Hubert Harrington, Male Human [Permalink]
Personal [hide]
Description: This petite short man is perpetually holding a beer of some kind. He wears clothing that is held on in multiple layers but all of it is in poor condition, marred by beers. He sports a flattop hair cut. His eyes are a pleasant blue.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. Hubert is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.
History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. A gypsy cursed him at a young age, leading to his ugly appearance. He was granted druidic powers by his dying brother.
Motivation: Doesn't want to be a Mayor and was forced into it by his family; and find a way to reverse the transformation of his brother
Ideals: Passionate, Gifted. Flaws: Ugly. Bonds: Poor, Family. Occupation: Mayor
Voice: Mousy voice
Attributes [hide]
Medium (6'4") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 41 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 12 (+1) | 12 (+1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
Possessions: 30000 cp. 4 Alchemist’s fire. 2 Acid flasks. 4 Antitoxin. 3 Smokesticks.
Alex Fulton, Male Human [Permalink]
Personal [hide]
Description: A plain young-adult man, he is dressed in a clean black cloak covering his clean studded leather. Sporting a blonde mohawk and bushy mustache this man's hair draws a lot of attention. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is frequently practicing swordplay.
History: A powerful brothel owner made him what he is. A freak accident while working with his Merchant mother left him crippled. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: Meet up once more with his childhood friend; and to reunite with his old friends
Flaws: Antagonistic, Disease. Bonds: Military, Mentor, Adventurer. Occupation: Actor
Voice: High pitched, excited
Attributes [hide]
Medium (6'3") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 14 (+2) | 13 (+1) | 16 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Aquan
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
Possessions: 300 gp. Silver chalice with lapis lazuli gems (100 gp). Old masterpiece painting (800 gp). Fire opal pendant on a fine gold chain (800 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon.
Cory Dalton, Male Human [Permalink]
Personal [hide]
Description: This man wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He is muscular with a powerful set of arms. He has a small bristly mustache and wavy golden hair. His eyes are brown and he is always smoking a pipe.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He also hits on women, regardless of circumstances.
History: He was born the only child of a wealthy merchant. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has set out to sabotage the competition.
Motivation: He's in love; and to be a herbalist again
Ideals: Entrepeneur, Gifted. Bonds: Has a crush, Attractive, Job. Occupation: Cartwright
Voice: Booming voice
Attributes [hide]
Medium (6'5") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 29 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 16 (+3) | 9 (-1) | 8 (-1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
Possessions: 100 gp. Red garnet (130 gp). Jet (130 gp). Amber (130 gp). Rhodochrosite (10 gp).
Patrick Van Es, Male Human [Permalink]
Personal [hide]
Description: He is a physically imposing light-skinned man. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His blonde hair is still thick. His gray eyes are slightly larger than normal.
Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: Born to a pair of adventurers, Patrick grew up listening to his mother's many stories. Patrick abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has drifted from career to career and currently works as a Servant.
Motivation: Sabotage a competitor; and he uses money and sex appeal to get what he needs
Ideals: Passionate, Justice. Bonds: Rich, Adventurer, Job, Attractive. Occupation: Servant
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (5'11") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 13 (+1) | 15 (+2) | 6 (-2) | 7 (-2) |
Senses Passive Perception 8
Languages Common, Infernal, Halfling
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 1 Darkwood Buckler.
Trey Graham, Male Human [Permalink]
Personal [hide]
Description: With black face paint in a stripe pattern across his face, he wears dull black sweaters, loose blue pants, and alligator leather shoes. Beneath his sweater he keeps a concealed falchion, just in case. He has dyed his greying auburn hair a little too much giving a sharp auburn color. His eyes are brown and catlike.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. A true patriot, Trey would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: Born in the south to a Engraver, Trey learned a great deal about his father's area of expertise. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: To settle down with his crush; and he would like to get married and retire
Ideals: Justice. Flaws: Antagonistic. Bonds: Military, Job, Has a crush. Occupation: Engraver
Voice: Posh accent
Attributes [hide]
Medium (6'0") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 19 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 10 (+0) | 17 (+3) | 12 (+1) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Terran, Infernal, Auran
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: 200 gp. 1 Masterwork Common Ranged Weapon.
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