Arnold Marlowe, Male Human [Permalink]
Personal [hide]
Description: He is a physically imposing dark-skinned man. He wears a simple burlap shirt and baggy pants. He conceals his shield with his veritable burlap sack of a shirt. He has wavy red hair. He has gleaming, smiling violet eyes.
Personality: Arnold hangs on like a leech to those who appreciate him. It was this clingy personality that held back his dancing career. He is harsh and unforgiving.
History: Arnold was born the youngest of three triplets. Through the years after Arnold was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Arnold's mother didn't care for him much, and the feeling was mutual. He inherited the family business which he has now maintained for 7 years.
Motivation: Retire the richest man in the north; and marry his sister to traveling adventurers
Ideals: Artistic, Entrepeneur. Flaws: Antagonistic. Bonds: Family, Job. Occupation: Blacksmith
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (5'0") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 13 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 8 (-1) | 11 (+0) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 400 gp.
Trey Kensley, Male Human [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Human, and stands approximately 6'0". He is dressed in a clean black cloak covering his clean studded leather, and his gloved hand is found clutching a longbow. His white hair is cut short. His eyes, though not visible through his cowl, are hazel.
Personality: He is fixated on the number 59. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. The war was a terrible time for him, and Trey does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: Born in the east to a Sellsword, Trey learned a great deal about his mother's area of expertise. Cursed with unlife at a very young age, Trey has worked very hard to control his curse. He then took over the family business and is one of the better Sellsword for hire.
Motivation: Sabotage a competitor.
Flaws: Insane, Depressed, Disease. Bonds: Military, Job. Occupation: Sellsword
Voice: Speaks with back of mouth
Attributes [hide]
Medium (6'0") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 12 (+1) | 9 (-1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: 300 gp.
Shane Thorpe, Male Human [Permalink]
Personal [hide]
Description: This petite short man is perpetually holding a sweet of some kind. He prefers to wear flannel, marred by sweets. His hair is silver and curly. His eyes are likewise hazel.
Personality: His tongue was cut out and he uses sign language. He is a ruthless business man, a trait he acquired from his father.
History: He was born in a small mountains village. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: Retire the richest man in the north; and a strong sense of loyalty to human people
Ideals: Entrepeneur. Flaws: Ugly, Disease, Racist. Bonds: Nature. Occupation: Adventurer
Voice: Cold and demanding tone
Attributes [hide]
Medium (6'1") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 14 (+2) | 10 (+0) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +2
Possessions: 100 gp.
Hubert Nibley, Male Human [Permalink]
Personal [hide]
Description: He wears baggy grey pantaloons and a green scarf. He carries a battered whip and tarnished greatsword as well. His hair is long and silver with streaks of blonde, and is pulled back with small grey clips. His beard is blonde, braided, and well cared for. He tend to wears goggles to shield his eyes.
Personality: Hubert speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is a great chef.
History: He was born to a pair of big game hunters, but was frequently ill as a child. In his 13th year, his parents were killed by a orcs raid, leaving Hubert alone in the world. After a stint in an orphanage, he was adopted. Days after completing his studies, news broke out that his hometown was attacked by orcs. Hubert was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the orcs.
Motivation: He doesn't get along with people that don't share his tastes; and he feels the way he acts is they only way to get by in the world
Ideals: Fighting, Impeccable, Gifted. Flaws: Disease. Bonds: Enemies. Occupation: Interpreter
Voice: Irish accent
Attributes [hide]
Medium (5'3") Human, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 33 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 13 (+1) | 13 (+1) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +5
Possessions: 600 gp. Red-brown spinel (60 gp).
Randal Tatum, Male Human [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He wears a red collared shirt and brown pants. He accessorizes with a black scarf around the waist and a strap diagonally across his shirt. He keeps his white hair in a flapper bob. His eyes are brown and beady.
Personality: Abrasive and pushy, he has a hard time making friends. He has all his life been fascinated with music.
History: He was born a particularly ugly child, much to the horror of his parents. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. Now he works as a music tutor during his time off.
Motivation: He's repulsed by the PC; and money/treasure
Ideals: Artistic, Logical. Flaws: Ugly, Antagonistic. Bonds: Rich. Occupation: Adventurer
Voice: Squeaky
Attributes [hide]
Medium (5'8") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 14 (+2) | 16 (+3) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Gnome, Ignan, Goblin
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +4
Possessions: 30 pp. 6 Acid flasks.
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