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NPC Generator

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Anselm Carlton, Male Human [Permalink]

Personal [hide]

Description: He wears baggy white pantaloons and a violet scarf. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His silver hair is greasy and uncared for. His eyes are green.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is an amazing painter.

History: Anselm was born the youngest of three triplets. Brilliant and gifted he never wanted to apply himself. He tends to his Barrister job now, and dutifully fulfills any obligations he has.

Motivation: Wants to raise his children well; and further expansion of business

Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Family, Job. Occupation: Barrister

Voice: Nasally tone

Attributes [hide]

Anselm Carlton, Male Human Fighter 4
Medium (5'4") Human, True Neutral (CR 4)
Armor Class 11
Hit Points 42 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 14 (+2)10 (+0) 13 (+1)11 (+0)
Skills Deception +2, Intimidation +2
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 1d10+4, Ranged +3 / 1d10+1, Grapple +4

Possessions: 10000 sp. 1 Minor magic item.


Social Check DCs


Gerald Sutherland, Male Human [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He wears a robe, a symbol of magic around his neck, and a trident on his belt. His silver hair is greying along the sides and has receded to reveal a widow's peak. His green unseeing eyes seem to look past you.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. A true patriot, Gerald would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He was born a particularly ugly child, much to the horror of his parents. A freak accident while working with his Spice Merchant mother left him crippled. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Gerald fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Fighting, Disciplined. Flaws: Ugly, Disease. Bonds: Military. Occupation: Seamstress

Voice: Rhymes sentences (sorry)

Attributes [hide]

Gerald Sutherland, Male Human Fighter 3
Medium (6'0") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 11 (+0)15 (+2) 12 (+1)13 (+1)
Skills Deception +3, History +4
Senses Passive Perception 11
Languages Common, Aquan, Orc
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp.


Social Check DCs


Anthony Colton, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He typically wears green cloth garments or leather armor. His hair, while still mostly white, has prominent grey streaks. He has several tiny opal earrings on each ear.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He receives visions of the future at random moments

History: Anthony hails from a village terrorized by giants. He struck it rich when he found rare goods in large quantities. He has built up a small fortune and can afford his own way.

Motivation: Someone believes him a fraud.

Ideals: Gifted. Flaws: Shy. Bonds: Immigrant, Rich, Enemies. Occupation: Courier

Voice: Uses lots of figures of speech

Attributes [hide]

Anthony Colton, Male Human Fighter 3
Medium (5'8") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 11 (+0)10 (+0) 8 (-1)14 (+2)
Skills Deception +4, History +2
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 400 gp. 1 Masterwork studded leather.


Social Check DCs


Charles Hastings, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear red pants and tee shirts. He is bristling with hidden weapons, mostly hand crossbows and monstrous two handed axes. He wears his auburn hair up in a very large beehive style do. His half smiles and violet eyes are beguiling and draw you in.

Personality: Prone to second guessing himself, he comes off as nervous. He is obsessed with finding treasure.

History: Charles was born with his mother's beautiful face. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He now travels the world, in search of power and loot.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and he is a bit of a kleptomaniac

Flaws: Shy, PTSD. Bonds: Criminal record, Attractive, Adventurer. Occupation: Roofer

Voice: Spanish accent

Attributes [hide]

Charles Hastings, Male Human Fighter 3
Medium (6'5") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 15 (+2)13 (+1) 8 (-1)12 (+1)
Skills Religion +3, Sleight of Hand +5
Senses Passive Perception 9
Languages Common, Terran
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 1600 sp.


Social Check DCs


Shane Langley, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His head has been shaved. This hazel eyed northerner is not easily forgotten.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He believes the world needs to unite to get rid of orcs once and for all.

History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. In his 10th year, his parents were killed by a orcs raid, leaving Shane alone in the world. After a stint in an orphanage, he was adopted. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Someone believes him a fraud; and to reunite with his old friends

Ideals: Artistic. Flaws: Ugly, Disease. Bonds: Adventurer, Enemies. Occupation: Doctor

Voice: Slurs words

Attributes [hide]

Shane Langley, Male Human Fighter 3
Medium (5'5") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 16 (+3)6 (-2) 12 (+1)12 (+1)
Skills Athletics +6, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 1d8+4, Ranged +3 / 1d8+1, Grapple +3

Possessions: 20 pp. Black pearl (300 gp).


Social Check DCs

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