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NPC Generator

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Advanced [show]


Kyle Lindsay, Male Human [Permalink]

Personal [hide]

Description: A 5'0" southern man, he wears a brown armored body suit, with a simple red line shooting up and back down. His black hair is thinning but still full. His eyes are brown.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He also is a firm believer in the manly ideal.

History: He was born blind and as such lacked many opportunities for work. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He'd like to take his coworkers down a peg; and to be a doctor again

Ideals: Philantrophist. Flaws: Impulsive, Disease. Bonds: Job. Occupation: Shipwright

Voice: Australian accent

Attributes [hide]

Kyle Lindsay, Male Human Fighter 3
Medium (5'0") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)9 (-1) 13 (+1)15 (+2) 14 (+2)11 (+0)
Skills Insight +4, Survival +4
Senses Passive Perception 12
Languages Common, Halfling, Dwarven
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3

Possessions: 400 gp.


Social Check DCs


Dean Kinsley, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears an entirely green suit with grey socks and a vest with buckled shoes. His blonde hair is cut short. His eyes are a pleasant gray.

Personality: He is extraordinarily eccentric. He never wears the same outfit twice, unless he absolutely has to.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He was an athlete and attended two major summer competitions. He never won. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC; and he wants nothing more than to rejoin the army

Ideals: Athletic, Artistic. Flaws: Insane, Antagonistic. Bonds: Military. Occupation: Sailor

Voice: Relaxed voice

Attributes [hide]

Dean Kinsley, Male Human Fighter 3
Medium (6'0") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 12 (+1)11 (+0) 13 (+1)12 (+1)
Skills Insight +3, Religion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 700 sp.


Social Check DCs


Guy Hornsby, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He wears rags and sports a simple walking cane. He has black hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Guy hails from a village terrorized by orcs. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He hasn't been sleeping well lately.

Motivation: To get a good night's sleep; and many orcs want him driven away

Ideals: Optimist, Fighting. Flaws: Insomniac, Mundane. Bonds: Poor, Enemies. Occupation: Adventurer

Voice: Sore throat, cough

Attributes [hide]

Guy Hornsby, Male Human Fighter 3
Medium (5'9") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 18 (+4)13 (+1) 12 (+1)13 (+1)
Skills Animal Handling +3
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 300 gp. 1 Half-Plate. 1 Darkwood Buckler. 1 Masterwork Heavy steel shield.


Social Check DCs


Shane Livingstone, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His red hair is cut short with large spiked bangs in the front. His eyes are likewise violet. His teeth are white and perfect.

Personality: He dislikes all the random violence that takes place in the north. He is lazy, self-centered, vain, and jealous.

History: His parents moved while he was still in utero so he is the first generation to be born here. He went to a religious school and was inspired by the priests there in charitable deeds. He moves from town to town, unable to find a place to settle.

Motivation: His religion dominates his actions; and money/treasure

Ideals: Pacifist. Flaws: Selfish. Bonds: Rich, Attractive, Immigrant, Religious. Occupation: Knight

Voice: Low rumbling, strings words together

Attributes [hide]

Shane Livingstone, Male Human Fighter 3
Medium (6'5") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 14 (+2)8 (-1) 16 (+3)8 (-1)
Skills Investigation +1, Survival +5
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp. Sardonyx (30 gp). Hematite (4 gp). 1 Darkwood Buckler. 1 Darkwood Buckler. 1 Chain shirt.


Social Check DCs


Rolf Enfield, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a pastel collared shirt and grey pants. He accessorizes with a white scarf around the waist and a strap diagonally across his shirt. He keeps his long silver hair kept up in a rat tail. His gray eyes lackadaisically let the world flow into them.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: He was born several months after his mother was called into army service. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Junk Dealer. He now owns his own business.

Motivation: His relatives are trying to arrange a marriage; and further expansion of business

Flaws: Antagonistic. Bonds: Guardian, Military, Job, Family. Occupation: Junk Dealer

Voice: Soft and mumbly

Attributes [hide]

Rolf Enfield, Male Human Fighter 4
Medium (5'7") Human, Neutral Evil (CR 4)
Armor Class 13
Hit Points 36 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 14 (+2)6 (-2) 17 (+3)9 (-1)
Skills Animal Handling +5, Persuasion +1
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 40 pp. Obsidian (11 gp). White pearl (70 gp). 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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