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NPC Generator

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Chad Budd, Male Human [Permalink]

Personal [hide]

Description: This eastern man wears a worn and beaten armor. His clothes are grease stained in places. His black hair is cut short. He wears a mask on his face.

Personality: A deeply religious man he believes everything happens for a reason. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: Born to a poor family in the city he treasured whatever gifts he got. Chad was orphaned to a temple shortly after his birth. He was raised by the temple staff to care always for others above himself and to hold his god always in his heart. He now spends his time doing works of charity.

Motivation: Retire the richest man in the east; and he is compelled to act according to his religious beliefs

Ideals: Entrepeneur, Philantrophist. Bonds: Poor, Immigrant, Religious. Occupation: Layabout

Voice: Draws out vowels

Attributes [hide]

Chad Budd, Male Human Fighter 4
Medium (6'6") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 34 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 12 (+1)9 (-1) 11 (+0)14 (+2)
Skills Acrobatics +2, Insight +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +2

Possessions: 22000 sp. 1 Minor magic item.


Social Check DCs


Thomas Atterton, Male Human [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He wears a shirt that is too small, which lets his gut show, with a ratty blue coat over it. He wears a broad hat to cover his moderate length silver hair. His fierce green eyes like to dwell on things.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is able to fit into much smaller and tighter spaces than normal.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He has been a successful dealer in antiques buying low and selling high.

Motivation: He has decided he is irredeemable; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Gifted, Entrepeneur. Flaws: Ugly. Bonds: Religious, Criminal record. Occupation: Slave Trader

Voice: growls and snarls, animalistic

Attributes [hide]

Thomas Atterton, Male Human Fighter 3
Medium (6'1") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 14 (+2)14 (+2) 15 (+2)10 (+0)
Skills Insight +4, Stealth +4
Senses Passive Perception 12
Languages Common, Orc, Celestial
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 13000 cp.


Social Check DCs


Alex Barney, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears a grey deerstalker hat and grey clothes. His deerstalker hat is riddled with cuts and holes. His blue eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: A skeptical and narcissistic man, Alex's first love is himself. His second love is also himself. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He was raised in a island tribe. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Nothing but the best is good enough for him; and he has money and likes to spend it

Ideals: Impeccable, Gifted. Flaws: Ugly, Antagonistic. Bonds: Nature, Rich. Occupation: Body Guard

Voice: Tuts and clicks tongue

Attributes [hide]

Alex Barney, Male Human Fighter 3
Medium (6'4") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 10 (+0)11 (+0) 14 (+2)12 (+1)
Skills Investigation +2, Performance +3
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 4000 cp.


Social Check DCs


Randal Thackeray, Male Human [Permalink]

Personal [hide]

Description: He is dressed in a clean grey cloak covering his clean studded leather. He has wavy blonde hair. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his green eyes.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He was born in the east. His mother was a mechanic, and taught him how to fix just about anything. He has since lost track of the people in his past.

Motivation: To reunite with his absent mother; and wants to raise his children well

Ideals: Passionate, Persistence. Bonds: Attractive, Family, Immigrant. Occupation: Brewer

Voice: Cold and demanding tone

Attributes [hide]

Randal Thackeray, Male Human Fighter 3
Medium (5'3") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 13 (+1)13 (+1) 15 (+2)16 (+3)
Skills Perception +4
Senses Passive Perception 14
Languages Common, Abyssal
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 1 Masterwork Common Melee.


Social Check DCs


Drogo Oakley, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears tattered old clothes. His hair is short and silver. His face is covered beneath a completely black helmet.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He enjoys reading and quiet.

History: He got into the Assassin business at a young age. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He'd like to take his coworkers down a peg; and sabotage a competitor

Ideals: Optimist, Logical. Flaws: Ugly. Bonds: Job. Occupation: Assassin

Voice: Rhymes sentences (sorry)

Attributes [hide]

Drogo Oakley, Male Human Fighter 3
Medium (5'5") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 15 (+2)12 (+1) 13 (+1)16 (+3)
Skills Animal Handling +3, Nature +3
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 400 gp.


Social Check DCs

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