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NPC Generator

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Advanced [show]


Gilbert Lester, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he dresses in pastel turtlenecks beneath a green coat with yellow slacks. He has moderate length black hair. His face is covered beneath a completely black helmet.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: Born to a poor family in the city he treasured whatever gifts he got. When money was particularly tight he was walking through alleys when he overheard a Detective hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He feels threatened by others; and he is wracked by social anxiety

Flaws: Ugly, Sensitive, Fearful. Bonds: Poor. Occupation: Detective

Voice: Scratchy, weak

Attributes [hide]

Gilbert Lester, Male Human Fighter 3
Medium (5'4") Human, True Neutral (CR 3)
Armor Class 13
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 9 (-1)11 (+0) 11 (+0)12 (+1)
Skills Acrobatics +5, Stealth +5
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +5

Possessions: 300 gp.


Social Check DCs


Cory Hampton, Male Human [Permalink]

Personal [hide]

Description: He is well dressed, but even with his fine clothing he looks run-down. He carries a battered scythe and tarnished club as well. His brown hair is cut short. His blue eyes dart around the room hyper actively observing anyone and anything.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. Cory is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: Cory lived on a farm with his father, near the main road leading to a nearby town. As a young adult he joined a group advocating for an improvement in Human conditions. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: An old rival family wants him found; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Depressed, Racist. Bonds: Family, Adventurer. Occupation: Unemployed

Voice: Farmer accent

Attributes [hide]

Cory Hampton, Male Human Fighter 3
Medium (5'11") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 13 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)8 (-1) 7 (-2)16 (+3) 18 (+4)7 (-2)
Skills Arcana +5, Investigation +5
Senses Passive Perception 14
Languages Common, Orc, Undercommon, Druidic
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1

Possessions: Just what you see.


Social Check DCs


Lewis Blakely, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'1" has a big stupid grin on his face most of the time. He wears tight fighting clothing, which leaves very little to the imagination. His chestnut hair is unkempt and raggedy. His otherwise smooth face is marked with small tiny scars.

Personality: He is not truly malevolent, but he is obsessed with music. He constantly tries to fill his life with music. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: He was born to loving parents in a slum to the north. He has had some formal music training, and achieved minor success. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to prove his worth to the world

Ideals: Fighting, Artistic. Flaws: Ugly, Impulsive. Bonds: Poor. Occupation: Barrister

Voice: Stutters

Attributes [hide]

Lewis Blakely, Male Human Fighter 3
Medium (5'1") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 10 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 7 (-2)13 (+1) 9 (-1)12 (+1)
Skills Medicine +1, Performance +3
Senses Passive Perception 9
Languages Common, Giant
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 4000 cp.


Social Check DCs


Godfrey Clinton, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many grey ritualistic tattoos. He typically wears yellow cloth garments or leather armor. His auburn hair is long and unkept. His otherwise smooth face is marked with small tiny scars.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: Godfrey lived on a farm with his father, near the main road leading to a nearby town. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He's in love.

Ideals: Justice. Flaws: Ugly. Bonds: Has a crush, Family, Mentor. Occupation: Doctor

Voice: Rhymes sentences (sorry)

Attributes [hide]

Godfrey Clinton, Male Human Fighter 3
Medium (6'4") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 14 (+2)18 (+4) 9 (-1)12 (+1)
Skills Performance +3
Senses Passive Perception 9
Languages Common, Abyssal, Ignan, Auran, Celestial
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 3000 cp. Amber (70 gp). 1 Half-Plate.


Social Check DCs


Henry Colton, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears brown leather gloves, a brown jacket, and tight pants. His brown hair is singed and shortened. His violet eyes dart around the room hyper actively observing anyone and anything.

Personality: He is business-like. He takes instructions and follows them to the letter. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Born to a pair of adventurers, Henry grew up listening to his mother's many stories. When he was little, his rather wealthy family often ventured across the desert to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Henry took refuge in the large cave and found the beat up sickle and armor he uses now. He now spends his time doing works of charity.

Motivation: Obtaining odd cultural Human artifacts is his passion.

Ideals: Professionalism, Philantrophist. Flaws: Ugly. Bonds: Adventurer, Nature. Occupation: Miller

Voice: Soothing and warm

Attributes [hide]

Henry Colton, Male Human Fighter 4
Medium (5'1") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 28 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 12 (+1)15 (+2) 14 (+2)11 (+0)
Skills Deception +2, Medicine +4
Senses Passive Perception 12
Languages Common, Sylvan, Terran
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 16000 sp. 1 Alchemist’s fire. 3 Holy water. 2 Thunderstones.


Social Check DCs

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