Gerard Kensley, Male Human [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His golden hair is thinning but still full. He is baby faced.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: Gerard was born the youngest of three triplets. A freak accident while working with his Body Guard mother left him crippled. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.
Motivation: Money/treasure; and wants to raise his children well
Ideals: Impeccable. Flaws: Impulsive, Disease. Bonds: Family, Rich. Occupation: Bounty Hunter
Voice: Breathy voice
Attributes [hide]
Medium (5'9") Human, Lawful Good (CR 4)
Armor Class 6
Hit Points 32 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 3 (-4) | 13 (+1) | 14 (+2) | 13 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Draconic, Auran
Attacks Melee +4 / 1d10+2, Ranged -2 / 1d10-4, Grapple +2
Possessions: 500 gp. Aquamarine (1200 gp). Deep blue spinel (1200 gp). 1 Minor magic item.
Cory Stansfield, Male Human [Permalink]
Personal [hide]
Description: This exceptionally lanky man wears a blue vest with golden trim over his white shirt. His tan leather gloves and pants are well-kept, and his blue boots flare out at the collars. He keeps his long chestnut hair kept up in a rat tail. His eyes are a pleasant gray.
Personality: His tongue was cut out and he uses sign language. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: He was born to a pair of big game hunters, but was frequently ill as a child. He was an apprentice working in his mother's forge. He has gone from town to town working and never settling down anywhere, but has fallen for a local Map Maker. He hasn't told them the truth, but wants to settle down with them.
Motivation: He desires power and/or immortality; and he's attracted to the pc
Ideals: Optimist. Flaws: Disease. Bonds: Job, Has a crush, Adventurer. Occupation: Beggar
Voice: Posh accent
Attributes [hide]
Medium (5'5") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 14 (+2) | 9 (-1) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 400 gp. Smoky quartz (80 gp). 1 Darkwood Shield. 1 Chain shirt. 1 Darkwood Shield.
Drogo Stanton, Male Human [Permalink]
Personal [hide]
Description: He wears a red costume with the symbols of death on his torso. He has a slight overbite and is overall scrawny. He sports a flattop hair cut. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He does suffer from mild PTSD, and the sight of illithids may trigger it at times.
History: He was born in the east. A gypsy cursed him at a young age, leading to his ugly appearance. He has drifted from career to career and currently works as a Ruler.
Motivation: To find somewhere to settle down; and several ex partners dislike his way of doing things and want revenge
Flaws: Ugly, Mundane. Bonds: Job, Enemies, Immigrant. Occupation: Ruler
Voice: Low and grunting
Attributes [hide]
Medium (5'10") Human, Lawful Neutral (CR 5)
Armor Class 12
Hit Points 40 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 14 (+2) | 11 (+0) | 8 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
Possessions: 200 gp. Golden yellow topaz (500 gp). Tiger eye turquoise (11 gp). 1 Superior lock. 1 Bullseye lantern.
Drogo Compton, Male Human [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He has a golden handlebar mustache and slicked back golden hair. His green eyes have a joyful gleam in them most of the time.
Personality: Drogo hangs on like a leech to those who appreciate him. It was this clingy personality that held back his music career. He cannot resist a sob story and will often dote over anyone who has one.
History: The child of a Barkeep, who enjoyed hunting, Drogo was taken on many hunting expeditions. A gypsy cursed him at a young age, leading to his ugly appearance. He used his abilities to travel the world and help people.
Motivation: Further expansion of business; and wants to work out more often
Ideals: Fighting, Athletic, Artistic, Philantrophist. Flaws: Ugly. Bonds: Nature. Occupation: Doctor
Voice: Spanish accent
Attributes [hide]
Medium (5'7") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 10 (+0) | 13 (+1) | 7 (-2) | 7 (-2) |
Senses Passive Perception 13
Languages Common, Celestial
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 1 Masterwork Common Melee.
Conrad Sheldon, Male Human [Permalink]
Personal [hide]
Description: He wears a green cloak and cross-gartered tan stockings. His skin is fair and his fingers are delicate and long. His brown hair is heavily combed to the left. He wears a mask on his face.
Personality: He loves telling others what to do and how they should feel about things. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: Born in the north his family was never financially stable. While studying, he fell in love. They married and had a son. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: Obtaining odd cultural Human artifacts is his passion; and wishes to resurrect an old love
Ideals: Opinionated. Flaws: Shy. Bonds: Poor, In love, Adventurer. Occupation: Marshal
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (5'9") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 8 (-1) | 10 (+0) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +3
Possessions: 100 gp.
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