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Advanced [show]


Nicholas Clifton, Male Human [Permalink]

Personal [hide]

Description: He wears clothing that is held on in multiple layers but all of it is in poor condition. He carries a battered lance and tarnished axe as well. His hair, while still mostly blonde, has prominent grey streaks. His blue unseeing eyes seem to look past you.

Personality: A skeptical and narcissistic man, Nicholas's first love is himself. His second love is also himself. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Born in the south his family was never financially stable. Nicholas abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature axe.

Motivation: He desires power and/or immortality; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Impeccable. Flaws: Disease. Bonds: Poor, Adventurer. Occupation: Spice Merchant

Voice: Uses sign language

Attributes [hide]

Nicholas Clifton, Male Human Fighter 4
Medium (6'3") Human, True Neutral (CR 4)
Armor Class 13
Hit Points 22 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)17 (+3) 10 (+0)14 (+2) 11 (+0)13 (+1)
Skills Medicine +2, Religion +4
Senses Passive Perception 10
Languages Common, Gnome, Orc
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +3

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Randal York, Male Human [Permalink]

Personal [hide]

Description: 6'0" and lanky with angular features, he is an attractive figure. He is armored in gleaming platemail with gilded edges. A flowing black cape and mantle trimmed with soft violet waves gently in the breeze. His brown hair is heavily combed to the left. His gray eyes are slightly larger than normal.

Personality: He hates illithids. He views them as having robbed his home of its proper glory. He is a logical person and will generally grow upset if things defy logic and science.

History: Born to a pair of adventurers, Randal grew up listening to his mother's many stories. In his 15th year, his parents were killed by a illithids raid, leaving Randal alone in the world. After a stint in an orphanage, he was adopted. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Revenge; and to reunite with his old friends

Ideals: Logical. Bonds: Rich, Attractive, Enemies, Adventurer. Occupation: Marshal

Voice: Spits and sputters

Attributes [hide]

Randal York, Male Human Fighter 3
Medium (6'0") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 15 (+2)15 (+2) 9 (-1)10 (+0)
Skills Animal Handling +1, Medicine +1
Senses Passive Perception 9
Languages Common, Auran, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: Just what you see.


Social Check DCs


Theobald Gracey, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man is wearing a tight yellow one piece outfit complete with pants, hood, and a cape and is in decent physical shape. His hair is long and silver with streaks of red, and is pulled back with small yellow clips. His beard is red, braided, and well cared for. His gray eyes dart from person to person.

Personality: He is calm most of the time but flees social interaction. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Theobald hails from a village terrorized by goblins. His mother was a mechanic, and taught him how to fix just about anything. He has been saving his money to try and buy his brother's freedom.

Motivation: He is compelled to act according to his religious beliefs; and wants to raise his children well

Ideals: Persistence. Flaws: Shy. Bonds: Family, Enemies, Religious. Occupation: Courier

Voice: Deep voice with rolling R's

Attributes [hide]

Theobald Gracey, Male Human Fighter 4
Medium (5'2") Human, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 13 (+1)14 (+2) 7 (-2)9 (-1)
Skills Persuasion +1, Stealth +4
Senses Passive Perception 8
Languages Common, Auran, Ignan
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 600 gp. Black velvet mask with numerous citrines (160 gp). Gold and topaz bottle stopper cork (500 gp). Large well-done wool tapestry (200 gp).


Social Check DCs


Frederick Wentworth, Male Human [Permalink]

Personal [hide]

Description: He typically wears a sleeveless long coat of deep pastel leather and dull red iron scale mail, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'7" when asserting himself. His moppish white hair is in a traditional bowl cut. He is missing an eye and his face is severely sunburned. His one remaining eye shines hazel.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-sister.

History: He was born several months after his mother was called into army service. The family's rival house kidnapped his sister with the intent that his sister marry their son to gain control of contested properties. He has been saving his money to try and buy his sister's freedom.

Motivation: His spouse's relatives view him with great suspicion; and he loathes his own lifestyle

Flaws: Ugly, Depressed. Bonds: Family, Military. Occupation: Mortician

Voice: Sighs a lot, exhausted

Attributes [hide]

Frederick Wentworth, Male Human Fighter 3
Medium (5'7") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)13 (+1) 15 (+2)16 (+3) 10 (+0)16 (+3)
Skills Insight +2, Survival +2
Senses Passive Perception 10
Languages Common, Elven, Sylvan, Ignan
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp.


Social Check DCs


Everard Norton, Male Human [Permalink]

Personal [hide]

Description: He wears a simple grey robe with tan stripes complete with hood. His skin is fair and his fingers are delicate and long. He sports a flattop hair cut. His fierce green eyes like to dwell on things.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He was born the only child of a wealthy merchant. His first spouse was a Carpenter, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. Due to his spouse's obsession with being a Carpenter they were divorced and he won custody of their daughter. He worked as a Dyer, and he later adopted a second daughter.

Motivation: He's in love; and regain custody of his daughter

Ideals: Philantrophist, Entrepeneur. Flaws: Antagonistic. Bonds: Family, Has a crush. Occupation: Dyer

Voice: Rhymes sentences (sorry)

Attributes [hide]

Everard Norton, Male Human Fighter 4
Medium (5'6") Human, Neutral Evil (CR 4)
Armor Class 9
Hit Points 27 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 9 (-1)17 (+3) 18 (+4)14 (+2)
Skills Intimidation +4, Medicine +6
Senses Passive Perception 14
Languages Common, Giant, Sylvan, Ignan
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2

Possessions: Just what you see.


Social Check DCs

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