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NPC Generator

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Advanced [show]


Balimaar Cooper, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left hand, he tends to wear a large green jacket. He has shaved his head bald. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his hazel eyes.

Personality: Calm and collected, he is a well trained Mortician. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He was born to loving parents in a slum to the north. His family was turned out during the war. He and his family wandered north to less war torn lands. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Expand his business; and balancing his hectic life and new mortician responsibilities is difficult

Ideals: Justice. Flaws: PTSD. Bonds: Attractive, Job, Poor. Occupation: Mortician

Voice: Scratchy, weak

Attributes [hide]

Balimaar Cooper, Male Human Fighter 3
Medium (6'2") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 12 (+1)14 (+2) 10 (+0)18 (+4)
Skills Arcana +4, Deception +6
Senses Passive Perception 10
Languages Common, Goblin, Orc
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 300 gp. 1 Banded mail.


Social Check DCs


Tim Marleigh, Male Human [Permalink]

Personal [hide]

Description: He has a missing left arm. He wears suspenders and black workpants. His shirt is tan, and he wears a heavy black leather apron most of the time. His black hair, when down, is lengthy. He wears crescent spectacles with a black brim.

Personality: A deeply religious man he believes everything happens for a reason. He has a minor phobia of water and hates getting wet.

History: Tim was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He has recently gotten a pet goose that steals things from people.

Motivation: His religion dominates his actions.

Ideals: Impeccable. Flaws: Fearful. Bonds: Religious, Poor. Occupation: Miller

Voice: Switch between two voices

Attributes [hide]

Tim Marleigh, Male Human Fighter 3
Medium (5'10") Human, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 15 (+2)12 (+1) 8 (-1)15 (+2)
Skills Stealth +5
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 80 pp.


Social Check DCs


Everard Whitby, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He is wearing a long, black, dusty cloak. He has a long black beard with little hanging trinkets. His violet eyes peer out from beneath his Stetson black hat.

Personality: A deeply religious man he believes everything happens for a reason. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Everard was born the youngest of three triplets. He took every job he could get his hands on, but the opportunities for Humans in the north were limited. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: Wants to work out more often; and find a way to reverse the transformation of his sister

Ideals: Fighting, Athletic. Bonds: Religious, Nature, Family, Immigrant. Occupation: Barrister

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Everard Whitby, Male Human Fighter 3
Medium (5'6") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 34 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 17 (+3)12 (+1) 13 (+1)9 (-1)
Skills Medicine +3, Nature +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp.


Social Check DCs


Trey Harper, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. His hair is golden and curly. His amber eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Prone to second guessing himself, he comes off as nervous. He is a font of random trivia from the lore and stories he has discovered

History: The child of southern immigrants he idolized his father. Over the years he perfected his riding and shooting skills. He bought a kukri and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To share knowledge with the world; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Logical. Flaws: Shy. Bonds: Attractive, Immigrant, Nature. Occupation: Animal Trainer

Voice: Speaks with squeezed throat

Attributes [hide]

Trey Harper, Male Human Fighter 3
Medium (6'3") Human, Lawful Evil (CR 3)
Armor Class 14
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 15 (+2)7 (-2) 13 (+1)11 (+0)
Skills Religion +0, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +4

Possessions: 1700 sp. 1 Darkwood Shield. 1 Half-Plate.


Social Check DCs


Miles Bentham, Male Human [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His hair is white and curly. His fierce gray eyes like to dwell on things.

Personality: He hates orcs. He views them as having robbed his home of its proper glory. He is a big fan of imagination and believes people should spend more time reading and writing.

History: He was born in the west, but his parents moved at a very young age to the south. Because his father participated in the massacre of their homeland, orcs burned their ranch to the ground and forced them out. He was preparing to flee to the west, but the outbreak of war prevented him and his mother from journeying west to reunite his family. Due to his spouse's obsession with being a Blacksmith they were divorced and he won custody of their daughter. He worked as a Laborer, and he later adopted a second daughter.

Motivation: Several ex partners dislike his way of doing things and want revenge; and he wants nothing more than to rejoin the army

Ideals: Logical. Bonds: Enemies, Immigrant, Family, Military. Occupation: Laborer

Voice: Complex vocabulary, royal

Attributes [hide]

Miles Bentham, Male Human Fighter 3
Medium (6'0") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 12 (+1)16 (+3) 16 (+3)10 (+0)
Skills Acrobatics +1, Investigation +5
Senses Passive Perception 13
Languages Common, Ignan, Dwarven, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +5

Possessions: 700 sp. Tourmaline (160 gp). Star rose quartz (20 gp). Zircon (20 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs

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