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NPC Generator

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Advanced [show]


Reynard Brixton, Male Human [Permalink]

Personal [hide]

Description: He very much looks the part of a Marshal. He is physically well-built. He sports a long auburn beard, and similarly colored long hair. His face is scarred and worn.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He is obsessed with his god.

History: When he was but 4 years old his parents immigrated from the east. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: A rival would like him out of the picture; and seeks redemption

Flaws: Ugly. Bonds: Job, Criminal record, Religious, Immigrant. Occupation: Marshal

Voice: Rolls R's

Attributes [hide]

Reynard Brixton, Male Human Fighter 4
Medium (5'11") Human, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 28 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 12 (+1)10 (+0) 9 (-1)17 (+3)
Skills Arcana +2, Survival +1
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3

Possessions: 500 gp. Red spinel (140 gp). Freshwater pearl (5 gp). 1 Minor magic item.


Social Check DCs


Arnold Watson, Male Human [Permalink]

Personal [hide]

Description: This man prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He is muscular with a powerful set of arms. His brown hair is drawn into a tight pony tail with a skull scrunchie. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He takes great joy in being the best Detective in town.

History: Arnold lived on a farm with his father, near the main road leading to a nearby town. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He has been saving his money to try and buy his brother's freedom.

Motivation: An old rival family wants him found; and he is unsatisfied with his job

Ideals: Impeccable. Flaws: Addict, PTSD. Bonds: Rich, Job, Family. Occupation: Detective

Voice: Sleepy voice

Attributes [hide]

Arnold Watson, Male Human Fighter 4
Medium (5'9") Human, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 24 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 13 (+1)15 (+2) 13 (+1)16 (+3)
Skills Medicine +3, Performance +5
Senses Passive Perception 11
Languages Common, Draconic, Elven
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 15000 sp. Violet garnet (1200 gp). Golden yellow topaz (1200 gp). Star rose quartz (30 gp). Azurite (10 gp).


Social Check DCs


Hunter Harlow, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears silk and lounges about seductively. Sporting a chestnut mohawk and bushy mustache this man's hair draws a lot of attention. His eyes are hazel and catlike.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. The war was a terrible time for him, and Hunter does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: His mother raised him in a mountain cabin. From his teen years he was always beautiful and desirable, so people have always doted on him. After a long history of fighting, Hunter and his spouse have recently divorced.

Motivation: He feels kind of lost in life; and he wants nothing more than to rejoin the army

Flaws: Antagonistic, Depressed. Bonds: Attractive, Military, Nature. Occupation: Dilettante

Voice: Uses lots of figures of speech

Attributes [hide]

Hunter Harlow, Male Human Fighter 4
Medium (5'9") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 25 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 11 (+0)14 (+2) 12 (+1)11 (+0)
Skills Investigation +4
Senses Passive Perception 11
Languages Common, Giant, Sylvan
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 33000 sp. 1 Minor magic item.


Social Check DCs


Adam Sydney, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 6'0" and is a bit bulky. He is very muscular particularly in the legs. He wears professional attire. His brown hair is heavily combed to the left. He has hazel eyes and a blue hat with a black feather.

Personality: A skeptical and narcissistic man, Adam's first love is himself. His second love is also himself. He has a small toy that he constantly fidgets with.

History: Raised by wardens he was only a novice when drow swooped upon their monastery and killed most of the order. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He got away from his former life and has fallen to alcoholism.

Motivation: Revenge.

Ideals: Impeccable. Flaws: Addict. Bonds: Attractive, Religious, Enemies. Occupation: Courier

Voice: Laughs frequently while speaking

Attributes [hide]

Adam Sydney, Male Human Fighter 4
Medium (6'0") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 27 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 13 (+1)12 (+1) 11 (+0)14 (+2)
Skills History +3, Persuasion +4
Senses Passive Perception 10
Languages Common, Celestial
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 38000 sp.


Social Check DCs


Cory Gentry, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He is wearing a long, white, dusty cloak. His brown hair is long and unkept. His hazel eyes are slightly larger than normal.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He never wears the same outfit twice, unless he absolutely has to.

History: He is the product a well kept family trust fund and as such has never really known need. When he was little, his rather wealthy family often ventured across the island to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Cory took refuge in the large cave and found the beat up rapier and armor he uses now. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Balancing his hectic life and new Armorer responsibilities is difficult; and to be a shoemaker again

Ideals: Athletic, Artistic. Flaws: Ugly. Bonds: Job, Rich, Nature. Occupation: Armorer

Voice: Jamaican accent

Attributes [hide]

Cory Gentry, Male Human Fighter 3
Medium (6'0") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 9 (-1)9 (-1) 13 (+1)15 (+2)
Skills Insight +3, Performance +4
Senses Passive Perception 11
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1

Possessions: 2400 sp.


Social Check DCs

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