Alex Colby, Male Human [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He wears an entirely brown suit with green socks and a vest with buckled shoes. His long chestnut hair reaches down to his waist. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: Alex hails from a village terrorized by drow. After coming to the age of reason, Alex took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He now spends his time doing works of charity.
Motivation: Someone believes him a fraud; and he wants revenge against drow
Ideals: Philantrophist, Fighting, Gifted. Bonds: Poor, Enemies. Occupation: Assassin
Voice: Eastern European accent
Attributes [hide]
Medium (5'2") Human, Lawful Neutral (CR 3)
Armor Class 7
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 4 (-3) | 9 (-1) | 11 (+0) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged -1 / 1d8-3, Grapple +0
Possessions: 300 gp.
Ralf Alton, Male Human [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many green ritualistic tattoos. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His silver hair is lengthy. His amber eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. Ralf enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He was an apprentice working in his mother's forge. He has worked as a Mercenary like his mother before him.
Motivation: Money/treasure; and he'd like to take his coworkers down a peg
Ideals: Gifted. Flaws: Antagonistic, Hedonist. Bonds: Job, Rich. Occupation: Mercenary
Voice: Squeaky
Attributes [hide]
Medium (5'0") Human, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 14 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 7 (-2) | 14 (+2) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Sylvan, Goblin
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
Possessions: 100 gp. 1 Minor magic item.
Dean Sherwood, Male Human [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He is well dressed, but even with his fine clothing he looks run-down. He has shaved his head bald. His eyes are brown.
Personality: He speaks before he thinks and is too direct. He works hard and plays hard.
History: Born the oldest of a large religious northern family, he was no stranger to responsibility. Through the years after Dean was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Dean's mother didn't care for him much, and the feeling was mutual. After a long history of fighting, Dean and his spouse have recently divorced.
Motivation: His religion dominates his actions.
Flaws: Impulsive, Hedonist, Antagonistic. Bonds: Poor, Religious. Occupation: Bricklayer
Voice: Soft and melodious
Attributes [hide]
Medium (5'11") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 8 (-1) | 10 (+0) | 14 (+2) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Celestial, Goblin
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3
Possessions: 6000 cp. Rock crystal (20 gp). Rose (20 gp). Red garnet (50 gp). 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.
Arnold York, Male Human [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he wears a simple burlap shirt and baggy pants. He conceals his hammer with his veritable burlap sack of a shirt. His hair is greying and his face has many wrinkles. His hazel eyes are slightly larger than normal.
Personality: A deeply religious man he believes everything happens for a reason. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: Arnold was raised in a hard working conservative environment. His mother took him hunting and taught him how to get in the mind of other creatures. He has worked as a Bounty Hunter like his mother before him.
Motivation: A strong sense of loyalty to Human people; and expand his business
Flaws: Racist. Bonds: Religious, Adventurer, Job, Nature. Occupation: Bounty Hunter
Voice: Cold and demanding tone
Attributes [hide]
Medium (6'4") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 32 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 13 (+1) | 10 (+0) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
Possessions: 22000 sp. Tourmaline (90 gp). Fiery yellow corundum (1100 gp). 1 Half-Plate. 1 Half-Plate. 1 Breastplate.
Shane Walpole, Male Human [Permalink]
Personal [hide]
Description: A moderately attractive man, he wears brown trousers with white and grey striped suspenders. He wears various colorful collared shirts. He wears his auburn hair up. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He has a minor phobia of water and hates getting wet.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. A freak accident while working with his Tanner father left him crippled. Since then, he has sought to make the best of life.
Motivation: He feels threatened by others; and he is terrified, and will act out of fear
Ideals: Optimist. Flaws: Fearful, Disease, Insomniac. Bonds: Attractive. Occupation: Doctor
Voice: Relaxed voice
Attributes [hide]
Medium (5'11") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 28 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 10 (+0) | 15 (+2) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Gnome, Celestial
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
Possessions: 300 gp. Hematite (7 gp).
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