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NPC Generator

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Advanced [show]


William Snowdon, Male Human [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he wears tight fitting clothing which further accentuates his frame. His long auburn hair is drawn into a two foot long braid. His brown eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: He was born in the north, but his parents moved at a very young age to the south. He has had some formal music training, and achieved minor success. He moves from town to town, unable to find a place to settle.

Motivation: He feels kind of lost in life; and he loathes his own lifestyle

Ideals: Artistic. Flaws: Addict, Depressed, Antagonistic. Bonds: Attractive, Immigrant. Occupation: Barrister

Voice: German accent

Attributes [hide]

William Snowdon, Male Human Fighter 3
Medium (5'4") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 18 (+4)7 (-2) 11 (+0)11 (+0)
Skills History +0, Performance +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 300 gp. Blue star sapphire (900 gp).


Social Check DCs


Everard Clapham, Male Human [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he wears blue robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a flail, but if one is not available he will default to his monstrous two handed axe. His red hair is styled in orderly dreadlocks. His eyes are likewise hazel.

Personality: He never swears and excessively uses polite adverbs when speaking. He has a minor phobia of water and hates getting wet.

History: Born in a small village he learned the ways of the warrior from his mother. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. Since then, he has sought to make the best of life.

Motivation: He is wracked by social anxiety.

Ideals: Optimist, Fighting. Flaws: Fearful. Bonds: Rich. Occupation: Carpenter

Voice: Raspy

Attributes [hide]

Everard Clapham, Male Human Fighter 3
Medium (6'3") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)11 (+0) 13 (+1)12 (+1) 11 (+0)7 (-2)
Skills Medicine +2, Survival +2
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +0

Possessions: 200 gp.


Social Check DCs


Roger Remington, Male Human [Permalink]

Personal [hide]

Description: He dresses well, wearing yellow shirts, loose pants, and blazers most of the time. His black hair is drawn into a tight pony tail with a dagger scrunchie. His eyes are brown.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: He is the product a well kept family trust fund and as such has never really known need. He made a point of taking high paying jobs and getting most of it up front. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: His name or reputation has been wronged in the past by dire rats, and he desires to right it; and someone believes him a fraud

Flaws: Impulsive. Bonds: Attractive, Rich, Adventurer, Enemies. Occupation: Barrister

Voice: Farmer accent

Attributes [hide]

Roger Remington, Male Human Fighter 4
Medium (5'8") Human, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 35 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 12 (+1)16 (+3) 3 (-4)13 (+1)
Skills Nature +5, Perception -2
Senses Passive Perception 8
Languages Common, Infernal, Halfling, Elven
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 500 gp.


Social Check DCs


Miles Rodney, Male Human [Permalink]

Personal [hide]

Description: Standing 5'9", this man very much looks the part of a Animal Trainer. His hair is black and curly. His fierce hazel eyes like to dwell on things.

Personality: Abrasive and pushy, he has a hard time making friends. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. He worked as a nervous Animal Trainer and found it very stressful. After a long history of fighting, Miles and his spouse have recently divorced.

Motivation: Wants his loneliness to end; and he is unsatisfied with his job

Ideals: Artistic. Flaws: Antagonistic. Bonds: Job, In love, Has a crush. Occupation: Animal Trainer

Voice: Raspy

Attributes [hide]

Miles Rodney, Male Human Fighter 3
Medium (5'9") Human, Neutral Evil (CR 3)
Armor Class 9
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 13 (+1)14 (+2) 9 (-1)10 (+0)
Skills Deception +2
Senses Passive Perception 9
Languages Common, Infernal, Goblin
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: 200 gp.


Social Check DCs


Diggory Watson, Male Human [Permalink]

Personal [hide]

Description: He is wearing a long, white, dusty cloak, and he perpetually has his morningstar ready. His chestnut hair is kept up in a ponytail inside a wide-brimmed hat. His eyes are a pleasant violet.

Personality: He hates dire rats. He views them as having robbed his home of its proper glory. He has all his life been fascinated with music.

History: His mother raised him in a mountain cabin. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has worked as a Sailor like his father before him.

Motivation: He feels threatened by others; and sabotage a competitor

Ideals: Fighting, Artistic. Flaws: Fearful. Bonds: Enemies, Nature, Job. Occupation: Sailor

Voice: Sore throat, cough

Attributes [hide]

Diggory Watson, Male Human Fighter 4
Medium (5'6") Human, Chaotic Evil (CR 4)
Armor Class 9
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 13 (+1)13 (+1) 12 (+1)16 (+3)
Skills Medicine +3, Perception +3
Senses Passive Perception 13
Languages Common, Druidic
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1

Possessions: 100 gp. Carved harp of exotic wood with ivory inlay and zircon gems (600 gp). 1 Buckler. 1 Breastplate. 1 Half-Plate.


Social Check DCs

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