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NPC Generator

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Advanced [show]


Trey Alby, Male Human [Permalink]

Personal [hide]

Description: He wears a tan coat over a blue low-cut shirt, and a small hat upon his head, and carries shortspears. He wears his blonde hair down. He wears an eyepatch.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. The war was a terrible time for him, and Trey does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: Born in the north to a Cartwright, Trey learned a great deal about his father's area of expertise. He was an apprentice working in his father's forge. He has worked as a Cartwright like his father before him.

Motivation: Further expansion of business; and to be a locksmith again

Ideals: Fighting. Flaws: Ugly, Depressed. Bonds: Job, Military. Occupation: Cartwright

Voice: Speaks through clenched teeth

Attributes [hide]

Trey Alby, Male Human Fighter 3
Medium (5'0") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 8 (-1)6 (-2) 14 (+2)8 (-1)
Skills Arcana +0, Persuasion +1
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 100 gp. 1 Simple lock. 1 Climber’s kit. 1 Magnifying glass.


Social Check DCs


Alex Wilberforce, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears blue trousers with black and white striped suspenders. He wears various colorful collared shirts. He has no hair. He is baby faced.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He uses divination through singing.

History: He was born the only child of a wealthy merchant. He took every job he could get his hands on, but the opportunities for Humans in the east were limited. He left for the east, certain he would find work there.

Motivation: He would like to get married and retire; and wants to have a good time and be beloved

Ideals: Optimist, Gifted, Entrepeneur. Flaws: Ugly. Bonds: Immigrant. Occupation: Butcher

Voice: Eastern European accent

Attributes [hide]

Alex Wilberforce, Male Human Fighter 4
Medium (6'3") Human, Chaotic Neutral (CR 4)
Armor Class 10
Hit Points 27 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 15 (+2)11 (+0) 8 (-1)7 (-2)
Skills Acrobatics +2, Persuasion +0
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 38000 sp. Violet garnet (300 gp). Violet garnet (300 gp).


Social Check DCs


Dustin Lindsey, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears a robe, a symbol of luck around his neck, and a morningstar on his belt. His auburn hair is long and unkept. His face is scarred and worn.

Personality: He acts crazy and hedonistic. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He was born to loving parents in a slum to the north. When money was particularly tight he was walking through alleys when he overheard a Animal Trainer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He feels kind of lost in life.

Ideals: Fighting, Extrovert. Flaws: Ugly, Hedonist. Bonds: Poor. Occupation: Animal Trainer

Voice: Middle-eastern accent

Attributes [hide]

Dustin Lindsey, Male Human Fighter 3
Medium (6'2") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)8 (-1) 10 (+0)13 (+1) 14 (+2)13 (+1)
Skills Athletics +5, Deception +3
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3

Possessions: 400 sp.


Social Check DCs


Gerald Tewksbury, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears tattered old clothes. He has a very tight haircut. His otherwise smooth face is marked with small tiny scars.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He was born to a criminal king-pin and mafia family He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: Wants his loneliness to end; and seeks redemption

Flaws: Ugly, Impulsive. Bonds: Criminal record, Rich, Has a crush. Occupation: Barrister

Voice: Spits words with contempt

Attributes [hide]

Gerald Tewksbury, Male Human Fighter 4
Medium (5'9") Human, Chaotic Neutral (CR 4)
Armor Class 13
Hit Points 11 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 7 (-2)11 (+0) 9 (-1)12 (+1)
Skills Athletics +5, Sleight of Hand +5
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +5

Possessions: 600 gp. 1 Chain shirt. 1 Half-Plate. 1 Chain shirt.


Social Check DCs


Roger Churchill, Male Human [Permalink]

Personal [hide]

Description: He wears a blue Stetson hat and blue clothes. Sporting a chestnut mohawk and bushy mustache this man's hair draws a lot of attention. He has violet eyes and a blue hat with a red feather.

Personality: He is almost excessively polite to everyone, even when angry. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: His mother raised him in a mountain cabin. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He struck the Bather job and began his own company from there.

Motivation: Retire the richest man in the north; and expand his business

Ideals: Entrepeneur. Flaws: Shy, Insane. Bonds: Criminal record, Nature, Job. Occupation: Bather

Voice: Shortens vowels

Attributes [hide]

Roger Churchill, Male Human Fighter 3
Medium (6'5") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 9 (-1)12 (+1) 17 (+3)13 (+1)
Skills Acrobatics +4, Survival +5
Senses Passive Perception 13
Languages Common, Gnoll
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +5

Possessions: 200 gp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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