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Advanced [show]


Robert Holton, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right leg, he wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His hair is short and auburn. He wears an eyepatch.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. Around other people he will do his best to conceal his emotions and appear jolly.

History: He was born the only child of a wealthy merchant. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has been a successful dealer in antiques buying low and selling high.

Motivation: Retire the richest man in the east; and to clean up the streets

Ideals: Entrepeneur, Optimist. Flaws: Ugly, Shy. Occupation: Blacksmith

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Robert Holton, Male Human Fighter 3
Medium (6'3") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 11 (+0)4 (-3) 11 (+0)16 (+3)
Skills Investigation -1, Persuasion +5
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 200 gp.


Social Check DCs


Balimaar Ramsey, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he is well dressed, constantly wearing a brown suit, white shirt, and blue tie, and is pretty ugly. He keeps his blonde hair in a pixie cut. His eyes are blue.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is obsessed with a lost civilization.

History: He was always a brilliant, if unscrupulous mind. From there he went from mercenary job to mercenary job. He's also a talented Bricklayer, but doesn't like to broadcast it.

Motivation: Sabotage a competitor; and he has passion for adventuring and risk

Ideals: Logical. Flaws: Ugly, Insane. Bonds: Job, Adventurer. Occupation: Crown-heir

Voice: Uses lots of figures of speech

Attributes [hide]

Balimaar Ramsey, Male Human Fighter 4
Medium (6'3") Human, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 27 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 16 (+3)13 (+1) 15 (+2)9 (-1)
Skills Athletics +3, Stealth +3
Senses Passive Perception 12
Languages Common, Gnoll
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +3

Possessions: 200 gp.


Social Check DCs


Gunter Harley, Male Human [Permalink]

Personal [hide]

Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He wears a small hat to hide his balding. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is almost excessively polite to everyone, even when angry. He is lazy and tries to find solutions quickly.

History: Born to a pair of adventurers, Gunter grew up listening to his father's many stories. When Gunter reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has been saving his money to try and buy his brother's freedom.

Motivation: An old rival family wants him found; and meet up once more with his childhood friend

Flaws: Shy, Lazy. Bonds: Adventurer, Military, Family. Occupation: Tanner

Voice: Relaxed voice

Attributes [hide]

Gunter Harley, Male Human Fighter 3
Medium (6'5") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 9 (-1)6 (-2) 13 (+1)16 (+3)
Skills Sleight of Hand +4
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp. Red garnet (60 gp). Tourmaline (60 gp).


Social Check DCs


Ralf Shirley, Male Human [Permalink]

Personal [hide]

Description: 6'4" and muscular, this northern man usually wears his violet robe and has his shield always slung over his shoulder. His brown hair is matted, messy, and big. His gray eyes lackadaisically let the world flow into them.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He invites people to come help in his community garden.

History: He is the product a well kept family trust fund and as such has never really known need. He struck it rich when he found rare goods in large quantities. He used his abilities to travel the world and help people.

Motivation: He desires power and/or immortality; and a need for knowledge about a nearby landmark

Ideals: Athletic, Philantrophist. Flaws: Ugly. Bonds: Adventurer, Rich. Occupation: Stylist

Voice: Ums and uhs a lot

Attributes [hide]

Ralf Shirley, Male Human Fighter 3
Medium (6'4") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 35 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 15 (+2)15 (+2) 16 (+3)13 (+1)
Skills Intimidation +3, Stealth +4
Senses Passive Perception 13
Languages Common, Aquan, Sylvan
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp. Coral (60 gp).


Social Check DCs


Jocelyn Easton, Male Human [Permalink]

Personal [hide]

Description: A 6'2" eastern man, he wears rags and sports a simple walking cane. His red hair, when down, is lengthy. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He believes the world needs to unite to get rid of gnolls once and for all.

History: The child of a Hunter, who enjoyed hunting, Jocelyn was taken on many hunting expeditions. He took after his father in leading caravans. Because they were valued, his father taught him to defend himself. When his father died while fighting gnolls, the young Jocelyn began to lead the lost caravan. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Retire the richest man in the east.

Ideals: Entrepeneur. Flaws: Insane, Antagonistic. Bonds: Poor, Enemies, Nature. Occupation: Dilettante

Voice: Dark and ominous

Attributes [hide]

Jocelyn Easton, Male Human Fighter 3
Medium (6'2") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 12 (+1)14 (+2) 9 (-1)13 (+1)
Skills Acrobatics +3, Medicine +1
Senses Passive Perception 9
Languages Common, Auran, Gnoll
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 800 sp.


Social Check DCs

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