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NPC Generator

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Advanced [show]


Anselm Wakefield, Male Human [Permalink]

Personal [hide]

Description: He is generally well dressed albeit a few years behind the times. He has relatively dark skin and is very physically imposing due to his abundance of muscles. He has styled his red hair well, parting it to the left. His fierce gray eyes like to dwell on things.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: The child of southern immigrants he idolized his father. A few years later when the north was not economically sound they moved to his current location. He then took over the family business and is one of the better Marshal for hire.

Motivation: Expand his business; and balancing his hectic life and new marshal responsibilities is difficult

Ideals: Justice. Bonds: Attractive, Job, Criminal record, Immigrant. Occupation: Marshal

Voice: Shortens vowels

Attributes [hide]

Anselm Wakefield, Male Human Fighter 4
Medium (5'8") Human, True Neutral (CR 4)
Armor Class 11
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 13 (+1)16 (+3) 17 (+3)17 (+3)
Skills Athletics +1, Deception +5
Senses Passive Perception 13
Languages Common, Giant, Dwarven, Druidic
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +5

Possessions: 400 gp.


Social Check DCs


Lewis Colton, Male Human [Permalink]

Personal [hide]

Description: He wears loose pants and a collared shirt complete with sweater beneath his coat. His hair is cut close to his head. He wears a mask on his face.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His childhood dream was to be a Ploughman, but he was a colossal failure. He has set out to sabotage the competition.

Motivation: His relatives are trying to arrange a marriage; and marry his sister to traveling adventurers

Ideals: Joker. Flaws: Disease. Bonds: Slave, Job, Family. Occupation: Servant

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Lewis Colton, Male Human Fighter 3
Medium (6'3") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 17 (+3)13 (+1) 10 (+0)13 (+1)
Skills Intimidation +3, Stealth +4
Senses Passive Perception 10
Languages Common, Ignan
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp.


Social Check DCs


Adelard Kensley, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He is wearing colorful clothing, dressed as a Herbalist. He is bald on top and has large white tufts of hair around his ears. He wears large thick round spectacles.

Personality: He is not truly malevolent, but he is obsessed with poetry. He constantly tries to fill his life with poetry. He is skeptical of what others tell him and is slow to trust.

History: He was born a particularly ugly child, much to the horror of his parents. He made a point of taking high paying jobs and getting most of it up front. He bought a morningstar and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To be a Locksmith again; and a need for knowledge about a nearby landmark

Ideals: Artistic. Flaws: Ugly, Shy. Bonds: Adventurer, Nature, Job. Occupation: Herbalist

Voice: American accent

Attributes [hide]

Adelard Kensley, Male Human Fighter 4
Medium (6'5") Human, True Neutral (CR 4)
Armor Class 10
Hit Points 26 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 13 (+1)15 (+2) 11 (+0)8 (-1)
Skills Investigation +4, Stealth +2
Senses Passive Perception 10
Languages Common, Gnome, Aquan
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Hunter Hallewell, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look and is in decent physical shape. His moppish black hair is in a traditional bowl cut. He is very pretty but has cold, dead eyes.

Personality: He can speak with the recently deceased. He is a font of random trivia from the lore and stories he has discovered

History: Hunter was born with his mother's beautiful face. He struck it rich when he found rare goods in large quantities. He has since lost track of the people in his past.

Motivation: Wants to raise his children well.

Ideals: Gifted, Logical. Bonds: Attractive, Rich, Family. Occupation: Server

Voice: Can't modulate volume

Attributes [hide]

Hunter Hallewell, Male Human Fighter 4
Medium (5'8") Human, Lawful Good (CR 4)
Armor Class 8
Hit Points 20 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)7 (-2) 10 (+0)8 (-1) 16 (+3)13 (+1)
Skills Insight +5, Medicine +5
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +0 / 1d10-2, Grapple +2

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Charles Home, Male Human [Permalink]

Personal [hide]

Description: He has a large yellow mantle and cape that has been intricately interwoven into his tan robe. He wears his hair in dreadlocks. This green eyed easterner is not easily forgotten.

Personality: He hates drow. He views them as having robbed his home of its proper glory. He has a small toy that he constantly fidgets with.

History: Born in the east his family was never financially stable. Like his mother and his brother before him, after school he went straight into learning to become a Shepherd. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He wants revenge against drow; and retire the richest man in the east

Ideals: Entrepeneur. Flaws: Addict. Bonds: Enemies, Poor, Job. Occupation: Shepherd

Voice: Creaky witch voice

Attributes [hide]

Charles Home, Male Human Fighter 3
Medium (5'8") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 14 (+2)11 (+0) 10 (+0)6 (-2)
Skills Medicine +2, Performance +0
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 400 gp.


Social Check DCs

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