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NPC Generator

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Advanced [show]


Bertram Marley, Male Human [Permalink]

Personal [hide]

Description: He wears a grey tunic with green highlights, and long red pants that bunch up around his shoes. He carries with him a set of ceremonial daggers, each one with a amber on the hilt. He only wears one on his belt and the other on his back. His hair is always cut to a buzz. He is baby faced.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He does not believe in violence as a means to an end. He is a dedicated Dilettante but believes his peers are too gung-ho.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. At a young age his mother died while driving off some illithids. His father being the stubborn sort decided to stay and helped train him in ceremonial dagger use. He was forced to fight in gladiatorial arenas alongside his partner. They became the best of friends and one day they managed to break out together and then went their separate ways.

Motivation: To prove his worth to the world; and revenge

Ideals: Fighting, Pacifist. Flaws: Sensitive, Impulsive. Bonds: Slave, Enemies. Occupation: Dilettante

Voice: Prounounces S like Z

Attributes [hide]

Bertram Marley, Male Human Fighter 3
Medium (5'7") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 12 (+1)16 (+3) 13 (+1)6 (-2)
Skills Arcana +5, Intimidation +0
Senses Passive Perception 11
Languages Common, Gnoll, Sylvan, Goblin
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 600 sp. Bloodstone (50 gp). 1 Half-Plate. 1 Half-Plate. 1 Chain shirt.


Social Check DCs


Geoffrey Bradley, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and wears a yellow coat over a violet low-cut shirt, and a wide-brimmed hat upon his head. His black hair, when down, is lengthy. His fierce amber eyes like to dwell on things.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He enjoys reading and quiet.

History: He was born in the north. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He moves from town to town, unable to find a place to settle.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he feels that his past leaves him morally obligated to help

Ideals: Joker, Logical. Flaws: Ugly. Bonds: Immigrant, Criminal record. Occupation: Architect

Voice: Aggressive tone

Attributes [hide]

Geoffrey Bradley, Male Human Fighter 4
Medium (5'3") Human, Lawful Evil (CR 4)
Armor Class 14
Hit Points 28 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 11 (+0)14 (+2) 14 (+2)16 (+3)
Skills Intimidation +5, Survival +4
Senses Passive Perception 12
Languages Common, Terran, Gnome
Attacks Melee +4 / 1d10+2, Ranged +6 / 1d10+4, Grapple +4

Possessions: 22000 sp.


Social Check DCs


Adam Westbrook, Male Human [Permalink]

Personal [hide]

Description: He usually wears his grey robe and has his shortspear always slung over his shoulder. He carries with him a set of shortspears on his belt, each one with a aquamarine on the hilt. His hair is brown and curly. His gray eyes are slightly larger than normal.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Born to a Assassin, his father struggled to pay the bills. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He has dedicated himself to building a better trade route.

Motivation: Meet up once more with his childhood friend.

Ideals: Fighting. Flaws: Antagonistic. Bonds: Adventurer, Poor, Nature. Occupation: Sage

Voice: Speaks fast with a slight lisp

Attributes [hide]

Adam Westbrook, Male Human Fighter 3
Medium (5'6") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 9 (-1)9 (-1) 10 (+0)7 (-2)
Skills Medicine +2, Persuasion +0
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 2200 sp.


Social Check DCs


Theodoric Badger, Male Human [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He has a large tan mantle and cape that has been intricately interwoven into his green robe. Sporting a red mohawk and bushy mustache this man's hair draws a lot of attention. His eyes are likewise gray. His teeth are yellowed and unaligned.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: Theodoric lived on a farm with his mother, near the main road leading to a nearby town. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: To reunite with his absent mother; and doesn't want to be a sailor and was forced into it by his family

Ideals: Opinionated, Fighting. Flaws: Ugly, Antagonistic. Bonds: Family. Occupation: Sailor

Voice: Speaks fast with a slight lisp

Attributes [hide]

Theodoric Badger, Male Human Fighter 3
Medium (5'5") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 17 (+3)9 (-1) 14 (+2)7 (-2)
Skills Medicine +4, Religion +1
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp.


Social Check DCs


Roland Willoughby, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He typically wears blue cloth garments or leather armor. His chestnut hair is lengthy and is close to two feet long. His hazel eyes dart from person to person.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: He was born to loving parents in a slum to the south. A freak accident while working with his Hunter mother left him crippled. He has worked as a Actor like his mother before him.

Motivation: He'd like to take his coworkers down a peg.

Flaws: Disease. Bonds: Immigrant, Attractive, Job, Poor. Occupation: Actor

Voice: Deep voice with rolling R's

Attributes [hide]

Roland Willoughby, Male Human Fighter 3
Medium (5'0") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 11 (+0)17 (+3) 13 (+1)8 (-1)
Skills Arcana +5, Nature +5
Senses Passive Perception 11
Languages Common, Giant, Orc, Auran
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: Just what you see.


Social Check DCs

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