Kyle Mitchell, Male Human [Permalink]
Personal [hide]
Description: Standing 6'6", this man wears a robe, a symbol of the four houses of cards around his neck, and a quarterstaff on his belt. He is bald on top and has large white tufts of hair around his ears. He wears crescent spectacles with a black brim.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: Born in a small village he learned the ways of the warrior from his father. His father was very strict, and drilled into him lessons on being the perfect gentleman. After a long history of fighting, Kyle and his spouse have recently divorced.
Motivation: Nothing but the best is good enough for him.
Ideals: Fighting, Impeccable. Flaws: Ugly, Antagonistic. Bonds: Poor. Occupation: Blacksmith
Voice: Soothing and warm
Attributes [hide]
Medium (6'6") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 13 (+1) | 14 (+2) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Infernal, Ignan
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 1500 sp. 1 Small steel mirror. 1 Disguise kit. 1 Silk rope.
Gunter Ashton, Male Human [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He wears long strands of opal and short white dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He wears his black hair up in a very large beehive style do. He wears a mask on his face.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. He loves his children and doesn't want them to worry about him. He loves to share his dancing with anyone who is interested.
History: Gunter was born the youngest of three triplets. His father had invested heavily in several trade routes and wanted him to inherit them. Due to his spouse's obsession with being a Performer they were divorced and he won custody of their daughter. He worked as a Sellsword, and he later adopted a second daughter.
Motivation: To protect his home.
Ideals: Athletic, Artistic. Bonds: Rich, Guardian, Family. Occupation: Sellsword
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (6'2") Human, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 19 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 8 (-1) | 12 (+1) | 7 (-2) | 8 (-1) |
Senses Passive Perception 8
Languages Common, Halfling
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
Possessions: 5000 cp. 1 Minor magic item.
Thomas Winterbourne, Male Human [Permalink]
Personal [hide]
Description: He prefers to wear black pants and tee shirts. He is bristling with hidden weapons, mostly longbows and sickles. His hair is chestnut and curly. He tend to wears goggles to shield his eyes.
Personality: He is witty, but his monotone delivery comes off as unnerving Thomas enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: Thomas was born with his father's beautiful face. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.
Motivation: He is a bit of a kleptomaniac.
Ideals: Joker. Flaws: Hedonist. Bonds: Criminal record, Attractive, Nature. Occupation: Barkeep
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (6'1") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 29 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 14 (+2) | 12 (+1) | 8 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Sylvan
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
Possessions: 200 gp.
Randal Wentworth, Male Human [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His golden hair is cut short with large spiked bangs in the front. His eyes are gray and he is always smoking a pipe.
Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. Energy wise he seems alert and responsive.
History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He was granted martial powers by his dying sister.
Motivation: He uses money and sex appeal to get what he needs; and money/treasure
Ideals: Optimist, Professionalism, Gifted. Bonds: Attractive, Rich. Occupation: Mason
Voice: Soft and mumbly
Attributes [hide]
Medium (5'0") Human, Neutral Evil (CR 4)
Armor Class 10
Hit Points 32 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 13 (+1) | 9 (-1) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
Possessions: 10000 sp. 1 Minor magic item.
Simon Shirley, Male Human [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he wears a brown vest and prefers tan and green shirts. His boots appear to have been at one point steel toed but are quite worn down. His red hair and beard is wavy and long. He wears large thick round spectacles.
Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He has a small toy that he constantly fidgets with.
History: He comes from a rich northern family. As a young adult he joined a group advocating for an improvement in Human conditions. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He has money and likes to spend it; and money/treasure
Ideals: Passionate. Flaws: Ugly, Addict, Racist. Bonds: Rich. Occupation: Bellfounder
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (6'1") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 11 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 7 (-2) | 16 (+3) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Orc, Abyssal, Halfling
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 200 gp.
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