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NPC Generator

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Advanced [show]


Gerard Livingstone, Male Human [Permalink]

Personal [hide]

Description: He is perpetually draped in fineries, but all of this concealed by his earthly robes.. He has silver hair. His fair skin shows little sign of his aristocratic breeding.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is able to make almost anything out of random pieces of junk.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. After coming to the age of reason, Gerard took it upon himself to study the arcane arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was granted arcane powers by his dying brother.

Motivation: He wants revenge against illithids; and revenge

Ideals: Disciplined, Gifted. Flaws: Mundane. Bonds: Attractive, Enemies. Occupation: Baker

Voice: High pitched, excited

Attributes [hide]

Gerard Livingstone, Male Human Fighter 3
Medium (5'9") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 6 (-2)13 (+1) 16 (+3)16 (+3)
Skills Arcana +3, Athletics +4
Senses Passive Perception 13
Languages Common, Sylvan
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +4

Possessions: 100 gp.


Social Check DCs


Clerebold Marston, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he has a large green mantle and cape that has been intricately interwoven into his brown robe. His black hair is still thick. He is missing an eye and his face is severely sunburned. His one remaining eye shines green.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is able to make almost anything out of random pieces of junk.

History: Born in the south his family was never financially stable. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: His relatives are trying to arrange a marriage; and he's looking for his big break

Ideals: Gifted. Flaws: Ugly. Bonds: Family, Poor, Adventurer. Occupation: Bounty Hunter

Voice: Russian accent

Attributes [hide]

Clerebold Marston, Male Human Fighter 4
Medium (5'4") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 12 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 5 (-3)16 (+3) 13 (+1)14 (+2)
Skills Deception +4, Insight +3
Senses Passive Perception 11
Languages Common, Sylvan, Infernal, Elven
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 300 gp.


Social Check DCs


Roland Abram, Male Human [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he is wearing a long, yellow, dusty cloak. His silver hair is styled in orderly dreadlocks. His amber eyes dart from person to person to random spaces in the air.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He has a small toy that he constantly fidgets with.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Ostracized due to the necromantic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. Days after completing his studies, news broke out that his hometown was attacked by dire rats. Roland was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the dire rats.

Motivation: He is greedy; and a deep hatred of dire rats

Ideals: Gifted. Flaws: Shy, Insane, Addict. Bonds: Enemies, Rich. Occupation: Courier

Voice: Cold and demanding tone

Attributes [hide]

Roland Abram, Male Human Fighter 4
Medium (6'6") Human, Lawful Neutral (CR 4)
Armor Class 10
Hit Points 48 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 19 (+4)14 (+2) 13 (+1)15 (+2)
Skills Deception +4, Sleight of Hand +2
Senses Passive Perception 11
Languages Common, Aquan, Dwarven
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 100 gp. Eye agate (8 gp). Iolite (40 gp). Azurite (8 gp). Silver pearl (100 gp). 1 Minor magic item.


Social Check DCs


Chad Crawford, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears a well pressed and immaculate suit (or dress). His auburn hair is thinning but still full. He has violet eyes.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He took every job he could get his hands on, but the opportunities for Humans in the west were limited. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: Wants to raise his children well.

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Military, Immigrant, Family. Occupation: Beggar

Voice: Soothing and warm

Attributes [hide]

Chad Crawford, Male Human Fighter 3
Medium (6'3") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 15 (+2)15 (+2) 10 (+0)13 (+1)
Skills Medicine +2, Religion +4
Senses Passive Perception 10
Languages Common, Giant, Gnome
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 300 gp.


Social Check DCs


Charles Home, Male Human [Permalink]

Personal [hide]

Description: He has a missing right leg. He tends to wear a large tan jacket. He has shaved his head bald. His green eyes dart from person to person.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He misses his home and complains about the freezing weather, even in summer.

History: He was born on a small isolated farm. Like his father and his brother before him, after school he went straight into learning to become a Merchant. He has gone from town to town working and never settling down anywhere, but has fallen for a local Fortune-teller. He hasn't told them the truth, but wants to settle down with them.

Motivation: Marry his brother to traveling adventurers; and to unite with his brother

Bonds: Job, Immigrant, Nature, Has a crush, Family. Occupation: Merchant

Voice: Indian accent

Attributes [hide]

Charles Home, Male Human Fighter 3
Medium (5'7") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 4 (-3)12 (+1) 9 (-1)6 (-2)
Skills Animal Handling +1, Stealth +2
Senses Passive Perception 9
Languages Common, Auran
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 300 gp.


Social Check DCs

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