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Advanced [show]


Alex Badger, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears a fancy pastel suit. He wears his hair in dreadlocks. His skin is flawless and his violet eyes scan people very quickly.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: He was raised in a island tribe. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He ran away from his former home and has been making his living as a Spice Merchant for the past few years.

Motivation: Sabotage a competitor; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Joker. Bonds: Attractive, Poor, Criminal record, Nature, Job. Occupation: Spice Merchant

Voice: Speaks with squeezed throat

Attributes [hide]

Alex Badger, Male Human Fighter 4
Medium (6'0") Human, Lawful Evil (CR 4)
Armor Class 13
Hit Points 34 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 13 (+1)12 (+1) 12 (+1)11 (+0)
Skills Intimidation +2, Stealth +5
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3

Possessions: 50 pp. Jasper (70 gp). Rose (70 gp). Freshwater pearl (16 gp). Lapis lazuli (16 gp). 1 Minor magic item.


Social Check DCs


Anthony Dryden, Male Human [Permalink]

Personal [hide]

Description: A 5'11" eastern man, he wears a black coat over a blue low-cut shirt, and a deerstalker hat upon his head. His hair is cut close to his head. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is a great chef.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His parents enrolled him in a Fighter school at a young age so that he could practice his druidic talents. He was forced to fight in gladiatorial arenas alongside his partner. They became the best of friends and one day they managed to break out together and then went their separate ways.

Motivation: He feels kind of lost in life; and he is not mentally stable, and does not behave rationally

Ideals: Gifted, Fighting. Flaws: Insane, Depressed. Bonds: Slave. Occupation: Ruler

Voice: Creaky witch voice

Attributes [hide]

Anthony Dryden, Male Human Fighter 3
Medium (5'11") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 12 (+1)18 (+4) 13 (+1)13 (+1)
Skills History +6, Persuasion +3
Senses Passive Perception 11
Languages Common, Druidic, Undercommon, Sylvan, Celestial
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp. Deep blue spinel (200 gp).


Social Check DCs


Trey Enfield, Male Human [Permalink]

Personal [hide]

Description: This man wears a tan armored body suit, with a simple blue line shooting up and back down, and sports empty pouches on his belt. His red hair is braided into rings. He is baby faced.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He does not trust anyone and sleeps with one eye open.

History: Trey was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. Like his father and his brother before him, after school he went straight into learning to become a Butcher. He inherited the family business which he has now maintained for 15 years.

Motivation: He is unsatisfied with his job.

Ideals: Disciplined. Flaws: Insomniac. Bonds: Poor, Job. Occupation: Butcher

Voice: Prounounces S like Z

Attributes [hide]

Trey Enfield, Male Human Fighter 4
Medium (5'2") Human, Chaotic Evil (CR 4)
Armor Class 10
Hit Points 28 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 11 (+0)14 (+2) 11 (+0)15 (+2)
Skills Athletics +5, Investigation +4
Senses Passive Perception 10
Languages Common, Auran, Gnome
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +4

Possessions: 13000 cp. 1 Minor magic item.


Social Check DCs


Gerard Hailey, Male Human [Permalink]

Personal [hide]

Description: He wears a fancy white suit. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His hair is short and black. His otherwise smooth face is marked with small tiny scars.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: When he was but 3 years old his parents immigrated from the south. From his teen years he was always beautiful and desirable, so people have always doted on him. He now spends his time doing works of charity.

Motivation: He is terrified, and will act out of fear; and he wants nothing more than to rejoin the army

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Attractive, Military, Immigrant. Occupation: Performer

Voice: Sensual and smooth

Attributes [hide]

Gerard Hailey, Male Human Fighter 4
Medium (5'8") Human, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 16 (+3)13 (+1) 16 (+3)16 (+3)
Skills Insight +5, Persuasion +5
Senses Passive Perception 13
Languages Common, Undercommon
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 400 gp. 2 Thunderstones. 4 Tanglefoot bags. 7 Acid flasks. 1 Everburning torch.


Social Check DCs


Rolf Snape, Male Human [Permalink]

Personal [hide]

Description: He wears tan trousers with grey and yellow striped suspenders. He wears various colorful collared shirts. He has a slight overbite and is overall scrawny. He has a black handlebar mustache and slicked back black hair. His ears are large.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. When he was little, his rather wealthy family often ventured across the forest to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Rolf took refuge in the ruined castle and found the beat up crossbow and armor he uses now. He has since lost track of the people in his past.

Motivation: His relatives are trying to arrange a marriage; and regain custody of his son

Ideals: Justice, Gifted. Flaws: Ugly. Bonds: Family, Nature. Occupation: Sellsword

Voice: Relaxed voice

Attributes [hide]

Rolf Snape, Male Human Fighter 3
Medium (5'6") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 34 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
4 (-3)14 (+2) 17 (+3)12 (+1) 5 (-3)10 (+0)
Skills Deception +2, Sleight of Hand +4
Senses Passive Perception 7
Languages Common, Druidic
Attacks Melee -1 / 1d8-3, Ranged +4 / 1d8+2, Grapple +2

Possessions: 3000 cp.


Social Check DCs

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