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NPC Generator

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Advanced [show]


Cory Winthrop, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears a tan armored body suit, with a simple brown line shooting up and back down. He has a small bristly mustache and wavy blonde hair. His face is scarred and worn.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He served in the navy to pay for his family's outstanding loans. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. After a long history of fighting, Cory and his spouse have recently divorced.

Motivation: He has money and likes to spend it; and money/treasure

Flaws: Ugly, Antagonistic. Bonds: Rich, Military. Occupation: Navigator

Voice: Scottish accent

Attributes [hide]

Cory Winthrop, Male Human Fighter 4
Medium (6'1") Human, True Neutral (CR 4)
Armor Class 14
Hit Points 32 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 14 (+2)9 (-1) 15 (+2)14 (+2)
Skills Acrobatics +6, Persuasion +4
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +6 / 1d10+4, Grapple +4

Possessions: 200 gp. Solid gold idol (700 gp). A miniature golden chest with tiny emeralds lining the top (40 gp). A delicate brass dragon egg (80 gp).


Social Check DCs


Theobald Marlowe, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears baggy brown pantaloons and a black scarf. He keeps his brown hair in a pixie cut. His eyes are likewise gray. His teeth are white and perfect.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He invites people to come help in his community garden.

History: The child of eastern immigrants he idolized his father. He was an athlete and attended two major summer competitions. He never won. He now spends his time doing works of charity.

Motivation: Wants to work out more often; and he feels kind of lost in life

Ideals: Athletic, Gifted, Philantrophist. Bonds: Attractive, Immigrant. Occupation: Carpenter

Voice: Pronounces difficult words wrong

Attributes [hide]

Theobald Marlowe, Male Human Fighter 3
Medium (5'7") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 15 (+2)8 (-1) 12 (+1)16 (+3)
Skills Performance +5, Religion +1
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 1700 sp.


Social Check DCs


Nicholas Winthrop, Male Human [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he wears tight fitting clothing which further accentuates his frame. His silver hair has been sun bleached extensively. He is very pretty but has cold, dead eyes.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is lazy, self-centered, vain, and jealous.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Map Maker arts, while his mother instructed him in etiquette, music and courtly manner. A gifted student he started as a Shipwright, but he got bored and became a Map Maker. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: Several ex partners dislike his way of doing things and want revenge; and revenge

Ideals: Joker. Flaws: Selfish. Bonds: Attractive, Rich, Job, Enemies. Occupation: Map Maker

Voice: Mousy voice

Attributes [hide]

Nicholas Winthrop, Male Human Fighter 3
Medium (6'5") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 15 (+2)10 (+0) 15 (+2)11 (+0)
Skills Nature +2, Performance +2
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 200 gp. Coral (140 gp). Sardonyx (70 gp). Blue quartz (9 gp).


Social Check DCs


Alex Langdon, Male Human [Permalink]

Personal [hide]

Description: This southern man wears professional attire. His clothes are grease stained in places. He keeps his black hair in a pixie cut. His green eyes dart from person to person.

Personality: He has always had a great fascination with Human culture. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Alex is combative with any and all who dare try his patience in the slightest.

History: He was born in the south. From his teen years he was always beautiful and desirable, so people have always doted on him. He left for the south, certain he would find work there.

Motivation: Human compassion.

Ideals: Justice. Flaws: Racist. Bonds: Attractive, Poor, Immigrant. Occupation: Marshal

Voice: Smoker's lung

Attributes [hide]

Alex Langdon, Male Human Fighter 4
Medium (5'7") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 41 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 17 (+3)13 (+1) 19 (+4)14 (+2)
Skills History +3, Insight +6
Senses Passive Perception 14
Languages Common, Auran
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Trym Bradley, Male Human [Permalink]

Personal [hide]

Description: This man wears a tan top hat and tan clothes. He has a penchant for wearing a ring with an oversized aquamarine on his left hand. His top hat is riddled with cuts and holes. His face is scarred and worn.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is a big fan of imagination and believes people should spend more time reading and writing.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He made a point of taking high paying jobs and getting most of it up front. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Money/treasure; and he wants random interesting trinkets and junk, hates to throw anything away

Ideals: Logical. Flaws: Ugly, Greedy. Bonds: Rich, Guardian, Adventurer. Occupation: Bowyer

Voice: Forgets to breathe while speaking

Attributes [hide]

Trym Bradley, Male Human Fighter 3
Medium (5'8") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 11 (+0)12 (+1) 9 (-1)17 (+3)
Skills Intimidation +5, Sleight of Hand +2
Senses Passive Perception 9
Languages Common, Druidic
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: Just what you see.


Social Check DCs

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