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NPC Generator

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Advanced [show]


John Bentham, Male Human [Permalink]

Personal [hide]

Description: He likes to wear ponchos typically of a light green in addition to tight pants. His hair is red, silky, and of moderate length. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.

History: Born to a pair of adventurers, John grew up listening to his mother's many stories. John was born on a far northern desert where he grew up under the tutelage of his mother, an expert Farmer. Since then, he has sought to make the best of life.

Motivation: Obtaining odd cultural Human artifacts is his passion; and meet up once more with his childhood friend

Ideals: Optimist. Flaws: Insane, Shy. Bonds: Attractive, Immigrant, Adventurer. Occupation: Farmer

Voice: Rhymes sentences (sorry)

Attributes [hide]

John Bentham, Male Human Fighter 3
Medium (6'6") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 14 (+2)12 (+1) 13 (+1)15 (+2)
Skills Persuasion +4
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 100 gp.


Social Check DCs


Theodoric Myerscough, Male Human [Permalink]

Personal [hide]

Description: This man wears loose pants and a collared shirt complete with sweater beneath his coat. He has a penchant for wearing a ring with an oversized emerald on his left hand. His head has been shaved. He has gleaming, smiling blue eyes.

Personality: He is business-like. He takes instructions and follows them to the letter. He can't help but pocket interesting objects he comes across

History: Theodoric was raised in a hard working conservative environment. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Sage work with an outfit from a few towns over. Sage work suited him well, and with each successful project, he earned more gold and more respect from his peers. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Sabotage a competitor; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Professionalism. Flaws: Ugly. Bonds: Rich, Criminal record, Job. Occupation: Sage

Voice: Indian accent

Attributes [hide]

Theodoric Myerscough, Male Human Fighter 3
Medium (5'0") Human, True Neutral (CR 3)
Armor Class 9
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 15 (+2)7 (-2) 16 (+3)15 (+2)
Skills Insight +5, Stealth +1
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: 2000 sp. Onyx (60 gp).


Social Check DCs


Alexandre Mori, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His black hair is styled in orderly dreadlocks. His eyes are blue and catlike.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is obsessed with a lost civilization.

History: He is a Doppelganger in disguise. There was a wharf not far from home where he often wandered off to fish. He ran away from his former home and has been making his living as a Detective for the past few years.

Motivation: Wants to open a new tavern.

Ideals: Fighting, Athletic. Bonds: Job, Adventurer, Nature. Occupation: Detective

Voice: Speaks through clenched teeth

Attributes [hide]

Alexandre Mori, Male Human Fighter 4
Medium (5'4") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 23 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)13 (+1) 14 (+2)14 (+2) 16 (+3)18 (+4)
Skills Performance +6, Survival +5
Senses Passive Perception 13
Languages Common, Abyssal, Sylvan
Attacks Melee +6 / 1d10+4, Ranged +3 / 1d10+1, Grapple +4

Possessions: 600 gp. Banded agate (4 gp). Alexandrite (500 gp). Eye agate (4 gp).


Social Check DCs


Hubert Yeardley, Male Human [Permalink]

Personal [hide]

Description: 6'3" and muscular, this eastern man wears a blue vest and prefers tan and black shirts. His boots appear to have been at one point steel toed but are quite worn down. He wears a feathered hat to hide his balding. His eyes are hazel and catlike.

Personality: He is extraordinarily eccentric. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: Born in a small village he learned the ways of the warrior from his father. A gypsy cursed him at a young age, leading to his ugly appearance. He is untrained/undisciplined, which makes him dangerous.

Motivation: Wants to work out more often.

Ideals: Athletic, Fighting. Flaws: Ugly, Insane, Fearful. Occupation: Servant

Voice: Pronounces O like U

Attributes [hide]

Hubert Yeardley, Male Human Fighter 3
Medium (6'3") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 13 (+1)10 (+0) 16 (+3)15 (+2)
Skills History +2, Survival +5
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp.


Social Check DCs


Clerebold Easton, Male Human [Permalink]

Personal [hide]

Description: This southern man does not wear sleeves and tends to eschew shirts when he can avoid it. His clothes are grease stained in places. His black hair is lengthy. He wears crescent spectacles with a black brim.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: He was born in a small mountains village. He took every job he could get his hands on, but the opportunities for Humans in the south were limited. He now spends his time doing works of charity.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he's repulsed by the pc

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Poor, Immigrant, Nature. Occupation: Mercenary

Voice: Low range voice

Attributes [hide]

Clerebold Easton, Male Human Fighter 3
Medium (5'5") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 13 (+1)5 (-3) 12 (+1)11 (+0)
Skills Athletics +5, Insight +3
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 7000 cp.


Social Check DCs

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