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Henry Paxton, Male Human [Permalink]

Personal [hide]

Description: 5'7" and muscular, this western man prefers to wear violet clothing when he does not wear armor. He has a very tight haircut. He has gleaming, smiling blue eyes.

Personality: Calm and collected, he is a well trained Junk Dealer. Flattery will make him almost putty in your hands.

History: He was born several months after his mother was called into army service. When Henry reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: His name or reputation has been wronged in the past by orcs, and he desires to right it; and to be a carter again

Ideals: Athletic, Persistence. Flaws: Selfish. Bonds: Job, Military, Enemies. Occupation: Junk Dealer

Voice: Aggressive tone

Attributes [hide]

Henry Paxton, Male Human Fighter 3
Medium (5'7") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 13 (+1)17 (+3) 14 (+2)15 (+2)
Skills Sleight of Hand +5, Survival +4
Senses Passive Perception 12
Languages Common, Elven, Orc, Gnoll
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 400 gp.


Social Check DCs


Everard Gracey, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He has wavy auburn hair. He is baby faced.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is frequently practicing swordplay.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He now mingles about in high society.

Motivation: Money/treasure; and he has money and likes to spend it

Ideals: Joker. Flaws: Disease. Bonds: Rich, Military. Occupation: Glassblower

Voice: Italian accent

Attributes [hide]

Everard Gracey, Male Human Fighter 3
Medium (6'1") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 13 (+1)15 (+2) 10 (+0)16 (+3)
Skills Investigation +4, Perception +2
Senses Passive Perception 12
Languages Common, Dwarven, Terran
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1

Possessions: Just what you see.


Social Check DCs


William Staurheim, Male Human [Permalink]

Personal [hide]

Description: This southern man is abnormally tall. He wears black painted combat armor at almost all times. His whole body is exceptionally muscular. He wears a feathered hat to hide his balding. His fair skin shows little sign of his aristocratic breeding.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: When he was but 8 years old his parents immigrated from the south. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He left for the south, certain he would find work there.

Motivation: He has a rivalry with the Church that dominates his actions.

Flaws: Antagonistic. Bonds: Immigrant, Attractive, Religious. Occupation: Shipwright

Voice: Dark and ominous

Attributes [hide]

William Staurheim, Male Human Fighter 4
Medium (6'6") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 45 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 16 (+3)12 (+1) 17 (+3)14 (+2)
Skills Animal Handling +5, Medicine +5
Senses Passive Perception 13
Languages Common, Sylvan
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 31000 sp. Alexandrite (500 gp). Sardonyx (70 gp). Tourmaline (50 gp). 1 Breastplate. 1 Breastplate. 1 Half-Plate.


Social Check DCs


Randal Thackeray, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking southern young adult. He usually wears his grey robe and has his falchion always slung over his shoulder. Beneath his clothing is a huge mess of scar tissue. His red hair is well kept and his bushy mustache is tapered upwards at the ends. His eyes, though not visible through his cowl, are amber.

Personality: He is almost excessively polite to everyone, even when angry. He also is a firm believer in the manly ideal.

History: When he was but 7 years old his parents immigrated from the south. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Marry his sister to traveling adventurers; and to reunite with his absent mother

Flaws: Shy, Impulsive. Bonds: Slave, Immigrant, Family. Occupation: Mason

Voice: Spanish accent

Attributes [hide]

Randal Thackeray, Male Human Fighter 4
Medium (6'2") Human, Neutral Evil (CR 4)
Armor Class 10
Hit Points 21 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 7 (-2)12 (+1) 9 (-1)13 (+1)
Skills Arcana +3, Intimidation +3
Senses Passive Perception 9
Languages Common, Sylvan
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0

Possessions: 200 gp.


Social Check DCs


Cory Berkeley, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'0". He wears a black shirt with thin white vertical stripes and tan pants, and his gloved hand is found clutching a shortspear. He wears his white hair down. He has a dull look in his brown eyes.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: The child of southern immigrants he idolized his mother. Cory was born on a far southern desert where he grew up under the tutelage of his mother, an expert Mayor. Since then, he has sought to make the best of life.

Motivation: He loathes his own lifestyle; and wants to have a good time and be beloved

Ideals: Gifted, Optimist. Flaws: Shy, Depressed. Bonds: Immigrant. Occupation: Mayor

Voice: Sensual and smooth

Attributes [hide]

Cory Berkeley, Male Human Fighter 3
Medium (5'0") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)15 (+2) 17 (+3)6 (-2) 14 (+2)8 (-1)
Skills Investigation +0, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 2200 sp.


Social Check DCs

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