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Advanced [show]


Jocelyn Clinton, Male Human [Permalink]

Personal [hide]

Description: He stands about 6'1" and wears silk and lounges about seductively. His left hand appears badly burned and disfigured. His chestnut hair is thinning but still full. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is calm most of the time but flees social interaction. Jocelyn enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He served in the navy to pay for his family's outstanding loans. From his teen years he was always beautiful and desirable, so people have always doted on him. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He wants nothing more than to rejoin the army.

Flaws: Shy, Hedonist. Bonds: Attractive, Military. Occupation: Mayor

Voice: Spanish accent

Attributes [hide]

Jocelyn Clinton, Male Human Fighter 3
Medium (6'1") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 13 (+1)13 (+1) 6 (-2)10 (+0)
Skills Athletics +3, Persuasion +2
Senses Passive Perception 8
Languages Common, Terran
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp. 1 Banded mail. 1 Half-Plate. 1 Breastplate.


Social Check DCs


Raymond Kimberly, Male Human [Permalink]

Personal [hide]

Description: A 5'4" northern man, he is dressed in earthy colors with a green and pastel handkerchief worn on his right side. His hair is auburn, silky, and of moderate length. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his amber eyes.

Personality: Confrontational and typically high on some drug or another. A true patriot, Raymond would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: Raymond lived on a farm with his father, near the main road leading to a nearby town. When Raymond reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: An old rival family wants him found.

Flaws: Addict. Bonds: Attractive, Military, Family. Occupation: Merchant

Voice: Shortens vowels

Attributes [hide]

Raymond Kimberly, Male Human Fighter 4
Medium (5'4") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 33 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 14 (+2)12 (+1) 15 (+2)9 (-1)
Skills Acrobatics +1, Religion +3
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +3

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Anselm Winthrop, Male Human [Permalink]

Personal [hide]

Description: He is well dressed, but even with his fine clothing he looks run-down. He carries with him a set of pickaxes, each one with a topaz on the hilt. He only wears one on his belt and the other on his back. He wears his chestnut hair up. His otherwise smooth face is marked with small tiny scars.

Personality: Anselm is depressed about a lot of things. He tends to be a nihilist. He also hits on men, regardless of circumstances.

History: He comes from a rich northern family. When he was little, his rather wealthy family often ventured across the plains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Anselm took refuge in the large cave and found the beat up pickaxe and armor he uses now. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: He loathes his own lifestyle.

Ideals: Fighting. Flaws: Depressed. Bonds: Has a crush, Rich, Nature. Occupation: Map Maker

Voice: Sleepy voice

Attributes [hide]

Anselm Winthrop, Male Human Fighter 3
Medium (5'0") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 8 (-1)10 (+0) 16 (+3)14 (+2)
Skills Sleight of Hand +3, Survival +5
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 800 sp.


Social Check DCs


Tim Milton, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a green armored body suit, with a simple grey line shooting up and back down. His hair is brown and curly. His blue unseeing eyes seem to look past you.

Personality: He is fixated on the number 8. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He always tries to repair and not replace. It was this mentality that drove him into the Detective business.

History: He was born blind and as such lacked many opportunities for work. A freak accident while working with his Dyer father left him crippled. He found several beat up suits of armor and, cannibalizing spare parts, he put together a working one.

Motivation: He is compelled to act according to his religious beliefs.

Ideals: Persistence. Flaws: Disease, Insane. Bonds: Religious. Occupation: Detective

Voice: Australian accent

Attributes [hide]

Tim Milton, Male Human Fighter 4
Medium (6'6") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 38 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 14 (+2)17 (+3) 16 (+3)14 (+2)
Skills Intimidation +4, Medicine +5
Senses Passive Perception 13
Languages Common, Terran, Elven, Halfling
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 600 gp.


Social Check DCs


Theobald Brent, Male Human [Permalink]

Personal [hide]

Description: He wears grey painted combat armor at almost all times. His hair is silver and very short. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.

Personality: He is a hateful person. He taunts others and blames them for his problems. He does suffer from mild PTSD, and the sight of orcs may trigger it at times.

History: He was born in the west. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. Days after completing his studies, news broke out that his hometown was attacked by orcs. Theobald was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the orcs.

Motivation: Meet up once more with his childhood friend; and he's looking for his big break

Flaws: Antagonistic. Bonds: Enemies, Immigrant, Adventurer. Occupation: Cartwright

Voice: Draws out vowels

Attributes [hide]

Theobald Brent, Male Human Fighter 4
Medium (5'9") Human, True Neutral (CR 4)
Armor Class 7
Hit Points 47 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)5 (-3) 16 (+3)17 (+3) 10 (+0)12 (+1)
Skills Medicine +2, Sleight of Hand -1
Senses Passive Perception 10
Languages Common, Celestial, Orc, Aquan
Attacks Melee +3 / 1d10+1, Ranged -1 / 1d10-3, Grapple +1

Possessions: 42000 sp. 1 Minor magic item.


Social Check DCs

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