Conrad Gyula, Male Human [Permalink]
Personal [hide]
Description: He is a husky man, who prefers to wear flannel. His hair is red and curly. This gray eyed westerner is not easily forgotten.
Personality: He is very quiet and rarely speaks above a whisper. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.
History: From birth he was tutored by a cruel and relentless mentor. From there he went from mercenary job to mercenary job. Recently he has begun working with bootleggers and crooks.
Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and obtaining odd cultural human artifacts is his passion
Flaws: Shy, Insane. Bonds: Criminal record, Mentor, Adventurer. Occupation: Seamstress
Voice: Australian accent
Attributes [hide]
Medium (5'6") Human, True Neutral (CR 4)
Armor Class 12
Hit Points 38 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 14 (+2) | 13 (+1) | 15 (+2) | 6 (-2) | 7 (-2) |
Senses Passive Perception 8
Languages Common, Gnoll, Ignan
Attacks Melee +0 / 1d10-2, Ranged +4 / 1d10+2, Grapple +2
Possessions: 500 gp.
Bernard Rylan, Male Human [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears blue painted combat armor at almost all times. He keeps his long red hair kept up in a rat tail. His eyes are likewise blue. His teeth are yellowed and unaligned.
Personality: Calm and collected, he is a well trained Seamstress. He is a bit of a xeno-phobe, disliking non-Humans.
History: He was born a particularly ugly child, much to the horror of his parents. He took every job he could get his hands on, but the opportunities for Humans in the north were limited. He moves from town to town, unable to find a place to settle.
Motivation: Expand his business; and to be a merchant again
Flaws: Ugly, Racist. Bonds: Immigrant, Job. Occupation: Seamstress
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (5'1") Human, Chaotic Evil (CR 5)
Armor Class 13
Hit Points 23 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 17 (+3) | 12 (+1) | 13 (+1) | 8 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Sylvan
Attacks Melee +6 / 2d4+3, Ranged +6 / 2d4+3, Grapple +4
Possessions: 200 gp.
Balimaar Huckabee, Male Human [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he wears baggy blue pantaloons and a white scarf. His golden hair is braided into rings. His thin eyebrows rest above his beady amber eyes.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. When he's not drinking or sleeping the drinks off, he's doing poetry.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. His father was a mechanic, and taught him how to fix just about anything. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: To get a good night's sleep; and he wants revenge against brigands
Ideals: Persistence, Artistic. Flaws: Ugly, Disease, Insomniac. Occupation: Brewer
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (5'5") Human, True Neutral (CR 4)
Armor Class 10
Hit Points 36 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 17 (+3) | 14 (+2) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Undercommon, Terran
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
Possessions: 300 gp.
William Breeden, Male Human [Permalink]
Personal [hide]
Description: He has a missing left leg. He is dressed in a clean violet cloak covering his clean studded leather. He keeps his silver hair in a flapper bob. His eyes are likewise gray.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He pushes his goals aggressively. He is also a coward if confronted.
History: Born the oldest of a large religious southern family, he was no stranger to responsibility. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He is compelled to act according to his religious beliefs.
Flaws: Shy, Insane, Fearful. Bonds: Religious. Occupation: Interpreter
Voice: Ums and uhs a lot
Attributes [hide]
Medium (6'5") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 26 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 10 (+0) | 8 (-1) | 10 (+0) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 1d10+4, Ranged +2 / 1d10+0, Grapple +4
Possessions: 100 gp. Jet (150 gp). 1 Minor magic item.
Trym Shelley, Male Human [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he likes to wear ponchos typically of a light grey in addition to tight pants. His hair is greying and his face has many wrinkles. His eyes are amber and beady.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He used his abilities to trick people and travel the world for free.
Motivation: To clean up the streets; and a rival would like him out of the picture
Flaws: Ugly, Depressed. Bonds: Criminal record, Military, Family, Guardian. Occupation: Detective
Voice: Australian accent
Attributes [hide]
Medium (6'4") Human, True Neutral (CR 4)
Armor Class 11
Hit Points 38 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 10 (+0) | 16 (+3) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Elven, Undercommon, Goblin
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
Possessions: 70 pp.
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Their contribution stands as a beacon of hope for all adventurers!
