Charles Cumberbatch, Male Human [Permalink]
Personal [hide]
Description: This eastern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He is armored in gleaming platemail with gilded edges. A flowing pastel cape and mantle trimmed with soft blue waves gently in the breeze. Sporting a brown mohawk and bushy mustache this man's hair draws a lot of attention. His otherwise smooth face is marked with small tiny scars.
Personality: Prone to second guessing himself, he comes off as nervous. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: He comes from a rich eastern family. His childhood dream was to be a Merchant, but he was a colossal failure. He became a Barrister soon after.
Motivation: Balancing his hectic life and new Barrister responsibilities is difficult.
Flaws: Ugly, Shy, Forgetful. Bonds: Rich, Job. Occupation: Barrister
Voice: Jittery and nervous
Attributes [hide]
Medium (5'2") Human, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 33 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 11 (+0) | 10 (+0) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3
Possessions: 500 gp.
Everard Braxton, Male Human [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His golden hair is styled in orderly dreadlocks. His ears are large.
Personality: His tongue was cut out and he uses sign language. He is lazy, self-centered, vain, and jealous.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Mortician arts, while his mother instructed him in etiquette, music and courtly manner. A few years later when the west was not economically sound they moved to his current location. He moves from town to town, unable to find a place to settle.
Motivation: He has money and likes to spend it; and he is greedy
Flaws: Ugly, Disease, Selfish. Bonds: Rich, Immigrant. Occupation: Mortician
Voice: Speaks with lips pursed
Attributes [hide]
Medium (5'10") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 10 (+0) | 11 (+0) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: 80 pp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.
Anthony Cornish, Male Human [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Human, and stands approximately 5'8". He wears clothing that is held on in multiple layers but all of it is in poor condition, and his gloved hand is found clutching a hand crossbow. He has done his best to style his red hair to look like a famous performer. He wears crescent spectacles with a black brim.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: Sold as a small child to a slaver, Anthony was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His homeland was ravaged by war and he spent much of his life rebuilding it. He now spends his time doing works of charity.
Motivation: His name or reputation has been wronged in the past by gnolls, and he desires to right it; and he has passion for adventuring and risk
Ideals: Philantrophist. Flaws: Shy, PTSD. Bonds: Poor, Mentor. Occupation: Stylist
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (5'8") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 13 (+1) | 11 (+0) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 1800 sp.
Richard Wheatley, Male Human [Permalink]
Personal [hide]
Description: This western man is abnormally tall. He dresses well, typically a more casual-formal manner. His whole body is exceptionally muscular. His silver hair is lengthy and is close to two feet long. His eyes are blue and catlike.
Personality: He is happy with his job as a Seamstress. He turns his eye from what people do, preferring to live and let live. He is a great chef.
History: Born to a poor family in the city he treasured whatever gifts he got. He took every job he could get his hands on, but the opportunities for Humans in the west were limited. He has set out to sabotage the competition.
Motivation: Wants to open a new tavern; and expand his business
Ideals: Gifted. Bonds: Attractive, Immigrant, Job, Poor. Occupation: Seamstress
Voice: Jamaican accent
Attributes [hide]
Medium (6'4") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 30 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 13 (+1) | 14 (+2) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Dwarven, Gnome
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: 70 pp.
Gilbert Asheton, Male Human [Permalink]
Personal [hide]
Description: A middle-aged man, he very much looks the part of a Bather, and is pretty ugly. His chestnut hair is heavily combed to the right. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He is almost excessively polite to everyone, even when angry. He is used to getting what he wants. In part because he is a meticulous planner.
History: He got into the Bather business at a young age. A gifted student he started as a Map Maker, but he got bored and became a Bather. He tends to his Bather job now, and dutifully fulfills any obligations he has.
Motivation: To get a good night's sleep; and wants to open a new tavern
Ideals: Professionalism. Flaws: Ugly, Insomniac, Shy. Bonds: Job. Occupation: Bather
Voice: Uses sign language
Attributes [hide]
Medium (5'7") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 18 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 11 (+0) | 11 (+0) | 12 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 300 gp. Amethyst (130 gp). Red-brown spinel (130 gp). Zircon (80 gp).
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Their contribution stands as a beacon of hope for all adventurers!