Gerald Staurheim, Male Human [Permalink]
Personal [hide]
Description: This man wears baggy violet pantaloons and a white scarf. He is muscular with a powerful set of arms. His hair is blonde, silky, and of moderate length. His hazel unseeing eyes seem to look past you.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He loves his children and doesn't want them to worry about him. He loves to share his music with anyone who is interested.
History: The child of a Priest, who enjoyed hunting, Gerald was taken on many hunting expeditions. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. Due to his spouse's obsession with being a Priest they were divorced and he won custody of their son. He worked as a Sage, and he later adopted a second son.
Motivation: Doesn't want to be a Sage and was forced into it by his family; and an old rival family wants him found
Ideals: Artistic. Flaws: Disease. Bonds: Attractive, Nature, Family. Occupation: Sage
Voice: Dutch accent
Attributes [hide]
Medium (6'1") Human, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 33 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 13 (+1) | 15 (+2) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Gnoll, Druidic
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +4
Possessions: 600 gp. 1 Minor magic item.
Percival Watson, Male Human [Permalink]
Personal [hide]
Description: With red face paint in a stripe pattern across his face, he is dressed in a clean grey cloak covering his clean studded leather. He wears his brown hair down. He has blue eyes and a grey hat with a white feather.
Personality: He dislikes all the random violence that takes place in the west. He plays an instrument quite well.
History: He got into the Baker business at a young age. Cursed with vampirism at a very young age, Percival has worked very hard to control his curse. He has drifted from career to career and currently works as a Baker.
Motivation: Meet up once more with his childhood friend; and wants to open a new tavern
Ideals: Pacifist, Artistic. Flaws: Disease. Bonds: Job, Adventurer. Occupation: Baker
Voice: Can't modulate volume
Attributes [hide]
Medium (5'6") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 10 (+0) | 13 (+1) | 7 (-2) | 11 (+0) |
Senses Passive Perception 8
Languages Common, Gnome
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 2500 sp. Amber (150 gp).
Hunter Lancaster, Male Human [Permalink]
Personal [hide]
Description: He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His golden hair is heavily combed to the left. His gray unseeing eyes seem to look past you.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. Around other people he will do his best to conceal his emotions and appear jolly.
History: Hunter was born into a poor family. Growing up, he dreamt of becoming a Fighter, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Fighter in service of a powerful lord somewhere. When money was particularly tight he was walking through alleys when he overheard a Mortician hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He is searching for what he claims is his rightful reward.
Motivation: He's looking for his big break; and a need for knowledge about a nearby landmark
Ideals: Persistence. Flaws: Disease, Shy. Bonds: Poor, Adventurer. Occupation: Mortician
Voice: Speaks in third person
Attributes [hide]
Medium (6'3") Human, Chaotic Good (CR 3)
Armor Class 8
Hit Points 15 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 6 (-2) | 8 (-1) | 11 (+0) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +0 / 1d8-2, Grapple -1
Possessions: 13000 cp. Azurite (11 gp). Jet (60 gp). Amber (60 gp).
William Thackeray, Male Human [Permalink]
Personal [hide]
Description: He is a mite stocky and very much looks the part of a Server. He keeps his black hair in a flapper bob. His hazel eyes are passionate and lively.
Personality: He is witty, but his monotone delivery comes off as unnerving He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: He was born in the north, but his parents moved at a very young age to the east. Cursed with a spirit at a very young age, William has worked very hard to control his curse. He struck the Server job and began his own company from there.
Motivation: To be a Seamstress again; and wants to open a new tavern
Ideals: Joker, Gifted. Flaws: Disease. Bonds: Job, Immigrant. Occupation: Server
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (6'0") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 16 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 7 (-2) | 17 (+3) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Undercommon, Gnome
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
Possessions: 2500 sp. Eyepatch with mock eye of sapphire and moonstone (700 gp). Silver-plated steel longsword with jet jewel in hilt (700 gp). Old masterpiece painting (700 gp). 2 Thunderstones. 2 Tanglefoot bags.
Dean Wakefield, Male Human [Permalink]
Personal [hide]
Description: He is scrawny and has patchy silver stubble. He wears a shirt that is too small, which lets his gut show, with a ratty green coat over it. He has a hunchback. His silver hair is well kept and his bushy mustache is tapered upwards at the ends. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: A skeptical and narcissistic man, Dean's first love is himself. His second love is also himself. He works hard and plays hard.
History: Sold as a small child to a brothel owner, Dean was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He has been helping groups of widows and orphans who have fled abusive spouses or lost their families to dire rats.
Motivation: Nothing but the best is good enough for him; and he feels the way he acts is they only way to get by in the world
Ideals: Impeccable. Flaws: Ugly, Insane, Hedonist. Bonds: Mentor. Occupation: Ruler
Voice: Breathy voice
Attributes [hide]
Medium (5'4") Human, True Neutral (CR 3)
Armor Class 8
Hit Points 33 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 7 (-2) | 17 (+3) | 17 (+3) | 9 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Gnoll, Elven, Terran
Attacks Melee +0 / 1d8-2, Ranged +0 / 1d8-2, Grapple -2
Possessions: 4000 cp. White pearl (70 gp). 1 Breastplate. 1 Banded mail. 1 Half-Plate.
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