Tim Graham, Male Human [Permalink]
Personal [hide]
Description: He wears a blue broad hat and blue clothes. He is physically well-built. His black hair is greying along the sides and has receded to reveal a widow's peak. His eyes, though not visible through his cowl, are violet.
Personality: He is happy with his job as a Layabout. He turns his eye from what people do, preferring to live and let live. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: Tim was born the youngest of three triplets. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. Due to his spouse's obsession with being a Miner they were divorced and he won custody of their son. He worked as a Layabout, and he later adopted a second son.
Motivation: To be a Miner again; and a deep hatred of orcs
Bonds: Job, Military, Family, Rich, Enemies. Occupation: Layabout
Voice: Jittery and nervous
Attributes [hide]
Medium (6'5") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 35 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 18 (+4) | 16 (+3) | 6 (-2) | 12 (+1) |
Senses Passive Perception 8
Languages Common, Abyssal, Gnome, Elven
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: 400 gp.
Solomon Home, Male Human [Permalink]
Personal [hide]
Description: This younger middle-aged man wears tattered old clothes, and a wedding ring on his right hand. His auburn hair is knotted and matted. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gray.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He misses his home and complains about the freezing weather, even in summer.
History: Solomon lived on a farm with his mother, near the main road leading to a nearby town. He took every job he could get his hands on, but the opportunities for Humans in the north were limited. When his spouse passed he lost his only source of income but claims to his sons to still be retired.
Motivation: Wishes to resurrect an old love.
Flaws: Ugly, Antagonistic. Bonds: In love, Immigrant, Family. Occupation: Blacksmith
Voice: Sounds elderly
Attributes [hide]
Medium (5'3") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 17 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 11 (+0) | 6 (-2) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: 200 gp. Chrysoprase (40 gp). 1 Masterwork Heavy steel shield.
Trym Snape, Male Human [Permalink]
Personal [hide]
Description: This exceptionally lanky man wears a shirt that is too small, which lets his gut show, with a ratty grey coat over it. He is bald on top and has large golden tufts of hair around his ears. His hazel eyes peer out from beneath his small grey hat.
Personality: He is very quiet and rarely speaks above a whisper. He is a big fan of imagination and believes people should spend more time reading and writing.
History: Trym was born in the east. At a young age he loved to build and create. His first spouse was a Fortune-teller, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. By chance he met his sister recently and the two have been together since.
Motivation: To unite with his sister; and an old rival family wants him found
Ideals: Logical, Persistence. Flaws: Ugly, Shy. Bonds: Family. Occupation: Painter
Voice: Sensual and smooth
Attributes [hide]
Medium (6'4") Human, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 23 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 9 (-1) | 10 (+0) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
Possessions: 200 gp. Sard (20 gp). Peridot (20 gp). 1 Minor magic item.
Richard Brixton, Male Human [Permalink]
Personal [hide]
Description: He wears a tight fitting brown shirt and pants. He wears his hair in dreadlocks. He wears large thick round spectacles.
Personality: He is extraordinarily eccentric. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: Richard was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Richard grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Richard. He is untrained/undisciplined, which makes him dangerous.
Motivation: Nothing but the best is good enough for him; and he doesn't get along with people that don't share his tastes
Ideals: Opinionated, Impeccable. Flaws: Insane. Bonds: Poor, Criminal record. Occupation: Mercenary
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (6'4") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 19 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 11 (+0) | 16 (+3) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Elven, Halfling, Goblin
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 13000 cp. Red spinel (140 gp). Pink pearl (140 gp).
Alex Wakefield, Male Human [Permalink]
Personal [hide]
Description: With white face paint in a stripe pattern across his face, he wears an entirely green suit with brown socks and a vest with buckled shoes. He has styled his auburn hair well, parting it to the left. He wears a mask on his face.
Personality: He acts crazy and hedonistic. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He helped his mother out around the business and became quite the natural. He became a Architect soon after.
Motivation: He'd like to take his coworkers down a peg; and he is terrified, and will act out of fear
Ideals: Gifted. Flaws: Hedonist, Fearful. Bonds: Job. Occupation: Architect
Voice: Slurs words
Attributes [hide]
Medium (6'5") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 31 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 12 (+1) | 11 (+0) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
Possessions: 300 gp.
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