Rolf Landon, Male Human [Permalink]
Personal [hide]
Description: Standing 5'9", this man is constantly adorned with expensive silk clothing, often dyed in bright grey and pastel, and wears rings and necklaces with large, colorful gems. He wears a feathered hat to cover his moderate length chestnut hair. His otherwise smooth face is marked with small tiny scars.
Personality: He is almost excessively polite to everyone, even when angry. He is a big fan of imagination and believes people should spend more time reading and writing.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. His homeland was ravaged by war and he spent much of his life rebuilding it. He now mingles about in high society.
Motivation: He loathes his own lifestyle; and to share knowledge with the world
Ideals: Logical. Flaws: Shy, Mundane, PTSD, Depressed. Bonds: Rich. Occupation: Marshal
Voice: Nasally tone
Attributes [hide]
Medium (5'9") Human, True Neutral (CR 4)
Armor Class 10
Hit Points 33 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 13 (+1) | 12 (+1) | 7 (-2) | 10 (+0) |
Senses Passive Perception 8
Languages Common, Undercommon
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
Possessions: 22000 sp.
Hugh Paxton, Male Human [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He wears rags and sports a simple walking cane. He sports a long golden beard, and similarly colored long hair. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his amber eyes.
Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He is skeptical of what others tell him and is slow to trust.
History: He was born to a pair of big game hunters, but was frequently ill as a child. He moved out west to avoid the crime he committed. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.
Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he is being blackmailed/forced/etc and this influences his actions
Ideals: Athletic. Flaws: Shy, Disease. Bonds: Poor, Attractive, Criminal record. Occupation: Servant
Voice: Thin and wheezing
Attributes [hide]
Medium (6'2") Human, Neutral Evil (CR 4)
Armor Class 12
Hit Points 42 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 17 (+3) | 12 (+1) | 6 (-2) | 9 (-1) |
Senses Passive Perception 8
Languages Common, Elven
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3
Possessions: 47000 sp. Golden pearl (70 gp).
Ernest Beitz, Male Human [Permalink]
Personal [hide]
Description: He has a missing right leg. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His hair is always cut to a buzz. This amber eyed northerner is not easily forgotten.
Personality: This man loves dancing and to teach people dancing more than just about anything. He loves his children and doesn't want them to worry about him. He loves to share his dancing with anyone who is interested.
History: Ernest was born in the north. At a young age he loved to build and create. He helped his father out around the business and became quite the natural. He has achieved small success as a Blacksmith.
Motivation: A deep hatred of drow; and to unite with his sister
Ideals: Artistic, Persistence. Bonds: Family, Job, Enemies. Occupation: Blacksmith
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (6'5") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 29 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 16 (+3) | 14 (+2) | 13 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Druidic, Ignan
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +4
Possessions: 800 sp. 1 Half-Plate. 1 Masterwork Light steel shield.
Simon Gresham, Male Human [Permalink]
Personal [hide]
Description: He is a husky man, who wears very tight pants and wife beaters, though occasionally he sports a white coat. His hair is brown and curly. He is baby faced.
Personality: He has always had a great fascination with Human culture. He is underhanded and not above using his wealth and body to get others to do his bidding.
History: He comes from a rich southern family. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has set out to sabotage the competition.
Motivation: He is terrified, and will act out of fear; and balancing his hectic life and new shepherd responsibilities is difficult
Flaws: Racist, Fearful. Bonds: Attractive, Rich, Job. Occupation: Shepherd
Voice: Gruff and masculine
Attributes [hide]
Medium (5'11") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 8 (-1) | 13 (+1) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
Possessions: 20000 cp.
Hunter Bristol, Male Human [Permalink]
Personal [hide]
Description: He tends to wear a large brown jacket. His auburn hair is drawn into a tight pony tail with a dagger scrunchie. He wears a mask on his face.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is a great chef.
History: He was born to loving parents in a slum to the west. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He was granted martial powers by his dying brother.
Motivation: Sabotage a competitor; and wants to open a new tavern
Ideals: Disciplined, Gifted. Bonds: Poor, Military, Job. Occupation: Mason
Voice: Australian accent
Attributes [hide]
Medium (5'7") Human, Chaotic Evil (CR 3)
Armor Class 14
Hit Points 17 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 18 (+4) | 11 (+0) | 16 (+3) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Gnoll, Gnome, Giant
Attacks Melee +1 / 1d8-1, Ranged +6 / 1d8+4, Grapple +4
Possessions: 200 gp.
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