

Possessions: 100 gp.


Social Check DCs

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