Alexandre Halsey, Male Human [Permalink]
Personal [hide]
Description: He tends to wear a black poncho over his likewise colored trousers and shirt. He has relatively light skin and is very physically imposing due to his abundance of muscles. He has brown hair. His skin is flawless and his hazel eyes scan people very quickly.
Personality: He is irascible and easily irritated. He is a big fan of imagination and believes people should spend more time reading and writing.
History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. While studying, he fell in love. They married and had a daughter. Now he works as a dancing tutor during his time off.
Motivation: Wishes to resurrect an old love; and he's repulsed by the pc
Ideals: Logical, Artistic. Flaws: Antagonistic. Bonds: Attractive, In love. Occupation: Shoemaker
Voice: Jamaican accent
Attributes [hide]
Medium (6'6") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 31 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 15 (+2) | 10 (+0) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 300 gp.
Norman Walpole, Male Human [Permalink]
Personal [hide]
Description: He prefers to wear blue pants and tee shirts. His moppish black hair is in a traditional bowl cut. His eyes are gray and beady.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: He was raised by priests from a young age. He has chosen to use the inheritance that was left to him frivolously. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He has money and likes to spend it; and money/treasure
Ideals: Philantrophist. Flaws: Ugly. Bonds: Rich, Religious, Mentor. Occupation: Junk Dealer
Voice: Prounounces S like Z
Attributes [hide]
Medium (5'5") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 15 (+2) | 10 (+0) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 19000 cp. 1 Breastplate.
Gomory Ainsley, Male Human [Permalink]
Personal [hide]
Description: He wears a lot of dark rich colors, with gold accents. He has a moderate pudge and is not very fit. His hair is blonde, silky, and of moderate length. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He loves telling others what to do and how they should feel about things. He enjoys reading and quiet.
History: He was born to a criminal king-pin and mafia family From his teen years he was always beautiful and desirable, so people have always doted on him. He is untrained/undisciplined, which makes him dangerous.
Motivation: He is being blackmailed/forced/etc and this influences his actions.
Ideals: Opinionated, Logical. Flaws: Insane. Bonds: Attractive, Criminal record. Occupation: Carter
Voice: Timid voice
Attributes [hide]
Medium (5'11") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 12 (+1) | 12 (+1) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: 3000 sp. 1 Healer’s kit.
Alex Anderton, Male Human [Permalink]
Personal [hide]
Description: A pudgy man standing about 5'5" has a big stupid grin on his face most of the time. He wears skinny pants and wears a black and green robe with the hood down. He keeps his auburn hair in a flapper bob. His blue eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: He got into the Butcher business at a young age. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: Expand his business; and seeks redemption
Ideals: Optimist, Impeccable. Bonds: Job, Rich, Criminal record. Occupation: Butcher
Voice: Switch between two voices
Attributes [hide]
Medium (5'5") Human, Neutral Evil (CR 4)
Armor Class 12
Hit Points 23 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 9 (-1) | 15 (+2) | 8 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Giant, Druidic
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +1
Possessions: 400 gp.
Kyle Eastaughffe, Male Human [Permalink]
Personal [hide]
Description: He dresses like a well dressed Glassblower does. His hair is auburn and curly. His blue eyes lackadaisically let the world flow into them.
Personality: He is a Glassblower first and foremost. He believes firmly that knowledge should be universal. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: He got into the Glassblower business at a young age. At some point he was captured by dire rats and was tortured. After several years of this he finally managed to escape. He has set out to sabotage the competition.
Motivation: He wants revenge against dire rats; and he is a bit of a kleptomaniac
Ideals: Gifted. Bonds: Job, Slave, Enemies, Criminal record. Occupation: Glassblower
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (6'3") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 18 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 12 (+1) | 14 (+2) | 8 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Celestial, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 200 gp.
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