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NPC Generator

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Advanced [show]


Gilbert Bradly, Male Human [Permalink]

Personal [hide]

Description: He wears a blue coat over a grey low-cut shirt, and a Stetson hat upon his head, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'6" when asserting himself. His golden hair and beard is wavy and long. His violet eyes dart from person to person to random spaces in the air.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He also has developed a complete distrust of the Mercenary profession.

History: Born in the north his family was never financially stable. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Bounty Hunter work with an outfit from a few towns over. Bounty Hunter work suited him well, and with each successful project, he earned more gold and more respect from his peers. He is searching for what he claims is his rightful reward.

Motivation: He is terrified, and will act out of fear; and he is unsatisfied with his job

Flaws: Antagonistic, Fearful. Bonds: Job, Poor, Adventurer. Occupation: Bounty Hunter

Voice: Can't modulate volume

Attributes [hide]

Gilbert Bradly, Male Human Fighter 3
Medium (5'6") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 15 (+2)16 (+3) 10 (+0)17 (+3)
Skills Athletics +2, Nature +5
Senses Passive Perception 10
Languages Common, Halfling, Goblin, Celestial
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +5

Possessions: 2400 sp.


Social Check DCs


Cory Dalton, Male Human [Permalink]

Personal [hide]

Description: This dark-skinned male wears professional attire. He is tall, broad shouldered and powerfully built. His auburn hair is cut jaggedly and amateurishly. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Cory was born with his father's beautiful face. He dropped out of school before completing his studies. He's since become an addict/alcoholic.

Motivation: Doesn't want to be a Apothecary and was forced into it by his family; and wants to raise his children well

Ideals: Joker, Logical. Flaws: Addict. Bonds: Attractive, Family. Occupation: Apothecary

Voice: Old thin voice

Attributes [hide]

Cory Dalton, Male Human Fighter 4
Medium (5'0") Human, Neutral Evil (CR 4)
Armor Class 14
Hit Points 24 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 8 (-1)14 (+2) 12 (+1)18 (+4)
Skills Deception +6, Intimidation +6
Senses Passive Perception 11
Languages Common, Gnoll, Gnome
Attacks Melee +2 / 1d10+0, Ranged +6 / 1d10+4, Grapple +4

Possessions: 4000 cp.


Social Check DCs


Cory Wedgwood, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a tea of some kind. He wears a shirt that is too small, which lets his gut show, with a ratty black coat over it, marred by teas. He has shaved his head bald. His amber unseeing eyes seem to look past you.

Personality: Confrontational and typically high on some drug or another. Energy wise he seems alert and responsive.

History: He got into the Stableman business at a young age. Cursed with vampirism at a very young age, Cory has worked very hard to control his curse. He tends to his Stableman job now, and dutifully fulfills any obligations he has.

Motivation: Sabotage a competitor; and he is unsatisfied with his job

Ideals: Professionalism. Flaws: Ugly, Disease, Addict. Bonds: Job. Occupation: Stableman

Voice: Draws out vowels

Attributes [hide]

Cory Wedgwood, Male Human Fighter 3
Medium (5'1") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)9 (-1) 10 (+0)12 (+1) 14 (+2)10 (+0)
Skills Insight +4, Religion +3
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3

Possessions: 2000 sp.


Social Check DCs


Raymond Stafford, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He is bald on top and has large silver tufts of hair around his ears. His thin eyebrows rest above his beady violet eyes.

Personality: A deeply religious man he believes everything happens for a reason. He cannot resist a sob story and will often dote over anyone who has one.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is greedy; and he has money and likes to spend it

Ideals: Philantrophist. Flaws: Ugly, Disease. Bonds: Religious, Rich. Occupation: Stableman

Voice: Squeaky

Attributes [hide]

Raymond Stafford, Male Human Fighter 3
Medium (5'1") Human, Neutral Evil (CR 3)
Armor Class 9
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 13 (+1)11 (+0) 13 (+1)8 (-1)
Skills Medicine +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 100 gp.


Social Check DCs


Henry Abram, Male Human [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He typically wears a sleeveless long coat of deep brown leather and dull black iron scale mail. He has dyed his greying brown hair a little too much giving a sharp brown color. He is baby faced.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He does suffer from mild PTSD, and the sight of brigands may trigger it at times.

History: He was born to a pair of big game hunters, but was frequently ill as a child. A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. He has drifted from career to career and currently works as a Tailor.

Motivation: Many brigands want him driven away.

Flaws: Ugly, Disease. Bonds: Job, Enemies, Debt. Occupation: Tailor

Voice: Deep voice with rolling R's

Attributes [hide]

Henry Abram, Male Human Fighter 3
Medium (5'0") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 10 (+0)8 (-1) 8 (-1)14 (+2)
Skills Arcana +1, Insight +1
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 3000 sp.


Social Check DCs

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