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NPC Generator

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Advanced [show]


Drogo Melancon, Male Human [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His black hair is cut short with large spiked bangs in the front. He wears a mask on his face.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is obsessed with finding treasure.

History: He is the product a well kept family trust fund and as such has never really known need. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Doctor work with an outfit from a few towns over. Doctor work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has been a successful dealer in antiques buying low and selling high.

Motivation: Obtaining odd cultural Human artifacts is his passion.

Ideals: Entrepeneur. Bonds: Rich, Job, Adventurer. Occupation: Doctor

Voice: Russian accent

Attributes [hide]

Drogo Melancon, Male Human Fighter 3
Medium (5'1") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 15 (+2)17 (+3) 9 (-1)7 (-2)
Skills Persuasion +0, Religion +5
Senses Passive Perception 9
Languages Common, Dwarven, Infernal, Giant
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: Alexandrite (300 gp). Black pearl (300 gp). 1 Masterwork Uncommon Weapon.


Social Check DCs


Patrick Reed, Male Human [Permalink]

Personal [hide]

Description: He wears dark leathers with embroidery. He keeps his auburn hair in a flapper bob. His half smiles and brown eyes are beguiling and draw you in.

Personality: Patrick speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is able to fit into much smaller and tighter spaces than normal.

History: He was born into a rich family. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Herbalist. He has achieved small success as a Herbalist.

Motivation: Wants to open a new tavern; and he is greedy

Ideals: Impeccable, Gifted. Bonds: Attractive, Rich, Job. Occupation: Herbalist

Voice: Old thin voice

Attributes [hide]

Patrick Reed, Male Human Fighter 4
Medium (5'0") Human, Lawful Evil (CR 4)
Armor Class 13
Hit Points 15 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 8 (-1)7 (-2) 10 (+0)11 (+0)
Skills Persuasion +2, Religion +0
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3

Possessions: 20 pp. Citrine (30 gp).


Social Check DCs


Adelard Sheldon, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and sports black clothing, slightly heavier than average wear. His hair, while still mostly white, has prominent grey streaks. His eyes are hazel.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Adelard abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He became a Mason soon after.

Motivation: A deep hatred of gnolls; and expand his business

Ideals: Philantrophist. Flaws: Disease. Bonds: Job, Adventurer, Enemies. Occupation: Mason

Voice: Soft and melodious

Attributes [hide]

Adelard Sheldon, Male Human Fighter 3
Medium (5'9") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 11 (+0)16 (+3) 7 (-2)13 (+1)
Skills Deception +3, History +5
Senses Passive Perception 8
Languages Common, Auran, Terran, Infernal
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 100 gp.


Social Check DCs


Everard Soames, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man has a large black mantle and cape that has been intricately interwoven into his green robe. His long golden hair is drawn into a two foot long braid. His eyes are likewise gray. His teeth are yellowed and unaligned.

Personality: Abrasive and pushy, he has a hard time making friends. He is a big fan of imagination and believes people should spend more time reading and writing.

History: Everard was born in the north. At a young age he loved to build and create. A few years later when the south was not economically sound they moved to his current location. After a long history of fighting, Everard and his spouse have recently divorced.

Motivation: He's repulsed by the PC.

Ideals: Logical, Persistence. Flaws: Ugly, Antagonistic. Bonds: Immigrant. Occupation: Miller

Voice: Tuts and clicks tongue

Attributes [hide]

Everard Soames, Male Human Fighter 3
Medium (5'2") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 9 (-1)14 (+2) 13 (+1)12 (+1)
Skills Nature +4, Survival +3
Senses Passive Perception 11
Languages Common, Undercommon, Ignan
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: Just what you see.


Social Check DCs


Henry Ainsworth, Male Human [Permalink]

Personal [hide]

Description: This malnourished man tends to wear a large white jacket. His golden hair is heavily combed to the left. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: When he was but 7 years old his parents immigrated from the south. He worked as a nervous Marshal and found it very stressful. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He's in love; and he'd like to take his coworkers down a peg

Ideals: Joker. Flaws: Mundane. Bonds: Poor, Job, Immigrant, Has a crush. Occupation: Marshal

Voice: Australian accent

Attributes [hide]

Henry Ainsworth, Male Human Fighter 3
Medium (6'0") Human, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)9 (-1) 15 (+2)11 (+0) 11 (+0)9 (-1)
Skills Performance +1, Sleight of Hand +1
Senses Passive Perception 10
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +1 / 1d8-1, Grapple -1

Possessions: 9000 cp.


Social Check DCs

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