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NPC Generator

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Advanced [show]


Solomon Everly, Male Human [Permalink]

Personal [hide]

Description: He has a missing left leg. He is dressed in a clean brown cloak covering his clean studded leather. He has black hair. His brown unseeing eyes seem to look past you.

Personality: He likes to make people angry or surprised. He is able to fit into much smaller and tighter spaces than normal.

History: He was born the only child of a wealthy merchant. His parents enrolled him in a Fighter school at a young age so that he could practice his arcane talents. He was granted arcane powers by his dying sister.

Motivation: He's repulsed by the PC; and retire the richest man in the south

Ideals: Gifted, Entrepeneur. Flaws: Disease, Antagonistic. Occupation: Bricklayer

Voice: Middle-eastern accent

Attributes [hide]

Solomon Everly, Male Human Fighter 4
Medium (5'1") Human, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)15 (+2) 15 (+2)15 (+2) 14 (+2)7 (-2)
Skills Religion +4, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Ignan, Draconic
Attacks Melee -1 / 1d10-3, Ranged +4 / 1d10+2, Grapple +2

Possessions: 20000 cp. 1 Banded mail. 1 Buckler.


Social Check DCs


Reynard Cromwell, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 6'5" and is a bit bulky. He is very muscular particularly in the legs. He typically wears a sleeveless long coat of deep red leather and dull pastel iron scale mail. He has wavy red hair. His eyes are amber and catlike.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: A powerful necromancer made him what he is. A gypsy cursed him at a young age, leading to his ugly appearance. He now mingles about in high society.

Motivation: He is greedy.

Flaws: Depressed, Ugly. Bonds: Rich, Mentor. Occupation: Carpenter

Voice: Speaks with lips pursed

Attributes [hide]

Reynard Cromwell, Male Human Fighter 3
Medium (6'5") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 10 (+0)14 (+2) 13 (+1)5 (-3)
Skills Animal Handling +3, Persuasion -1
Senses Passive Perception 11
Languages Common, Draconic, Goblin
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp.


Social Check DCs


Clerebold Sutton, Male Human [Permalink]

Personal [hide]

Description: He is well dressed, constantly wearing a white suit, brown shirt, and grey tie. He has styled his brown hair well, parting it to the left. His eyes are blue and beady.

Personality: This man loves music and to teach people music more than just about anything. Clerebold is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: He was raised in a desert tribe. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC; and regain custody of his daughter

Ideals: Artistic. Flaws: Ugly, Antagonistic. Bonds: Family, Nature. Occupation: Barkeep

Voice: Jittery and nervous

Attributes [hide]

Clerebold Sutton, Male Human Fighter 3
Medium (6'1") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 13 (+1)13 (+1) 8 (-1)14 (+2)
Skills Acrobatics +3, Intimidation +4
Senses Passive Perception 9
Languages Common, Draconic
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +4

Possessions: 100 gp. Bloodstone (70 gp). Deep green spinel (100 gp).


Social Check DCs


Alex Middleton, Male Human [Permalink]

Personal [hide]

Description: An older man who is wearing a long, blue cloak, he is not a threatening figure. His chestnut hair has been sun bleached extensively. His eyes are hazel and he is always smoking a pipe.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: The child of western immigrants he idolized his father. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Unemployed work with an outfit from a few towns over. Unemployed work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has achieved small success as a Unemployed.

Motivation: Expand his business; and a strong sense of loyalty to human people

Ideals: Philantrophist. Flaws: Racist. Bonds: Family, Immigrant, Job. Occupation: Unemployed

Voice: Creaky witch voice

Attributes [hide]

Alex Middleton, Male Human Fighter 3
Medium (5'3") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 11 (+0)13 (+1) 15 (+2)12 (+1)
Skills Deception +3, Intimidation +3
Senses Passive Perception 12
Languages Common, Auran
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 100 pp. 1 Tanglefoot bags. 4 Holy water. 4 Holy water.


Social Check DCs


Anselm Dumph, Male Human [Permalink]

Personal [hide]

Description: He wears light armors faded through time and improper care. He has a slight overbite and is overall scrawny. His brown hair is smooth and relatively long. His fair skin shows little sign of his aristocratic breeding.

Personality: He is irascible and easily irritated. He misses his home and complains about the freezing weather, even in summer.

History: He was born to loving parents in a slum to the south. A few years later when the north was not economically sound they moved to his current location. He moves from town to town, unable to find a place to settle.

Motivation: Find a way to reverse the transformation of his sister; and he's repulsed by the pc

Flaws: Antagonistic. Bonds: Attractive, Immigrant, Poor. Occupation: Ruler

Voice: Hard of hearing, loud

Attributes [hide]

Anselm Dumph, Male Human Fighter 3
Medium (6'6") Human, Lawful Evil (CR 3)
Armor Class 14
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)18 (+4) 8 (-1)13 (+1) 16 (+3)13 (+1)
Skills Stealth +6
Senses Passive Perception 13
Languages Common, Abyssal
Attacks Melee +5 / 1d8+3, Ranged +6 / 1d8+4, Grapple +4

Possessions: 70 pp.


Social Check DCs

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