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NPC Generator

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Advanced [show]


Gerard Berkeley, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He is generally shirtless and showing off his tattooed chest. His golden hair is styled in orderly dreadlocks. His otherwise smooth face is marked with small tiny scars.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: Gerard was born the youngest of three triplets. His first spouse was a Locksmith, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He now travels the world, in search of power and loot.

Motivation: Regain custody of his daughter; and he wants random interesting trinkets and junk, hates to throw anything away

Ideals: Athletic, Entrepeneur. Flaws: Emotional, Greedy. Bonds: Family, Adventurer. Occupation: Bellfounder

Voice: American accent

Attributes [hide]

Gerard Berkeley, Male Human Fighter 3
Medium (6'2") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 16 (+3)12 (+1) 11 (+0)15 (+2)
Skills Deception +4, Stealth +3
Senses Passive Perception 10
Languages Common, Terran
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 2400 sp. Malachite (9 gp).


Social Check DCs


Gerard Chatham, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man is generally shirtless and showing off his tattooed chest. His chestnut hair is thinning but still full. His half smiles and amber eyes are beguiling and draw you in.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He was born on a small isolated farm. He helped his father out around the business and became quite the natural. He has drifted from career to career and currently works as a Courier.

Motivation: Someone believes him a fraud; and revenge

Ideals: Joker. Flaws: Secretive. Bonds: Attractive, Nature, Job, Enemies. Occupation: Courier

Voice: Strong lisp

Attributes [hide]

Gerard Chatham, Male Human Fighter 3
Medium (5'9") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 15 (+2)12 (+1) 13 (+1)14 (+2)
Skills Medicine +3, Performance +4
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: Just what you see.


Social Check DCs


Cory Budd, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He is an epitome of beauty. Sporting a blonde mohawk and bushy mustache this man's hair draws a lot of attention. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.

Personality: He will rave to anyone who will listen. He does not believe in violence as a means to an end. He is a dedicated Cook but believes his peers are too gung-ho.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His necromantic abilities were realized during a raid on his village. Days after completing his studies, news broke out that his hometown was attacked by drow. Cory was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the drow.

Motivation: He wants to meet his childhood hero; and meet up once more with his childhood friend

Ideals: Pacifist, Gifted. Flaws: Insane. Bonds: Attractive, Enemies, Adventurer. Occupation: Cook

Voice: Thin and wheezing

Attributes [hide]

Cory Budd, Male Human Fighter 3
Medium (6'1") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 12 (+1)11 (+0) 9 (-1)10 (+0)
Skills Athletics +0, Persuasion +2
Senses Passive Perception 9
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp.


Social Check DCs


Miles Ashley, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man typically wears green cloth garments or leather armor. His head has been shaved. His thin eyebrows rest above his beady blue eyes.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He cannot resist a sob story and will often dote over anyone who has one.

History: He was born a particularly ugly child, much to the horror of his parents. There was a wharf not far from home where he often wandered off to fish. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He's repulsed by the PC; and he is not mentally stable, and does not behave rationally

Ideals: Philantrophist, Justice. Flaws: Ugly, Antagonistic. Bonds: Nature. Occupation: Bowyer

Voice: Raspy

Attributes [hide]

Miles Ashley, Male Human Fighter 3
Medium (5'11") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 9 (-1)9 (-1) 16 (+3)13 (+1)
Skills Athletics +4, Persuasion +3
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 1400 sp.


Social Check DCs


Gerald Davenport, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He wears blue leather gloves, a blue jacket, and tight pants. His silver hair is braided into rings. He wears round tiny glasses practically rammed into his face.

Personality: He is irascible and easily irritated. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: His mother raised him in a mountain cabin. Gerald was born on a far western forest where he grew up under the tutelage of his father, an expert Sage. He moves from town to town, unable to find a place to settle.

Motivation: He's repulsed by the PC; and wants to work out more often

Ideals: Athletic, Logical. Flaws: Antagonistic. Bonds: Nature, Immigrant. Occupation: Sage

Voice: Hard of hearing, loud

Attributes [hide]

Gerald Davenport, Male Human Fighter 3
Medium (5'10") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 14 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 9 (-1)15 (+2) 14 (+2)10 (+0)
Skills Perception +4
Senses Passive Perception 14
Languages Common, Celestial, Draconic
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp.


Social Check DCs

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