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NPC Generator

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Advanced [show]


Gilbert Rodney, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He is dressed in earthy colors with a brown and tan handkerchief worn on his right side. He is bald on top and has large silver tufts of hair around his ears. He is baby faced.

Personality: He is witty, but his monotone delivery comes off as unnerving His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He was born to loving parents in a slum to the north. He was an athlete and attended two major summer competitions. He never won. He left for the north, certain he would find work there.

Motivation: Wants to work out more often; and he loathes his own lifestyle

Ideals: Joker, Athletic. Flaws: Ugly. Bonds: Immigrant, Military, Poor. Occupation: Navigator

Voice: Aggressive tone

Attributes [hide]

Gilbert Rodney, Male Human Fighter 4
Medium (6'0") Human, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 38 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 17 (+3)15 (+2) 14 (+2)13 (+1)
Skills Athletics +4, Persuasion +3
Senses Passive Perception 12
Languages Common, Infernal, Goblin
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +3

Possessions: Tourmaline (130 gp). Alexandrite (500 gp).


Social Check DCs


Trey Marleigh, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man likes to wear darkened spectacles and heavy clothing, no matter the weather. He has shaved his head bald. His half smiles and green eyes are beguiling and draw you in.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. A friendly and beautiful Human, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: He was raised in a white middle class family as the only child. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Servant. He struck the Servant job and began his own company from there.

Motivation: He wants revenge against giants; and he is content

Flaws: Selfish, Mundane. Bonds: Attractive, Job, Enemies. Occupation: Servant

Voice: Voice breaks

Attributes [hide]

Trey Marleigh, Male Human Fighter 3
Medium (6'5") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 17 (+3)15 (+2) 9 (-1)16 (+3)
Skills Medicine +1, Survival +1
Senses Passive Perception 9
Languages Common, Orc, Halfling
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 1 Half-Plate. 1 Masterwork studded leather. 1 Chain shirt.


Social Check DCs


Arnold Hastings, Male Human [Permalink]

Personal [hide]

Description: With blue face paint in a stripe pattern across his face, he wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His chestnut hair is greying along the sides and has receded to reveal a widow's peak. His thin eyebrows rest above his beady violet eyes.

Personality: He is a Knight first and foremost. He believes firmly that knowledge should be universal. He has a small toy that he constantly fidgets with.

History: Arnold hails from a village terrorized by drow. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Knight work with an outfit from a few towns over. Knight work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has drifted from career to career and currently works as a Knight.

Motivation: He wants revenge against drow; and sabotage a competitor

Ideals: Entrepeneur. Flaws: Ugly, Addict. Bonds: Job, Enemies. Occupation: Knight

Voice: Gruff and masculine

Attributes [hide]

Arnold Hastings, Male Human Fighter 4
Medium (6'1") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 20 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 10 (+0)10 (+0) 15 (+2)13 (+1)
Skills Athletics +4, Investigation +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2

Possessions: 200 gp. Gold music box (1000 gp). Embroidered and bejeweled glove (1000 gp). Solid gold idol (400 gp).


Social Check DCs


Godfrey Wakefield, Male Human [Permalink]

Personal [hide]

Description: 5'7" and lanky with angular features, he is an attractive figure. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He wears a broad hat to hide his balding. His brown eyes dart around the room hyper actively observing anyone and anything.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He also is a firm believer in the manly ideal.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. His mother had invested heavily in several trade routes and wanted him to inherit them. He now mingles about in high society.

Motivation: He has money and likes to spend it; and he is greedy

Ideals: Optimist. Flaws: Impulsive, Disease. Bonds: Rich, Attractive. Occupation: Ruler

Voice: Speaks with squeezed throat

Attributes [hide]

Godfrey Wakefield, Male Human Fighter 3
Medium (5'7") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 16 (+3)14 (+2) 9 (-1)11 (+0)
Skills Nature +4
Senses Passive Perception 9
Languages Common, Auran, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 2300 sp.


Social Check DCs


Gunter Merton, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and is well dressed, constantly wearing a red suit, white shirt, and tan tie. His long brown hair reaches down to his waist. His otherwise smooth face is marked with small tiny scars.

Personality: He never swears and excessively uses polite adverbs when speaking. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Born in the south his family was never financially stable. Gunter abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he has passion for adventuring and risk

Ideals: Optimist, Fighting. Flaws: Ugly. Bonds: Poor, Adventurer. Occupation: Cartwright

Voice: Indian accent

Attributes [hide]

Gunter Merton, Male Human Fighter 5
Medium (6'2") Human, Neutral Evil (CR 5)
Armor Class 13
Hit Points 38 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 15 (+2)14 (+2) 15 (+2)17 (+3)
Skills Acrobatics +6, Athletics +6
Senses Passive Perception 12
Languages Common, Gnome, Elven
Attacks Melee +6 / 2d4+3, Ranged +6 / 2d4+3, Grapple +6

Possessions: 3000 sp. Violet garnet (900 gp). Jet (80 gp).


Social Check DCs

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