Solomon Gracey, Male Human [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he wears a white tunic with blue highlights, and long green pants that bunch up around his shoes. His white hair, when down, is lengthy. His eyes are green and catlike.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He believes the world needs to unite to get rid of orcs once and for all.
History: He was born at the edge of vast island. At a young age his mother died while driving off some orcs. His father being the stubborn sort decided to stay and helped train him in axe use. He bought a axe and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: Further expansion of business; and balancing his hectic life and new knight responsibilities is difficult
Ideals: Fighting. Flaws: Shy. Bonds: Enemies, Nature, Job. Occupation: Knight
Voice: Italian accent
Attributes [hide]
Medium (6'2") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 25 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 14 (+2) | 13 (+1) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Auran
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0
Possessions: 13000 sp. 1 Minor magic item.
Adam Payton, Male Human [Permalink]
Personal [hide]
Description: A stocky darker skinned man, he wears a weathered and beat up set of banded mail beneath an oversized green coat. He is bald on top and has large black tufts of hair around his ears. His hazel eyes dart from person to person.
Personality: Adam is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He receives visions of the future at random moments
History: He was born in the west. His divine abilities were realized during a raid on his village. He was granted divine powers by his dying brother.
Motivation: Meet up once more with his childhood friend; and he made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it
Ideals: Extrovert, Gifted. Flaws: Ugly. Bonds: Immigrant. Occupation: Interpreter
Voice: Speaks with back of mouth
Attributes [hide]
Medium (5'11") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 15 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 9 (-1) | 13 (+1) | 14 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common, Sylvan
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 12000 cp.
Kyle Sharps, Male Human [Permalink]
Personal [hide]
Description: This man stands a little under 5'3" and is a bit bulky. He is very muscular particularly in the legs. He wears tight fighting clothing, which leaves very little to the imagination. His blonde hair is cut jaggedly and amateurishly. His green eyes lackadaisically let the world flow into them.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He is obsessed with finding treasure.
History: Kyle was born with his father's beautiful face. From there he went from mercenary job to mercenary job. He has since married many spouses, only to have them die. He claims to not be responsible.
Motivation: Wishes to resurrect an old love; and he has passion for adventuring and risk
Ideals: Fighting, Philantrophist. Bonds: Adventurer, Attractive, In love. Occupation: Baker
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (5'3") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 11 (+0) | 8 (-1) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
Possessions: 100 gp.
Theodoric Browning, Male Human [Permalink]
Personal [hide]
Description: He wears white leather gloves, a white jacket, and tight pants. He has a moderate pudge and is not very fit. With a patchy chestnut beard and wild chestnut hair. His green eyes are passionate and lively.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: He got into the Detective business at a young age. He helped his father out around the business and became quite the natural. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: Wants to raise his children well; and he'd like to take his coworkers down a peg
Ideals: Optimist, Gifted. Flaws: Shy. Bonds: Job, Family. Occupation: Detective
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (5'10") Human, Neutral Evil (CR 4)
Armor Class 12
Hit Points 17 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 10 (+0) | 9 (-1) | 16 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
Possessions: 200 gp. 1 Half-Plate. 1 Banded mail. 1 Chain shirt.
Shane Dayton, Male Human [Permalink]
Personal [hide]
Description: He wears a black Stetson hat and black clothes. He carries with him a set of ceremonial daggers on his belt, each one with a ruby on the hilt. His brown hair is braided into rings. His face is covered beneath a completely black helmet.
Personality: He is extraordinarily eccentric. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: He was born blind and as such lacked many opportunities for work. Shane was born on a far northern plains where he grew up under the tutelage of his father, an expert Cook. He left for the north, certain he would find work there.
Motivation: He is terrified, and will act out of fear; and he is not mentally stable, and does not behave rationally
Ideals: Fighting. Flaws: Insane, Fearful, Disease. Bonds: Immigrant. Occupation: Cook
Voice: Jittery and nervous
Attributes [hide]
Medium (5'5") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 11 (+0) | 6 (-2) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 100 gp.
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