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NPC Generator

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Advanced [show]


Manfred Quinton, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He wears many layers of old clothing at all times. He wears his red hair up in a very large beehive style do. He wears crescent spectacles with a black brim.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. Energy wise he seems alert and responsive.

History: Born in the north his family was never financially stable. In his 16th year, his parents were killed by a goblins raid, leaving Manfred alone in the world. After a stint in an orphanage, he was adopted. He has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.

Motivation: Someone believes him a fraud; and revenge

Ideals: Athletic, Philantrophist, Professionalism. Flaws: Ugly. Bonds: Poor, Enemies. Occupation: Ploughman

Voice: Middle-eastern accent

Attributes [hide]

Manfred Quinton, Male Human Fighter 3
Medium (6'1") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 35 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)17 (+3) 16 (+3)11 (+0) 14 (+2)15 (+2)
Skills History +2, Investigation +2
Senses Passive Perception 12
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Anthony Wakefield, Male Human [Permalink]

Personal [hide]

Description: He is an average looking northern male in his early mid-life. He wears tight fitting clothing which further accentuates his frame. His chestnut hair is cut short with large spiked bangs in the front. He is baby faced.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: Anthony was raised in a hard working conservative environment. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He bought a glaive and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Human compassion; and he wants to get laid

Flaws: Antagonistic, Racist. Bonds: Attractive, Has a crush, Job, Nature. Occupation: Healer

Voice: Sounds elderly

Attributes [hide]

Anthony Wakefield, Male Human Fighter 4
Medium (5'8") Human, True Neutral (CR 4)
Armor Class 14
Hit Points 43 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 16 (+3)14 (+2) 12 (+1)12 (+1)
Skills Sleight of Hand +6, Survival +3
Senses Passive Perception 11
Languages Common, Abyssal, Draconic
Attacks Melee +3 / 1d10+1, Ranged +6 / 1d10+4, Grapple +4

Possessions: 500 gp.


Social Check DCs


Richard Hornsby, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he is well dressed, constantly wearing a white suit, brown shirt, and red tie. With a patchy auburn beard and wild auburn hair. He is very pretty but has cold, dead eyes.

Personality: He is calm most of the time but flees social interaction. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Born in a small village he learned the ways of the warrior from his mother. His childhood dream was to be a Map Maker, but he was a colossal failure. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Balancing his hectic life and new Glassblower responsibilities is difficult; and an old rival family wants him found

Ideals: Fighting. Flaws: Shy. Bonds: Attractive, Family, Job. Occupation: Glassblower

Voice: Low rumbling, strings words together

Attributes [hide]

Richard Hornsby, Male Human Fighter 3
Medium (5'10") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 13 (+1)13 (+1) 10 (+0)15 (+2)
Skills Insight +2, Nature +3
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp.


Social Check DCs


Heward Browning, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears an entirely grey suit with brown socks and a vest with buckled shoes. His brown hair is well kept and his bushy mustache is tapered upwards at the ends. His ears are large.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. Heward enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: His parents moved while he was still in utero so he is the first generation to be born here. He took every job he could get his hands on, but the opportunities for Humans in the west were limited. He left for the west, certain he would find work there.

Motivation: Wants to work out more often; and he doesn't get along with people that don't share his tastes

Ideals: Athletic, Impeccable. Flaws: Ugly, Hedonist. Bonds: Immigrant. Occupation: Soapmaker

Voice: Strong lisp

Attributes [hide]

Heward Browning, Male Human Fighter 3
Medium (5'3") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 15 (+2)13 (+1) 13 (+1)11 (+0)
Skills Animal Handling +3, Athletics +4
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +4

Possessions: 100 gp.


Social Check DCs


Diggory Tenley, Male Human [Permalink]

Personal [hide]

Description: He is renowned for his bright brown suits and hats. He is bristling with hidden weapons, mostly quarterstaffs and nunchakus. He has a small bristly mustache and wavy blonde hair. He tend to wears goggles to shield his eyes.

Personality: He loves telling others what to do and how they should feel about things. He is harsh and unforgiving.

History: When he was but 7 years old his parents immigrated from the west. Brilliant and gifted he never wanted to apply himself. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal.

Ideals: Opinionated, Gifted. Flaws: Antagonistic. Bonds: Criminal record, Immigrant. Occupation: Interpreter

Voice: Speaks with lips pursed

Attributes [hide]

Diggory Tenley, Male Human Fighter 3
Medium (6'3") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 8 (-1)13 (+1) 17 (+3)10 (+0)
Skills Persuasion +2, Survival +5
Senses Passive Perception 13
Languages Common, Goblin
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 10 pp. 1 Magnifying glass.


Social Check DCs

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