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NPC Generator

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Gerard Milton, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His hair is cut close to his head. His otherwise smooth face is marked with small tiny scars.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. As long as the job gets done he does not care how it got done.

History: Born to a pair of adventurers, Gerard grew up listening to his mother's many stories. Brilliant and gifted he never wanted to apply himself. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He is greedy; and obtaining odd cultural human artifacts is his passion

Ideals: Professionalism, Gifted. Bonds: Rich, Immigrant, Attractive, Adventurer. Occupation: Layabout

Voice: Mousy voice

Attributes [hide]

Gerard Milton, Male Human Fighter 3
Medium (6'6") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 10 (+0)14 (+2) 9 (-1)13 (+1)
Skills Insight +1, Religion +4
Senses Passive Perception 9
Languages Common, Druidic, Aquan
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp. Onyx (20 gp). Onyx (20 gp). Red spinel (130 gp).


Social Check DCs


Thomas Churchill, Male Human [Permalink]

Personal [hide]

Description: He wears rags and sports a simple walking cane. He has a moderate pudge and is not very fit. He keeps his silver hair in a pixie cut. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his brown eyes.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He feeds upon the attention of others.

History: He is a Jackalwere in disguise. Thomas abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has recently gotten a pet goose that steals things from people.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and he is a bit of a kleptomaniac

Ideals: Passionate. Bonds: Poor, Attractive, Adventurer, Criminal record, Debt. Occupation: Mercenary

Voice: Cold and demanding tone

Attributes [hide]

Thomas Churchill, Male Human Fighter 4
Medium (5'6") Human, Chaotic Neutral (CR 4)
Armor Class 8
Hit Points 34 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)7 (-2) 12 (+1)15 (+2) 8 (-1)5 (-3)
Skills Insight +1
Senses Passive Perception 9
Languages Common, Sylvan, Gnome
Attacks Melee +2 / 1d10+0, Ranged +0 / 1d10-2, Grapple +0

Possessions: 400 gp. 1 Half-Plate. 1 Masterwork Heavy steel shield. 1 Chain shirt.


Social Check DCs


Theodoric Barney, Male Human [Permalink]

Personal [hide]

Description: This malnourished man very much looks the part of a Blacksmith. He sports a flattop hair cut. His eyes are violet and catlike.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: He was born the only child of a wealthy merchant. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Wants to have a good time and be beloved; and sabotage a competitor

Ideals: Joker, Optimist, Entrepeneur. Bonds: Job, Poor. Occupation: Blacksmith

Voice: Nasally tone

Attributes [hide]

Theodoric Barney, Male Human Fighter 4
Medium (5'1") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 22 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 10 (+0)15 (+2) 9 (-1)10 (+0)
Skills Acrobatics +3, Animal Handling +1
Senses Passive Perception 9
Languages Common, Ignan, Orc
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 10000 sp. Cloth of gold vestments (70 gp). Solid gold idol (700 gp). Gold and topaz bottle stopper cork (700 gp). 1 Minor magic item.


Social Check DCs


Peter Kimberly, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many green ritualistic tattoos. He dresses well, wearing brown shirts, loose pants, and blazers most of the time. He has a small bristly mustache and wavy chestnut hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep violet.

Personality: While he acts the brute, he is far gentler than he would appear. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Bricklayer work with an outfit from a few towns over. Bricklayer work suited him well, and with each successful project, he earned more gold and more respect from his peers. He now owns his own business.

Motivation: To be a Stylist again.

Ideals: Fighting. Flaws: Disease. Bonds: Attractive, Slave, Job. Occupation: Bricklayer

Voice: Can't modulate volume

Attributes [hide]

Peter Kimberly, Male Human Fighter 3
Medium (5'11") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 11 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 9 (-1)15 (+2) 13 (+1)12 (+1)
Skills Animal Handling +3, Arcana +4
Senses Passive Perception 11
Languages Common, Elven, Gnoll
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 100 gp. Silver-plated steel longsword with jet jewel in hilt (500 gp). Large well-done wool tapestry (200 gp). Silver-plated steel longsword with jet jewel in hilt (500 gp). 1 Masterwork manacles. 1 Backpack. 1 Masterwork Thieves’ tools.


Social Check DCs


Randal Ashley, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He wears pastel trousers with violet and tan striped suspenders. He wears various colorful collared shirts. He keeps his chestnut hair in a flapper bob. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: Randal speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: Born to a Soapmaker, his father struggled to pay the bills. A gifted student he started as a Soapmaker, but he got bored and became a Guard. He tends to his Guard job now, and dutifully fulfills any obligations he has.

Motivation: To settle down with his crush; and to be a soapmaker again

Ideals: Impeccable. Bonds: Slave, Poor, Job, Has a crush. Occupation: Guard

Voice: Indian accent

Attributes [hide]

Randal Ashley, Male Human Fighter 3
Medium (5'3") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 9 (-1)11 (+0) 8 (-1)11 (+0)
Skills Animal Handling +1, Religion +2
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 2600 sp. Large well-done wool tapestry (400 gp). Solid gold idol (900 gp).


Social Check DCs

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