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NPC Generator

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Advanced [show]


Godfrey Bradshaw, Male Human [Permalink]

Personal [hide]

Description: This southern man is abnormally tall. He is generally shirtless and showing off his tattooed chest. His whole body is exceptionally muscular. He has styled his red hair well, parting it to the right. He has green eyes and a green hat with a white feather.

Personality: Abrasive and pushy, he has a hard time making friends. He plays an instrument quite well.

History: Godfrey was raised in a hard working conservative environment. He has had some formal singing training, and achieved minor success. He is untrained/undisciplined, which makes him dangerous.

Motivation: Wants to open a new tavern.

Ideals: Artistic. Flaws: Antagonistic, Insane. Bonds: Immigrant, Job. Occupation: Map Maker

Voice: Puts emphasis on the wrong words

Attributes [hide]

Godfrey Bradshaw, Male Human Fighter 5
Medium (5'3") Human, Lawful Neutral (CR 5)
Armor Class 7
Hit Points 27 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)5 (-3) 10 (+0)9 (-1) 12 (+1)12 (+1)
Skills Medicine +4, Persuasion +4
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +0 / 2d4-3, Grapple +1

Possessions: 600 gp.


Social Check DCs


Godfrey Blackwood, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He dresses in collared shirts and wears a proper scarf over his head. He has a silver handlebar mustache and slicked back silver hair. His face is covered beneath a completely black helmet.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. Godfrey is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: Born to a poor family in the city he treasured whatever gifts he got. His first spouse was a Map Maker, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He used his abilities to travel the world and help people.

Motivation: To reunite with his absent mother; and an old rival family wants him found

Ideals: Philantrophist. Flaws: Ugly. Bonds: Family, Poor. Occupation: Scribe

Voice: Speaks with lips pursed

Attributes [hide]

Godfrey Blackwood, Male Human Fighter 3
Medium (5'0") Human, True Neutral (CR 3)
Armor Class 9
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 12 (+1)9 (-1) 13 (+1)17 (+3)
Skills Investigation +1, Sleight of Hand +1
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 300 gp.


Social Check DCs


Godfrey Kent, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears dull brown sweaters, loose green pants, and alligator leather shoes. Beneath his sweater he keeps a concealed nunchaku, just in case. His chestnut hair is singed and shortened. He has a dull look in his violet eyes.

Personality: This man loves dancing and to teach people dancing more than just about anything. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: He was born to loving parents in a slum to the north. He moved from fad to fad and when he turned 15 he discovered dancing. He bought a nunchaku and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Artistic, Fighting. Flaws: Ugly. Bonds: Nature, Poor. Occupation: Gardener

Voice: Speaks like tongue is numb

Attributes [hide]

Godfrey Kent, Male Human Fighter 4
Medium (5'3") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 21 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 9 (-1)14 (+2) 14 (+2)17 (+3)
Skills Insight +4, Performance +5
Senses Passive Perception 12
Languages Common, Terran, Halfling
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0

Possessions: 26000 cp. Brass mug with jade inlays (600 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (40 gp). 1 Minor magic item.


Social Check DCs


Aldous Allerton, Male Human [Permalink]

Personal [hide]

Description: He wears a grey collared shirt and blue pants. He accessorizes with a brown scarf around the waist and a strap diagonally across his shirt. His attire stands in sharp contrast to his sai, which is beautifully polished and possesses an ornate carving of a butterfly on it. His red hair is smooth and relatively long. His eyes are likewise violet. His teeth are white and perfect.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: Aldous was born into a poor family. Growing up, he dreamt of becoming a Fighter, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Fighter in service of a powerful lord somewhere. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has been a successful dealer in antiques buying low and selling high.

Motivation: A need for knowledge about a nearby landmark; and to reunite with his old friends

Ideals: Optimist, Entrepeneur. Bonds: Attractive, Poor, Adventurer. Occupation: Navigator

Voice: Gruff and masculine

Attributes [hide]

Aldous Allerton, Male Human Fighter 3
Medium (6'0") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 15 (+2)9 (-1) 13 (+1)17 (+3)
Skills Investigation +1, Medicine +3
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3

Possessions: Just what you see.


Social Check DCs


Hugh Colby, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man typically wears brown cloth garments or leather armor. His white hair is braided into rings. His eyes, though not visible through his cowl, are amber.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Hugh is combative with any and all who dare try his patience in the slightest.

History: He was raised in a mountains tribe. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He bought a falchion and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Marry his brother to traveling adventurers; and he wants to meet his childhood hero

Ideals: Optimist, Justice. Bonds: Nature, Adventurer, Family. Occupation: Bounty Hunter

Voice: Soft and mumbly

Attributes [hide]

Hugh Colby, Male Human Fighter 4
Medium (5'5") Human, Neutral Evil (CR 4)
Armor Class 12
Hit Points 24 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 11 (+0)12 (+1) 14 (+2)13 (+1)
Skills Performance +3, Survival +4
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs

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