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NPC Generator

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Advanced [show]


Roger Warwick, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears skinny pants and wears a yellow and blue robe with the hood down. His white hair is well kept and his bushy mustache is tapered upwards at the ends. He wears a mask on his face.

Personality: He is not truly malevolent, but he is obsessed with singing. He constantly tries to fill his life with singing. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: Roger was born in the west. At a young age he loved to build and create. Brilliant and gifted he never wanted to apply himself. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: Wants to open a new tavern; and sabotage a competitor

Ideals: Artistic, Persistence, Gifted. Bonds: Slave, Job. Occupation: Laborer

Voice: Timid voice

Attributes [hide]

Roger Warwick, Male Human Fighter 3
Medium (6'2") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 11 (+0)11 (+0) 11 (+0)13 (+1)
Skills Acrobatics +4, Perception +2
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 1700 sp. 1 Masterwork Heavy steel shield.


Social Check DCs


Simon Blakeley, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears light armors faded through time and improper care. His chestnut hair, when down, is lengthy. His amber eyes are slightly larger than normal.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: He was born to a criminal king-pin and mafia family His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: He is a bit of a kleptomaniac; and he feels the way he acts is they only way to get by in the world

Ideals: Impeccable, Logical. Bonds: Attractive, Criminal record. Occupation: Junk Dealer

Voice: Nasally tone

Attributes [hide]

Simon Blakeley, Male Human Fighter 4
Medium (5'8") Human, Chaotic Neutral (CR 4)
Armor Class 10
Hit Points 38 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 14 (+2)12 (+1) 12 (+1)13 (+1)
Skills Deception +3, Medicine +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 10 pp. Aquamarine (600 gp). Pink pearl (80 gp).


Social Check DCs


Adelard Ramsey, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears loose pants and a collared shirt complete with sweater beneath his coat. His blonde hair is styled in orderly dreadlocks. His eyes are a pleasant blue.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He was born several months after his mother was called into army service. His parents enrolled him in a Fighter school at a young age so that he could practice his psionic talents. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: His religion dominates his actions; and he is compelled to act according to his religious beliefs

Ideals: Gifted. Flaws: Terse. Bonds: Adventurer, Military, Religious. Occupation: Sellsword

Voice: Jittery and nervous

Attributes [hide]

Adelard Ramsey, Male Human Fighter 3
Medium (5'5") Human, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)16 (+3) 15 (+2)13 (+1) 10 (+0)14 (+2)
Skills Athletics +0, Perception +2
Senses Passive Perception 12
Languages Common, Gnoll
Attacks Melee +0 / 1d8-2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 200 gp. 1 Breastplate. 1 Half-Plate. 1 Masterwork studded leather.


Social Check DCs


Patrick Kitchur, Male Human [Permalink]

Personal [hide]

Description: He wears violet leather gloves, a violet jacket, and tight pants. He is bristling with hidden weapons, mostly greataxes and maces. He sports a flattop hair cut. He wears crescent spectacles with a black brim.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: The child of a Dilettante, who enjoyed hunting, Patrick was taken on many hunting expeditions. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He has recently gotten a pet goose that steals things from people.

Motivation: He is a bit of a kleptomaniac; and wants to raise his children well

Flaws: Sensitive. Bonds: Criminal record, Attractive, Nature, Family. Occupation: Shepherd

Voice: Italian accent

Attributes [hide]

Patrick Kitchur, Male Human Fighter 4
Medium (5'1") Human, Lawful Evil (CR 4)
Armor Class 12
Hit Points 25 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 15 (+2)7 (-2) 18 (+4)17 (+3)
Skills Investigation +0, Medicine +6
Senses Passive Perception 14
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3

Possessions: 26000 cp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs


Aldous Alton, Male Human [Permalink]

Personal [hide]

Description: This fat northern man has a bulbous nose and likes to wear ponchos typically of a light brown in addition to tight pants. His skin is also unnaturally pale. His red hair is greying along the sides and has receded to reveal a widow's peak. His hazel eyes dart from person to person.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He was raised by priests from a young age. He went to a religious school and was inspired by the priests there in charitable deeds. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to open a new tavern; and he is compelled to act according to his religious beliefs

Flaws: Ugly, Antagonistic. Bonds: Religious, Mentor, Job. Occupation: Sculptor

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Aldous Alton, Male Human Fighter 5
Medium (5'0") Human, Neutral Evil (CR 5)
Armor Class 12
Hit Points 37 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 12 (+1)10 (+0) 16 (+3)14 (+2)
Skills Intimidation +5, Medicine +6
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2

Possessions: 40000 cp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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