Justin Hastings, Male Human [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he prefers to wear tan clothing when he does not wear armor. His brown hair is cut short. He wears a mask on his face.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He never wears the same outfit twice, unless he absolutely has to.
History: Born to a pair of adventurers, Justin grew up listening to his mother's many stories. His parents enrolled him in a Fighter school at a young age so that he could practice his psionic talents. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: He doesn't get along with people that don't share his tastes; and he feels the way he acts is they only way to get by in the world
Ideals: Disciplined, Artistic, Gifted, Impeccable. Bonds: Adventurer. Occupation: Bowyer
Voice: Spits and sputters
Attributes [hide]
Medium (5'4") Human, Chaotic Evil (CR 4)
Armor Class 8
Hit Points 49 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 7 (-2) | 18 (+4) | 10 (+0) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +0 / 1d10-2, Grapple +4
Possessions: 20 pp.
Gerald Braxton, Male Human [Permalink]
Personal [hide]
Description: He wears a custom-built plate barding that's adorned with brown lining and desert motifs. He is physically well-built. His hair is white and curly. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: This man loves writing and to teach people writing more than just about anything. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: Born to a Farmer, his father struggled to pay the bills. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Armorer. He moves from town to town, unable to find a place to settle.
Motivation: To end his boredom; and balancing his hectic life and new armorer responsibilities is difficult
Ideals: Artistic. Flaws: Mundane. Bonds: Job, Poor, Immigrant. Occupation: Armorer
Voice: Sounds elderly
Attributes [hide]
Medium (5'7") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 13 (+1) | 12 (+1) | 16 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Druidic
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 20000 cp.
Anselm Kimberly, Male Human [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He prefers to wear flannel. He has moderate length chestnut hair. He has blue eyes.
Personality: His tongue was cut out and he uses sign language. He believes the world needs to unite to get rid of orcs once and for all.
History: Born to a pair of adventurers, Anselm grew up listening to his mother's many stories. His parents enrolled him in a Fighter school at a young age so that he could practice his necromantic talents. He has dedicated himself to building a better village for his children.
Motivation: He has passion for adventuring and risk.
Ideals: Gifted. Flaws: Disease. Bonds: Enemies, Adventurer. Occupation: Architect
Voice: Creaky witch voice
Attributes [hide]
Medium (6'1") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 41 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 16 (+3) | 16 (+3) | 5 (-3) | 17 (+3) |
Senses Passive Perception 7
Languages Common, Elven, Auran, Abyssal
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
Possessions: 21000 sp. Tiger eye turquoise (9 gp). Amethyst (120 gp). Jasper (50 gp). 1 Minor magic item.
Ralf Harlow, Male Human [Permalink]
Personal [hide]
Description: This tall, slender man wears tight fighting clothing, which leaves very little to the imagination. He wears his hair in dreadlocks. His face is covered beneath a completely black helmet.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Sailor arts, while his mother instructed him in etiquette, music and courtly manner. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He has money and likes to spend it.
Ideals: Fighting, Disciplined, Logical. Bonds: Rich. Occupation: Sailor
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (5'11") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 7 (-2) | 10 (+0) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 1200 sp. 1 Half-Plate. 1 Banded mail.
Arnold Deighton, Male Human [Permalink]
Personal [hide]
Description: This man typically wears a sleeveless long coat of deep red leather and dull black iron scale mail. He has a penchant for wearing a ring with an oversized topaz on his right hand. His moppish auburn hair is in a traditional bowl cut. His eyes are likewise blue.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: He was always a brilliant, if unscrupulous mind. He dropped out of school before completing his studies. He now spends his time doing works of charity.
Motivation: He has money and likes to spend it.
Ideals: Philantrophist, Logical. Flaws: Mundane, Insane. Bonds: Rich. Occupation: Servant
Voice: Old thin voice
Attributes [hide]
Medium (6'4") Human, True Neutral (CR 3)
Armor Class 8
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 7 (-2) | 14 (+2) | 10 (+0) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +0 / 1d8-2, Grapple +4
Possessions: 1700 sp. Deep blue spinel (200 gp). 1 Masterwork Common Melee.
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Their contribution stands as a beacon of hope for all adventurers!
