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Advanced [show]


Diggory Badger, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he tends to wear a large blue jacket. His auburn hair is heavily combed to the left. His eyes are a pleasant amber.

Personality: A skeptical and narcissistic man, Diggory's first love is himself. His second love is also himself. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: The child of a Mortician, who enjoyed hunting, Diggory was taken on many hunting expeditions. When he was little, his rather wealthy family often ventured across the island to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Diggory took refuge in the old dungeon and found the beat up hand crossbow and armor he uses now. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He desires power and/or immortality; and he would like to get married and retire

Ideals: Impeccable, Opinionated. Bonds: Nature, Adventurer, Has a crush. Occupation: Scribe

Voice: Soothing and warm

Attributes [hide]

Diggory Badger, Male Human Fighter 3
Medium (5'5") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 16 (+3)8 (-1) 13 (+1)12 (+1)
Skills Medicine +3, Persuasion +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp. Sardonyx (80 gp). Onyx (80 gp).


Social Check DCs


Raymond Woods, Male Human [Permalink]

Personal [hide]

Description: This man wears just a green suit, and sports empty pouches on his belt. He wears a small hat to cover his moderate length red hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is fixated on the number 72. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-sister.

History: Gifted from a young age, Raymond studied abroad. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. Being a Bricklayer kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: Wants to have a good time and be beloved; and an old rival family wants him found

Ideals: Gifted, Optimist. Flaws: Insane. Bonds: Family, Criminal record. Occupation: Bricklayer

Voice: Ums and uhs a lot

Attributes [hide]

Raymond Woods, Male Human Fighter 3
Medium (6'3") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 13 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 11 (+0)12 (+1) 14 (+2)12 (+1)
Skills Animal Handling +4, Religion +3
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 200 gp.


Social Check DCs


Chad Dumph, Male Human [Permalink]

Personal [hide]

Description: He is wearing a tight green one piece outfit complete with pants, hood, and a cape. He is physically well-built. He is bald on top and has large auburn tufts of hair around his ears. His eyes are hazel and he is always smoking a pipe.

Personality: He is extraordinarily eccentric. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He has had some formal music training, and achieved minor success. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is not mentally stable, and does not behave rationally; and he is compelled to act according to his religious beliefs

Ideals: Artistic. Flaws: Ugly, Insane. Bonds: Religious, Military. Occupation: Herbalist

Voice: growls and snarls, animalistic

Attributes [hide]

Chad Dumph, Male Human Fighter 3
Medium (5'10") Human, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 15 (+2)10 (+0) 13 (+1)13 (+1)
Skills Athletics +4, Sleight of Hand +5
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +5

Possessions: 1200 sp. Pink pearl (50 gp). Rose (40 gp). Tiger eye turquoise (5 gp).


Social Check DCs


Kyle Snape, Male Human [Permalink]

Personal [hide]

Description: He wears tan trousers with pastel and blue striped suspenders. He wears various colorful collared shirts. He is bristling with hidden weapons, mostly sais and shortspears. He has a long black beard with little hanging trinkets. He tend to wears goggles to shield his eyes.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: Born in a small village he learned the ways of the warrior from his father. While studying, he fell in love. They married and had a daughter. He tends to his Fletcher job now, and dutifully fulfills any obligations he has.

Motivation: He feels threatened by others; and seeks redemption

Ideals: Fighting. Flaws: Fearful. Bonds: Criminal record, Job, In love. Occupation: Fletcher

Voice: Speaks with lips pursed

Attributes [hide]

Kyle Snape, Male Human Fighter 3
Medium (5'9") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 12 (+1)13 (+1) 10 (+0)12 (+1)
Skills Insight +2
Senses Passive Perception 10
Languages Common, Celestial
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 11000 cp. Black pearl (200 gp). Deep green spinel (100 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs


Gerard Clare, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He is well dressed, constantly wearing a black suit, blue shirt, and black tie. His white hair is smooth and relatively long. His blue eyes peer out from beneath his feathered black hat.

Personality: He can speak with the recently deceased. He is obsessed with a lost civilization.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. From there he went from mercenary job to mercenary job. He struck the Baker job and began his own company from there.

Motivation: He feels that his past leaves him morally obligated to help; and he's looking for his big break

Ideals: Gifted. Bonds: Adventurer, Military, Job, Criminal record. Occupation: Baker

Voice: Low rumbling, strings words together

Attributes [hide]

Gerard Clare, Male Human Fighter 5
Medium (6'4") Human, Chaotic Evil (CR 5)
Armor Class 10
Hit Points 30 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 11 (+0)9 (-1) 15 (+2)16 (+3)
Skills Investigation +2, Persuasion +6
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1

Possessions: 500 gp. Alexandrite (200 gp). Amethyst (120 gp). Golden yellow topaz (200 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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