Nicholas Budd, Male Human [Permalink]
Personal [hide]
Description: He wears a weathered and beat up set of banded mail beneath an oversized tan coat, and he perpetually has his rapier ready. His hair is always cut to a buzz. His blue eyes dart around the room hyper actively observing anyone and anything.
Personality: He is very quiet and rarely speaks above a whisper. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.
History: Born in a small village he learned the ways of the warrior from his mother. His mother had invested heavily in several trade routes and wanted him to inherit them. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Nicholas fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He is greedy.
Ideals: Fighting. Flaws: Shy. Bonds: Has a crush, Rich. Occupation: Guard
Voice: Dark and ominous
Attributes [hide]
Medium (5'10") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 14 (+2) | 10 (+0) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: 200 gp. 1 Masterwork Common Melee.
Robert Radcliffe, Male Human [Permalink]
Personal [hide]
Description: This petite short man is perpetually holding a chocolate of some kind. He wears long strands of aquamarine and short blue dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths, marred by chocolates. He has moderate length black hair. His face is scarred and worn.
Personality: He has a massive crush on the younger sibling of the Barber who has hired him part-time. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: He was raised in a desert tribe. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: He's in love; and he desires power and/or immortality
Flaws: Ugly. Bonds: Rich, Has a crush, Adventurer, Nature. Occupation: Barber
Voice: Farmer accent
Attributes [hide]
Medium (6'3") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 29 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 8 (-1) | 11 (+0) | 10 (+0) | 16 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 1d8+4, Ranged +1 / 1d8-1, Grapple +4
Possessions: 200 gp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.
Lance Everleigh, Male Human [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he likes to wear darkened spectacles and heavy clothing, no matter the weather. His brown hair is cut short. He wears crescent spectacles with a black brim.
Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He is able to make almost anything out of random pieces of junk.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His mother was a soldier and died while he was still young. Lance was left his mother's suit of armor and trained in its use and care. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: Balancing his hectic life and new Armorer responsibilities is difficult; and he is unsatisfied with his job
Ideals: Gifted. Flaws: Ugly. Bonds: Military, Adventurer, Job. Occupation: Armorer
Voice: Mousy voice
Attributes [hide]
Medium (5'4") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 31 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 12 (+1) | 12 (+1) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Celestial
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
Possessions: 300 gp.
Patrick Walcott, Male Human [Permalink]
Personal [hide]
Description: This late middle aged man wears yellow painted combat armor at almost all times and is in decent physical shape. His blonde hair has been sun bleached extensively. This gray eyed southerner is not easily forgotten.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He takes great joy in being the best Masseuse in town.
History: He was born in the south, but his parents moved at a very young age to the west. Cursed with vampirism at a very young age, Patrick has worked very hard to control his curse. He's also a talented Locksmith, but doesn't like to broadcast it.
Motivation: Expand his business; and he'd like to take his coworkers down a peg
Flaws: Emotional, Disease. Bonds: Job, Immigrant. Occupation: Masseuse
Voice: Middle-eastern accent
Attributes [hide]
Medium (5'10") Human, Chaotic Neutral (CR 3)
Armor Class 8
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 6 (-2) | 13 (+1) | 5 (-3) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1
Possessions: 200 gp.
Manfred Moreno, Male Human [Permalink]
Personal [hide]
Description: He is a husky man, who is wearing colorful clothing, dressed as a Carpenter. He has a very tight haircut. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. Further he is a bit of a stoner and is frequently out of it.
History: Manfred lived on a farm with his mother, near the main road leading to a nearby town. He struck it rich when he found rare goods in large quantities. He was granted necromantic powers by his dying sister.
Motivation: He wants to meet his childhood hero; and he desires power and/or immortality
Ideals: Gifted. Flaws: Addict. Bonds: Family, Rich, Adventurer. Occupation: Carpenter
Voice: Switch between two voices
Attributes [hide]
Medium (5'3") Human, Chaotic Good (CR 3)
Armor Class 7
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 5 (-3) | 12 (+1) | 12 (+1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +4 / 1d8+2, Ranged -1 / 1d8-3, Grapple +2
Possessions: 400 gp. 1 Banded mail.
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Their contribution stands as a beacon of hope for all adventurers!