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NPC Generator

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Advanced [show]


Trey Bentham, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man wears a green vest and prefers tan and brown shirts. His boots appear to have been at one point steel toed but are quite worn down, and a wedding ring on his right hand. He has a black handlebar mustache and slicked back black hair. His fierce green eyes like to dwell on things.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: Born to a Tanner, his mother struggled to pay the bills. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. Some 7 years later his spouse died after the birth of his daughter. Heartbroken, Trey never married again. Instead he focused his life to raising his daughter whom he trained as his mother had trained him before.

Motivation: Wishes to resurrect an old love; and to prove his worth to the world

Flaws: Ugly, Cynical, Impulsive. Bonds: In love, Poor. Occupation: Ruler

Voice: High pitched, excited

Attributes [hide]

Trey Bentham, Male Human Fighter 4
Medium (6'5") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 33 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 11 (+0)12 (+1) 8 (-1)18 (+4)
Skills Animal Handling +1
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 500 gp.


Social Check DCs


Drogo Marleigh, Male Human [Permalink]

Personal [hide]

Description: This light-skinned male typically wears brown cloth garments or leather armor. He is tall, broad shouldered and powerfully built. His black hair is singed and shortened. His fierce gray eyes like to dwell on things.

Personality: He is erratic and paranoid. He believes illithids are coming to abduct people. He is a bit of a xeno-phobe, disliking non-Humans.

History: The child of western immigrants he idolized his father. Over the years he perfected his riding and shooting skills. Days after completing his studies, news broke out that his hometown was attacked by illithids. Drogo was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the illithids.

Motivation: Many illithids want him driven away.

Flaws: Ugly, Racist. Bonds: Enemies, Immigrant, Nature. Occupation: Locksmith

Voice: Puts emphasis on the wrong words

Attributes [hide]

Drogo Marleigh, Male Human Fighter 4
Medium (5'10") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 40 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 14 (+2)16 (+3) 14 (+2)16 (+3)
Skills Acrobatics +4, Arcana +5
Senses Passive Perception 12
Languages Common, Infernal, Draconic, Elven
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +5

Possessions: 1 Minor magic item.


Social Check DCs


Adelard Eastoft, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His hair, while still mostly auburn, has prominent grey streaks. He wears a mask on his face.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: He got into the Seamstress business at a young age. He was an apprentice working in his mother's forge. He has drifted from career to career and currently works as a Seamstress.

Motivation: He is unsatisfied with his job; and balancing his hectic life and new seamstress responsibilities is difficult

Ideals: Fighting, Athletic. Flaws: Ugly, Sensitive. Bonds: Job. Occupation: Seamstress

Voice: Pronounces O like U

Attributes [hide]

Adelard Eastoft, Male Human Fighter 5
Medium (6'5") Human, True Neutral (CR 5)
Armor Class 13
Hit Points 44 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 15 (+2)12 (+1) 18 (+4)10 (+0)
Skills History +4, Stealth +6
Senses Passive Perception 14
Languages Common, Gnoll
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3

Possessions: 400 gp.


Social Check DCs


Adelard Clive, Male Human [Permalink]

Personal [hide]

Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He has moderate length brown hair. He is baby faced.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: Adelard was born with his mother's beautiful face. From his teen years he was always beautiful and desirable, so people have always doted on him. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Retire the richest man in the north.

Ideals: Entrepeneur. Flaws: Cynical, Insane. Bonds: Attractive. Occupation: Sage

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Adelard Clive, Male Human Fighter 3
Medium (5'2") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 11 (+0)11 (+0) 13 (+1)16 (+3)
Skills Insight +3, Persuasion +5
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 1 Masterwork Common Ranged Weapon.


Social Check DCs


Henry Wilberforce, Male Human [Permalink]

Personal [hide]

Description: He dresses like a well dressed Fletcher does. His chestnut hair is still thick. He wears a mask on his face.

Personality: He acts crazy and hedonistic. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He was born to loving parents in a slum to the south. His homeland was ravaged by war and he spent much of his life rebuilding it. He's also a talented Glassblower, but doesn't like to broadcast it.

Motivation: Wants to open a new tavern.

Ideals: Entrepeneur. Flaws: Hedonist, PTSD. Bonds: Job, Poor. Occupation: Fletcher

Voice: Relaxed voice

Attributes [hide]

Henry Wilberforce, Male Human Fighter 4
Medium (6'3") Human, Neutral Good (CR 4)
Armor Class 14
Hit Points 23 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 8 (-1)13 (+1) 18 (+4)14 (+2)
Skills Sleight of Hand +6, Stealth +6
Senses Passive Perception 14
Languages Common, Aquan
Attacks Melee +4 / 1d10+2, Ranged +6 / 1d10+4, Grapple +4

Possessions: 200 gp.


Social Check DCs

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