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NPC Generator

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Advanced [show]


Wymar Beckwith, Male Human [Permalink]

Personal [hide]

Description: This man wears a shirt that is too small, which lets his gut show, with a ratty red coat over it, and sports empty pouches on his belt. His hair is red and curly. He has a tattooed face.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: He is the product a well kept family trust fund and as such has never really known need. His parents enrolled him in a Fighter school at a young age so that he could practice his druidic talents. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is greedy; and wants to have a good time and be beloved

Ideals: Optimist, Gifted. Flaws: Ugly. Bonds: Nature, Rich. Occupation: Body Guard

Voice: Scandinavian accent

Attributes [hide]

Wymar Beckwith, Male Human Fighter 4
Medium (5'11") Human, Neutral Evil (CR 4)
Armor Class 12
Hit Points 19 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 9 (-1)17 (+3) 17 (+3)11 (+0)
Skills History +5, Performance +2
Senses Passive Perception 13
Languages Common, Orc, Gnoll, Dwarven
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 30 pp. 1 Minor magic item.


Social Check DCs


Everard Warwick, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His auburn hair is greying along the sides and has receded to reveal a widow's peak. He wears round tiny glasses practically rammed into his face.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: He was born into a rich family. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He seems to be bored by most things.

Ideals: Fighting, Athletic. Flaws: Mundane, Antagonistic. Bonds: Rich. Occupation: Barber

Voice: Scandinavian accent

Attributes [hide]

Everard Warwick, Male Human Fighter 3
Medium (6'0") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 13 (+1)8 (-1) 14 (+2)13 (+1)
Skills Arcana +1, Persuasion +3
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp.


Social Check DCs


Balimaar Braxton, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking eastern young adult. He wears a black collared shirt and violet pants. He accessorizes with a tan scarf around the waist and a strap diagonally across his shirt. Beneath his clothing is a huge mess of scar tissue. He is bald on top and has large auburn tufts of hair around his ears. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: A deeply religious man he believes everything happens for a reason. He is a big fan of imagination and believes people should spend more time reading and writing.

History: He was born a particularly ugly child, much to the horror of his parents. He was taken from his home at a very young age. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He is compelled to act according to his religious beliefs; and he is terrified, and will act out of fear

Ideals: Logical. Flaws: Ugly, Addict. Bonds: Slave, Religious. Occupation: Hunter

Voice: Nasally tone

Attributes [hide]

Balimaar Braxton, Male Human Fighter 3
Medium (5'5") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 9 (-1)13 (+1) 14 (+2)17 (+3)
Skills Deception +5, Performance +5
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 2700 sp.


Social Check DCs


Nicholas Enfield, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He is well dressed, constantly wearing a yellow suit, black shirt, and blue tie. With a patchy blonde beard and wild blonde hair. His fierce green eyes like to dwell on things.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: Nicholas was born in the west. At a young age he loved to build and create. His mother was a mechanic, and taught him how to fix just about anything. Being a Herbalist kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He feels that his past leaves him morally obligated to help; and a rival would like him out of the picture

Ideals: Athletic, Persistence, Fighting. Flaws: Cynical. Bonds: Criminal record. Occupation: Herbalist

Voice: Scratchy, weak

Attributes [hide]

Nicholas Enfield, Male Human Fighter 4
Medium (6'2") Human, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 38 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 13 (+1)12 (+1) 12 (+1)18 (+4)
Skills Animal Handling +3
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 400 gp.


Social Check DCs


Alex Yeardley, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears just a grey suit. He has a very tight haircut. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his green eyes.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He uses divination through singing.

History: The child of a Courier, who enjoyed hunting, Alex was taken on many hunting expeditions. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Alex took refuge in the old dungeon and found the beat up kukri and armor he uses now. He left for the north, certain he would find work there.

Motivation: Human compassion.

Ideals: Gifted. Flaws: Cynical. Bonds: Attractive, Nature, Immigrant. Occupation: Mortician

Voice: Speaks through clenched teeth

Attributes [hide]

Alex Yeardley, Male Human Fighter 3
Medium (5'7") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 11 (+0)11 (+0) 11 (+0)9 (-1)
Skills Nature +2, Performance +1
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 200 gp.


Social Check DCs

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