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NPC Generator

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Advanced [show]


Charles Langdon, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right hand, he wears a yellow armored body suit, with a simple grey line shooting up and back down. He has a very tight haircut. He wears an eyepatch.

Personality: Charles hangs on like a leech to those who appreciate him. It was this clingy personality that held back his writing career. He is a bit of a xeno-phobe, disliking non-Humans.

History: He was born a particularly ugly child, much to the horror of his parents. As a young adult he joined a group advocating for an improvement in Human conditions. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He feels the way he acts is they only way to get by in the world.

Ideals: Artistic. Flaws: Ugly, Racist. Occupation: Beggar

Voice: Sensual and smooth

Attributes [hide]

Charles Langdon, Male Human Fighter 3
Medium (6'5") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 13 (+1)15 (+2) 13 (+1)11 (+0)
Skills Arcana +4, Intimidation +2
Senses Passive Perception 11
Languages Common, Terran, Elven
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp. Hematite (5 gp). Golden yellow topaz (700 gp).


Social Check DCs


Shane Charlton, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'7". He is wearing a perfectly clean shirt and pair of pants, and his gloved hand is found clutching a shortspear. His long silver hair is drawn into a two foot long braid. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Born to a pair of adventurers, Shane grew up listening to his father's many stories. In his 16th year, his parents were killed by a dire rats raid, leaving Shane alone in the world. After a stint in an orphanage, he was adopted. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He is unsatisfied with his job; and wants to open a new tavern

Flaws: Insomniac, Antagonistic. Bonds: Attractive, Adventurer, Enemies, Job. Occupation: Farmer

Voice: Irish accent

Attributes [hide]

Shane Charlton, Male Human Fighter 3
Medium (5'7") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 6 (-2)10 (+0) 9 (-1)13 (+1)
Skills Insight +1, Religion +2
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 100 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


William Lindsey, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he wears a white collared shirt and tan pants. He accessorizes with a grey scarf around the waist and a strap diagonally across his shirt, and is pretty ugly. His white hair is smooth and relatively long. His ears are large.

Personality: He loves telling others what to do and how they should feel about things. He believes the world needs to unite to get rid of drow once and for all.

History: Born to a pair of adventurers, William grew up listening to his father's many stories. When money was particularly tight he was walking through alleys when he overheard a Assassin hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Days after completing his studies, news broke out that his hometown was attacked by drow. William was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the drow.

Motivation: Many drow want him driven away; and to reunite with his old friends

Ideals: Opinionated. Flaws: Ugly. Bonds: Enemies, Adventurer, Poor. Occupation: Assassin

Voice: Uses sign language

Attributes [hide]

William Lindsey, Male Human Fighter 3
Medium (5'3") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 11 (+0)8 (-1) 14 (+2)12 (+1)
Skills Animal Handling +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 15000 cp.


Social Check DCs


Manfred Redfield, Male Human [Permalink]

Personal [hide]

Description: This southern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a simple white robe with black stripes complete with hood. His silver hair is styled in orderly dreadlocks. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He served in the navy to pay for his family's outstanding loans. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He's repulsed by the PC; and he made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it

Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Military, Debt. Occupation: Ploughman

Voice: Laughs frequently while speaking

Attributes [hide]

Manfred Redfield, Male Human Fighter 3
Medium (5'0") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 15 (+2)12 (+1) 13 (+1)10 (+0)
Skills Animal Handling +3, Deception +2
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 4000 cp. Brass mug with jade inlays (100 gp). Silver comb with moonstones (800 gp). Brass mug with jade inlays (100 gp).


Social Check DCs


Ernest Jacobs, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a fancy brown suit. His hair is blonde and very short. He has blue eyes and a brown hat with a black feather.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He was always a brilliant, if unscrupulous mind. He dropped out of school before completing his studies. He is untrained/undisciplined, which makes him dangerous.

Motivation: His religion dominates his actions; and he is not mentally stable, and does not behave rationally

Ideals: Logical. Flaws: Terse, Insane. Bonds: Attractive, Immigrant, Religious. Occupation: Painter

Voice: Shortens vowels

Attributes [hide]

Ernest Jacobs, Male Human Fighter 3
Medium (5'11") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 13 (+1)15 (+2) 15 (+2)18 (+4)
Skills Sleight of Hand +2, Stealth +2
Senses Passive Perception 12
Languages Common, Halfling, Aquan
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 2800 sp. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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