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NPC Generator

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Advanced [show]


Charles Tindall, Male Human [Permalink]

Personal [hide]

Description: He usually wears his grey robe and has his pickaxe always slung over his shoulder, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'0" when asserting himself. His chestnut hair is kept up in a ponytail inside a feathered hat. He has gleaming, smiling green eyes.

Personality: He is not truly malevolent, but he is obsessed with dancing. He constantly tries to fill his life with dancing. He has all his life been fascinated with dancing.

History: He got into the Jeweler business at a young age. In his 15th year, his parents were killed by a giants raid, leaving Charles alone in the world. After a stint in an orphanage, he was adopted. He has never given up on his dancing dream.

Motivation: To be a Seamstress again; and his relatives are trying to arrange a marriage

Ideals: Artistic. Bonds: Job, Enemies, Family. Occupation: Jeweler

Voice: Shortens vowels

Attributes [hide]

Charles Tindall, Male Human Fighter 3
Medium (6'0") Human, Neutral Evil (CR 3)
Armor Class 9
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)8 (-1) 9 (-1)16 (+3) 12 (+1)15 (+2)
Skills Arcana +5, Sleight of Hand +1
Senses Passive Perception 11
Languages Common, Celestial, Dwarven, Aquan
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3

Possessions: 100 gp.


Social Check DCs


Solomon Livingstone, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he is wearing the road beaten gear of a warrior. He has no hair. His otherwise smooth face is marked with small tiny scars.

Personality: He is a Adventurer first and foremost. He believes firmly that knowledge should be universal. He does suffer from mild PTSD, and the sight of brigands may trigger it at times.

History: He served in the navy to pay for his family's outstanding loans. His parents were killed by brigands in a raid when he was still a young child. The brigands captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He has achieved small success as a Adventurer.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Fighting. Flaws: Ugly. Bonds: Job, Enemies, Military, Religious. Occupation: Adventurer

Voice: Spanish accent

Attributes [hide]

Solomon Livingstone, Male Human Fighter 4
Medium (5'1") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 28 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 10 (+0)10 (+0) 16 (+3)13 (+1)
Skills Intimidation +3, Stealth +1
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2

Possessions: 400 gp. Eyepatch with mock eye of sapphire and moonstone (1200 gp). 1 Minor magic item.


Social Check DCs


Gomory Bentham, Male Human [Permalink]

Personal [hide]

Description: This dark-skinned male wears a white tunic with tan highlights, and long pastel pants that bunch up around his shoes. He is tall, broad shouldered and powerfully built. He is bald on top and has large brown tufts of hair around his ears. He has a tattooed face.

Personality: He is almost excessively polite to everyone, even when angry. He also has developed a complete distrust of the Performer profession.

History: He is the product a well kept family trust fund and as such has never really known need. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: A strong sense of loyalty to Human people; and human compassion

Flaws: Ugly, Shy, Racist. Bonds: Job, Rich, Has a crush. Occupation: Servant

Voice: Sleepy voice

Attributes [hide]

Gomory Bentham, Male Human Fighter 3
Medium (5'1") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 15 (+2)13 (+1) 9 (-1)11 (+0)
Skills Arcana +3, Performance +2
Senses Passive Perception 9
Languages Common, Aquan
Attacks Melee +6 / 1d8+4, Ranged +4 / 1d8+2, Grapple +4

Possessions: 200 gp. Rock crystal (60 gp). Star rose quartz (60 gp).


Social Check DCs


Lance Coombs, Male Human [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His tied-back hair is silver. He has gleaming, smiling hazel eyes.

Personality: Deceptive and manipulative this southern guy figured out how to best use his charms to convince people to do what he wants. He is able to fit into much smaller and tighter spaces than normal.

History: Lance was raised in a hard working conservative environment. He helped his mother out around the business and became quite the natural. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: He has a crush on the local Cook; and a need for knowledge about a nearby landmark

Ideals: Gifted. Bonds: Attractive, Job, Has a crush, Adventurer. Occupation: Performer

Voice: Spanish accent

Attributes [hide]

Lance Coombs, Male Human Fighter 3
Medium (5'2") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 13 (+1)12 (+1) 14 (+2)10 (+0)
Skills Arcana +3, Persuasion +2
Senses Passive Perception 12
Languages Common, Ignan
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 100 gp.


Social Check DCs


Dustin Gladstone, Male Human [Permalink]

Personal [hide]

Description: This western man is wearing a long, grey, dusty cloak. His clothes are grease stained in places. His moppish blonde hair is in a traditional bowl cut. His otherwise smooth face is marked with small tiny scars.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Born to a poor family in the city he treasured whatever gifts he got. Dustin was born on a far western forest where he grew up under the tutelage of his father, an expert Bather. He inherited the family business which he has now maintained for 11 years.

Motivation: Retire the richest man in the west; and further expansion of business

Ideals: Joker, Entrepeneur. Bonds: Poor, Immigrant, Job. Occupation: Bather

Voice: German accent

Attributes [hide]

Dustin Gladstone, Male Human Fighter 3
Medium (5'7") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 14 (+2)10 (+0) 17 (+3)11 (+0)
Skills Intimidation +2, Sleight of Hand +3
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp.


Social Check DCs

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