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NPC Generator

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Advanced [show]


Norman Sheldon, Male Human [Permalink]

Personal [hide]

Description: He has the majority of his body covered in plate. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His silver hair is well kept and his bushy mustache is tapered upwards at the ends. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is afraid of women and trembles around them

History: A powerful brothel owner made him what he is. From his teen years he was always beautiful and desirable, so people have always doted on him. He hasn't been sleeping well lately.

Motivation: To get a good night's sleep; and marry his brother to traveling adventurers

Flaws: Insomniac, Shy. Bonds: Attractive, Mentor. Occupation: Armorer

Voice: Russian accent

Attributes [hide]

Norman Sheldon, Male Human Fighter 3
Medium (6'1") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 10 (+0)12 (+1) 13 (+1)13 (+1)
Skills Animal Handling +3, Persuasion +3
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp.


Social Check DCs


Trey Winchester, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He is renowned for his bright white suits and hats. He keeps his brown hair in a flapper bob. His brown eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Trey is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He uses divination through singing.

History: Trey was raised in a hard working conservative environment. Through the years after Trey was born, his mother became increasingly distant from his family, instead choosing to pursue power in the south. Trey's mother didn't care for him much, and the feeling was mutual. He tends to his Engraver job now, and dutifully fulfills any obligations he has.

Motivation: He has passion for adventuring and risk; and meet up once more with his childhood friend

Ideals: Extrovert, Gifted. Flaws: Antagonistic. Bonds: Immigrant, Job, Adventurer. Occupation: Engraver

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Trey Winchester, Male Human Fighter 3
Medium (5'10") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 12 (+1)12 (+1) 12 (+1)15 (+2)
Skills Athletics +3, History +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +3

Possessions: 14000 cp.


Social Check DCs


Gerard Coombs, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He is constantly adorned with expensive silk clothing, often dyed in bright blue and yellow, and wears rings and necklaces with large, colorful gems. He has styled his silver hair well, parting it to the right. His otherwise smooth face is marked with small tiny scars.

Personality: He dislikes all the random violence that takes place in the west. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: Sold as a small child to a slaver, Gerard was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He made a point of taking high paying jobs and getting most of it up front. He is searching for what he claims is his rightful reward.

Motivation: Wants a kiss.

Ideals: Pacifist. Bonds: Rich, Immigrant, Has a crush, Adventurer, Mentor. Occupation: Herbalist

Voice: Raspy

Attributes [hide]

Gerard Coombs, Male Human Fighter 4
Medium (5'9") Human, Neutral Evil (CR 4)
Armor Class 10
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 12 (+1)16 (+3) 10 (+0)15 (+2)
Skills Perception +2, Religion +5
Senses Passive Perception 15
Languages Common, Celestial, Aquan, Gnome
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 16000 cp.


Social Check DCs


Clerebold Weld, Male Human [Permalink]

Personal [hide]

Description: He is an average looking eastern male in his early mid-life. He is typically in his Herbalist uniform. He has a very tight haircut. His violet unseeing eyes seem to look past you.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He would rather hide behind his crafts than deal with other people.

History: A child with a great deal of music talent his parents made sure he got the chance to thrive. He was an apprentice working in his father's forge. He has worked as a Herbalist like his father before him.

Motivation: Sabotage a competitor; and he is unsatisfied with his job

Ideals: Passionate, Artistic. Flaws: Disease, Shy. Bonds: Job. Occupation: Herbalist

Voice: Hollow voice

Attributes [hide]

Clerebold Weld, Male Human Fighter 4
Medium (5'9") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 12 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 8 (-1)13 (+1) 12 (+1)13 (+1)
Skills Survival +3
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3

Possessions: 46000 sp. 1 Minor magic item.


Social Check DCs


John Harley, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'7". He wears a black costume with the symbols of strength on his torso, and his gloved hand is found clutching a scimitar. He wears his golden hair up. His fair skin shows little sign of his aristocratic breeding.

Personality: Calm and collected, he is a well trained Knight. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: Raised by wardens he was only a novice when gnolls swooped upon their monastery and killed most of the order. He was an apprentice working in his father's forge. He has drifted from career to career and currently works as a Knight.

Motivation: Sabotage a competitor; and he feels threatened by others

Flaws: Fearful. Bonds: Attractive, Job, Religious, Enemies. Occupation: Knight

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

John Harley, Male Human Fighter 3
Medium (5'7") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 12 (+1)8 (-1) 17 (+3)12 (+1)
Skills Animal Handling +5, Persuasion +3
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: Just what you see.


Social Check DCs

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