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Advanced [show]


Thomas Marston, Male Human [Permalink]

Personal [hide]

Description: He wears tattered old clothes. He carries a battered bow and tarnished axe as well. His brown hair is still thick. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: Prone to second guessing himself, he comes off as nervous. He never wears the same outfit twice, unless he absolutely has to.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he feels that his past leaves him morally obligated to help

Ideals: Fighting, Artistic, Gifted. Flaws: Ugly, Shy. Occupation: Miller

Voice: Soothing and warm

Attributes [hide]

Thomas Marston, Male Human Fighter 4
Medium (5'0") Human, Lawful Evil (CR 4)
Armor Class 13
Hit Points 28 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 12 (+1)13 (+1) 12 (+1)12 (+1)
Skills Investigation +3, Survival +3
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Chad Middleton, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears a brown vest with golden trim over his white shirt. His tan leather gloves and pants are well-kept, and his brown boots flare out at the collars. He wears his white hair up. His half smiles and hazel eyes are beguiling and draw you in.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He invites people to come help in his community garden.

History: Born to a poor family in the city he treasured whatever gifts he got. Chad was orphaned to a temple shortly after his birth. He was raised by the temple staff to care always for others above himself and to hold his god always in his heart. He tends to his Sage job now, and dutifully fulfills any obligations he has.

Motivation: Balancing his hectic life and new Sage responsibilities is difficult; and he'd like to take his coworkers down a peg

Ideals: Philantrophist. Bonds: Attractive, Job, Poor, Religious. Occupation: Sage

Voice: Soft and mumbly

Attributes [hide]

Chad Middleton, Male Human Fighter 3
Medium (6'2") Human, Neutral Good (CR 3)
Armor Class 8
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)6 (-2) 11 (+0)11 (+0) 8 (-1)17 (+3)
Skills Persuasion +5, Survival +1
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +0

Possessions: 100 gp.


Social Check DCs


Henry Chester, Male Human [Permalink]

Personal [hide]

Description: An older man who wears clothing that is held on in multiple layers but all of it is in poor condition, he is not a threatening figure. His red hair is slicked back into a classic pompadour. His fierce violet eyes like to dwell on things.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. The war was a terrible time for him, and Henry does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: Henry was born the youngest of three triplets. When money was particularly tight he was walking through alleys when he overheard a Glassblower hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has been saving his money to try and buy his brother's freedom.

Motivation: He feels kind of lost in life.

Flaws: Sensitive, Depressed. Bonds: Poor, Military, Family. Occupation: Glassblower

Voice: Relaxed voice

Attributes [hide]

Henry Chester, Male Human Fighter 3
Medium (5'2") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 12 (+1)10 (+0) 14 (+2)16 (+3)
Skills Perception +4, Persuasion +5
Senses Passive Perception 15
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 400 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Anselm Shelly, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears a violet shirt with thin pastel vertical stripes and yellow pants. His long red hair reaches down to his waist. He has a tattooed face.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: He was born in the south, but his parents moved at a very young age to the east. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He would like to get married and retire; and wants his loneliness to end

Flaws: Secretive. Bonds: Has a crush, Adventurer, Immigrant, Debt. Occupation: Beggar

Voice: Raspy

Attributes [hide]

Anselm Shelly, Male Human Fighter 3
Medium (5'5") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 34 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 14 (+2)13 (+1) 14 (+2)14 (+2)
Skills Perception +4, Survival +4
Senses Passive Perception 14
Languages Common, Abyssal
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp.


Social Check DCs


Adam Graeme, Male Human [Permalink]

Personal [hide]

Description: He very much looks the part of a Mason. His attire stands in sharp contrast to his longbow, which is beautifully polished and possesses an ornate carving of a card on it. His long red hair is drawn into a two foot long braid. He wears round tiny glasses practically rammed into his face.

Personality: Stoic and calm, he prefers to meditate than take action. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Adam lived on a farm with his father, near the main road leading to a nearby town. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: Further expansion of business; and his relatives are trying to arrange a marriage

Ideals: Disciplined. Bonds: Job, Religious, Family, Criminal record. Occupation: Mason

Voice: Speaks with a cold

Attributes [hide]

Adam Graeme, Male Human Fighter 3
Medium (5'5") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 8 (-1)9 (-1) 11 (+0)12 (+1)
Skills History +1, Performance +3
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs

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