Reynard Woods, Male Human [Permalink]
Personal [hide]
Description: This man stands a little under 5'6" and is a bit bulky. He is very muscular particularly in the legs. He likes to wear darkened spectacles and heavy clothing, no matter the weather. His hair is black and curly. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He is a ruthless business man, a trait he acquired from his father.
History: Born in the west his family was never financially stable. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He has dedicated himself to building a better trade route.
Motivation: He has passion for adventuring and risk; and to reunite with his old friends
Ideals: Entrepeneur. Flaws: Insomniac. Bonds: Adventurer, Poor, Nature. Occupation: Carpenter
Voice: Slow speaker
Attributes [hide]
Medium (5'6") Human, Chaotic Good (CR 3)
Armor Class 8
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 7 (-2) | 15 (+2) | 7 (-2) | 13 (+1) | 12 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +3
Possessions: Blue sapphire (800 gp).
Alexandre Atherton, Male Human [Permalink]
Personal [hide]
Description: 6'6" and lanky with angular features, he is an attractive figure. He wears a tight fitting black shirt and pants. His auburn hair is braided into rings. He wears crescent spectacles with a black brim.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He has all his life been fascinated with writing.
History: He was born into a rich family. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: To reunite with his old friends; and obtaining odd cultural human artifacts is his passion
Ideals: Joker, Artistic. Bonds: Attractive, Rich, Adventurer. Occupation: Farmer
Voice: Spanish accent
Attributes [hide]
Medium (6'6") Human, Lawful Evil (CR 4)
Armor Class 9
Hit Points 12 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 9 (-1) | 8 (-1) | 14 (+2) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Sylvan, Abyssal
Attacks Melee +5 / 1d10+3, Ranged +1 / 1d10-1, Grapple +4
Possessions: 100 gp.
Drogo Alton, Male Human [Permalink]
Personal [hide]
Description: He is generally shirtless and showing off his tattooed chest. He carries with him a set of sickles, each one with a amethyst on the hilt. He only wears one on his belt and the other on his back. He is bald on top and has large silver tufts of hair around his ears. He wears crescent spectacles with a black brim.
Personality: He is overprotective of those who hire his services. His philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: He was born in the south. He was an apprentice working in his mother's forge. He's also a talented Spice Merchant, but doesn't like to broadcast it.
Motivation: Balancing his hectic life and new Miner responsibilities is difficult; and sabotage a competitor
Ideals: Fighting, Optimist. Flaws: Ugly. Bonds: Guardian, Immigrant, Job. Occupation: Miner
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (5'4") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 11 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 8 (-1) | 12 (+1) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Infernal
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 1 Half-Plate.
Geoffrey Springfield, Male Human [Permalink]
Personal [hide]
Description: He is lean but muscular and wears a red coat over a white low-cut shirt, and a deerstalker hat upon his head. He has a small bristly mustache and wavy black hair. His amber eyes are passionate and lively.
Personality: He is witty, but his monotone delivery comes off as unnerving He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: He got into the Barrister business at a young age. He was an apprentice working in his father's forge. He was always very intelligent and has formed a secret society of freemasons.
Motivation: He wants to get laid; and further expansion of business
Ideals: Joker, Entrepeneur. Flaws: Secretive. Bonds: Job, Has a crush. Occupation: Barrister
Voice: Rolls R's
Attributes [hide]
Medium (5'1") Human, Chaotic Good (CR 5)
Armor Class 9
Hit Points 51 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 8 (-1) | 15 (+2) | 12 (+1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +7 / 2d4+4, Ranged +2 / 2d4-1, Grapple +4
Possessions: 400 gp. 1 Minor magic item.
Don Yeardley, Male Human [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He dresses well, typically a more casual-formal manner. He is an epitome of beauty. He wears his golden hair up in a very large beehive style do. He has hazel eyes and a grey hat with a violet feather.
Personality: Always inclined to offer people food he seems plenty friendly. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: He served in the navy to pay for his family's outstanding loans. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Fletcher work with an outfit from a few towns over. Fletcher work suited him well, and with each successful project, he earned more gold and more respect from his peers. He then took over the family business and is one of the better Fletcher for hire.
Motivation: He'd like to take his coworkers down a peg; and to be a hunter again
Ideals: Philantrophist. Flaws: Fearful. Bonds: Attractive, Military, Job. Occupation: Fletcher
Voice: Raspy
Attributes [hide]
Medium (6'1") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 32 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 14 (+2) | 13 (+1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
Possessions: 2600 sp. 1 Masterwork Uncommon Weapon.
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